Player Matchup

Fafnir
Fafnir
Fιzzle
Fafnir
Level 129
God Stats
0W - 1L
1,228 SR
Queue Stats
10W - 10L
1,531 Elo+
Party 1
Bellona
Bellona
Patato336
Bellona
Level 18
God Stats
5W - 4L
1,569 SR
Queue Stats
74W - 56L
1,408 Elo+
Party 3
Ra
Ra
PureAlphaLife
Ra
Level 51
God Stats
0W - 1L
1,729 SR
Queue Stats
59W - 63L
1,418 Elo+
Party 3
Ao Kuang
Ao Kuang
TheLougieMan
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Wisdom0fRage
Tsukuyomi
Level 143
God Stats
0W - 3L
1,661 SR
Queue Stats
17W - 23L
1,446 Elo+
Party 1
Team Averages
Level 73
1,537 SR
1,413 Elo+

VS

Team Averages
Level 59
1,487 SR
1,463 Elo+
Izanami
Izanami
DarqPrismSatem
Izanami
Level 105
God Stats
28W - 16L
1,585 SR
Queue Stats
514W - 476L
1,497 Elo+
Party 2
Chiron
Chiron
Jesmeister
Chiron
Level 36
God Stats
14W - 15L
1,491 SR
Queue Stats
42W - 53L
1,372 Elo+
Solo
Discordia
Discordia
Mainjaro
Discordia
Level 48
God Stats
18W - 12L
1,487 SR
Queue Stats
132W - 118L
1,489 Elo+
Solo
Jormungandr
Jormungandr
PacMan0015
Jormungandr
Level 43
God Stats
18W - 25L
1,371 SR
Queue Stats
743W - 665L
1,460 Elo+
Party 2
Zeus
Zeus
Yokunshiryu
Zeus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Fιzzle
Fafnir
20
4 / 7 / 9
14,877
992
22,012
29,452
19,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Patato336
Bellona
19
3 / 10 / 4
13,408
894
13,142
29,389
21,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
4 / 4 / 8
15,226
1,015
14,995
18,096
8,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
TheLougieMan
Ao Kuang
19
2 / 8 / 5
12,680
845
9,972
22,285
8,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Wisdom0fRage
Tsukuyomi
20
4 / 7 / 6
14,484
966
29,661
28,121
13,752
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 20
14,529
969
20,359
21,319
7,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Jesmeister
Chiron
20
2 / 5 / 18
13,688
913
12,481
26,635
21,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
Mainjaro
Discordia
20
11 / 1 / 18
16,146
1,076
34,768
7,111
2,615
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
PacMan0015
Jormungandr
20
6 / 2 / 26
15,610
1,041
18,353
27,350
33,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 2 / 15
15,808
1,054
33,053
9,976
3,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
133
17
Kills
36
36
Deaths
17
32
Assists
97
Player
Kills
Deaths
Assists
KDA
W
6
7
20
2.29
L
Fafnir
Fιzzle
Fafnir
4
7
9
1.21
W
Chiron
Jesmeister
Chiron
2
5
18
2.2
W
Discordia
Mainjaro
Discordia
11
1
18
20
W
Jormungandr
PacMan0015
Jormungandr
6
2
26
9.5
L
Bellona
Patato336
Bellona
3
10
4
0.5
L
4
4
8
2
L
Ao Kuang
TheLougieMan
Ao Kuang
2
8
5
0.56
L
Tsukuyomi
Wisdom0fRage
Tsukuyomi
4
7
6
1
W
11
2
15
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,782
Damage
119,014
127,343
Taken
92,391
72,411
Mitigated
68,591
23,010
Healing
9,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,359
16,779
0
194
21,319
7,270
0
11,913
8,776
0
45,262
L
Fafnir
Fιzzle
Fafnir
22,012
4,546
0
7,123
29,452
19,941
0
19,548
9,600
36,748
0
W
Chiron
Jesmeister
Chiron
12,481
5,323
1,010
3,656
26,635
21,572
0
12,390
13,309
0
30,557
W
Discordia
Mainjaro
Discordia
34,768
549
0
0
7,111
2,615
0
2,661
4,374
62,821
0
W
Jormungandr
PacMan0015
Jormungandr
18,353
4,134
291
2,439
27,350
33,815
0
12,973
13,788
42,619
0
L
Bellona
Patato336
Bellona
13,142
2,293
0
2,780
29,389
21,788
0
18,084
10,973
479
28,892
L
14,995
1,153
4,641
6,061
18,096
8,042
0
14,459
3,303
76,194
0
L
Ao Kuang
TheLougieMan
Ao Kuang
9,972
2,965
0
713
22,285
8,888
0
12,696
9,447
16,239
0
L
Tsukuyomi
Wisdom0fRage
Tsukuyomi
29,661
6,117
0
1,692
28,121
13,752
0
19,933
7,846
0
73,870
W
33,053
2,923
657
1,686
9,976
3,319
0
6,234
3,432
61,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,675
Gold Earned
75,781
319
Minions Killed
306
12
Camps Cleared
5
1,518,814
Distance Traveled
1,376,440
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,529
969
47
3
1
250,845
1
L
Fafnir
14,877
992
35
2
3
286,668
0
W
Chiron
13,688
913
39
3
0
266,421
0
W
Discordia
16,146
1,076
88
6
1
316,915
0
W
Jormungandr
15,610
1,041
49
3
1
306,270
0
L
Bellona
13,408
894
25
2
5
306,688
2
L
Ra
15,226
1,015
168
11
0
288,985
1
L
Ao Kuang
12,680
845
9
1
2
297,471
0
L
Tsukuyomi
14,484
966
82
5
2
339,002
0
W
Zeus
15,808
1,054
83
6
2
235,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role