Player Matchup

Ymir
Ymir
InfamousPMplays
Ymir
Level 69
God Stats
2W - 5L
1,263 SR
Queue Stats
12W - 20L
1,415 Elo+
Solo
Neith
Neith
Ixxx Vixen xxxI
Neith
Level 155
God Stats
3W - 10L
1,675 SR
Queue Stats
163W - 242L
1,455 Elo+
Solo
Hel
Hel
Kennys_Property
Hel
Level 45
God Stats
0W - 3L
1,391 SR
Queue Stats
15W - 24L
1,266 Elo+
Party 2
Da Ji
Da Ji
Saveg21892
Da Ji
Level 28
God Stats
0W - 1L
1,738 SR
Queue Stats
2W - 6L
1,378 Elo+
Party 2
Team Averages
Level 74
1,517 SR
1,378 Elo+

VS

Team Averages
Level 99
1,465 SR
1,346 Elo+
Anhur
Anhur
JP150621
Anhur
Level 26
God Stats
1W - 1L
1,082 SR
Queue Stats
46W - 60L
1,335 Elo+
Solo
Pele
Pele
JTPR5
Pele
Level 143
God Stats
1W - 0L
1,449 SR
Queue Stats
23W - 23L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
Tact1cus
Cthulhu
Level 66
God Stats
1W - 1L
1,831 SR
Queue Stats
72W - 89L
1,330 Elo+
Party 1
Persephone
Persephone
nil3001
Persephone
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 49L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 1
10,267
733
5,571
16,248
8,953
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 1 / 3
9,914
708
3,522
7,183
2,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 4 / 5
10,243
732
5,020
11,648
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
17
8 / 6 / 1
11,075
791
10,913
12,958
5,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JP150621
Anhur
15
2 / 4 / 4
10,271
734
3,861
9,051
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
JTPR5
Pele
19
11 / 1 / 2
13,009
929
12,542
11,035
4,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
Tact1cus
Cthulhu
18
3 / 2 / 4
11,625
830
11,610
10,284
11,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
nil3001
Persephone
17
1 / 4 / 6
11,549
825
7,273
9,196
3,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
11
Kills
17
17
Deaths
11
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
2
1
3
3.5
W
Anhur
JP150621
Anhur
2
4
4
1
W
Pele
JTPR5
Pele
11
1
2
12
L
1
4
5
0.88
L
Da Ji
8
6
1
1.42
W
Cthulhu
Tact1cus
Cthulhu
3
2
4
2.5
W
Persephone
nil3001
Persephone
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,026
Damage
35,286
48,037
Taken
39,566
21,791
Mitigated
21,887
12,771
Healing
6,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,571
792
0
2,773
16,248
8,953
0
5,821
10,427
50,993
0
L
3,522
1,124
0
615
7,183
2,596
1,140
3,131
4,052
0
29,719
W
Anhur
JP150621
Anhur
3,861
1,494
0
1,171
9,051
2,698
1,972
2,284
6,767
0
18,835
W
Pele
JTPR5
Pele
12,542
4,105
0
1,856
11,035
4,929
2,445
2,587
8,448
0
65,258
L
5,020
311
3,427
4,792
11,648
4,694
520
6,411
5,237
30,848
0
L
Da Ji
10,913
3,606
0
1,164
12,958
5,548
500
4,416
8,542
0
29,180
W
Cthulhu
Tact1cus
Cthulhu
11,610
415
163
726
10,284
11,195
997
2,535
7,749
47,838
0
W
Persephone
nil3001
Persephone
7,273
802
561
2,421
9,196
3,065
801
3,772
5,420
36,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,499
Gold Earned
46,454
247
Minions Killed
274
13
Camps Cleared
11
993,349
Distance Traveled
1,063,235
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,267
733
102
7
8
214,417
0
L
Neith
9,914
708
61
4
1
246,615
2
W
Anhur
10,271
734
36
3
3
224,602
1
W
Pele
13,009
929
88
6
5
323,896
1
L
Hel
10,243
732
56
4
2
261,038
2
L
Da Ji
11,075
791
28
2
2
271,279
0
W
Cthulhu
11,625
830
86
6
0
290,869
1
W
Persephone
11,549
825
64
5
3
223,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role