Player Matchup

Neith
Neith
Amsterdan_22
Neith
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
MataSie7e_
Zhong Kui
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,467 Elo+
Party 1
Janus
Janus
hoodhoe
Janus
Level 108
God Stats
3W - 1L
1,689 SR
Queue Stats
254W - 232L
1,530 Elo+
Party 1
Zeus
Zeus
naruto-kivi
Zeus
Level 86
God Stats
1W - 1L
1,494 SR
Queue Stats
25W - 24L
1,452 Elo+
Solo
Ganesha
Ganesha
phant0m2050
Ganesha
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 1
Team Averages
Level 103
1,537 SR
1,490 Elo+

VS

Team Averages
Level 113
1,580 SR
1,508 Elo+
Ah Muzen Cab
Ah Muzen Cab
BelJask
Ah Muzen Cab
Level 155
God Stats
6W - 3L
1,600 SR
Queue Stats
212W - 248L
1,508 Elo+
Solo
Cabrakan
Cabrakan
BigPapaMunky
Cabrakan
Level 122
God Stats
14W - 12L
1,663 SR
Queue Stats
496W - 501L
1,595 Elo+
Party 2
Sun Wukong
Sun Wukong
Scaleton
Sun Wukong
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 8L
1,510 Elo+
Party 2
Cerberus
Cerberus
StatedHarp98238
Cerberus
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 38L
1,389 Elo+
Solo
Hercules
Hercules
WinterLord2079
Hercules
Level 160
God Stats
1W - 0L
1,639 SR
Queue Stats
80W - 72L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 10
9,107
651
9,468
11,312
4,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
MataSie7e_
Zhong Kui
15
3 / 7 / 11
9,328
666
15,046
16,134
10,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
hoodhoe
Janus
17
6 / 6 / 9
10,625
759
14,537
10,242
3,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 6 / 7
11,384
813
26,127
14,072
5,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
phant0m2050
Ganesha
15
0 / 7 / 16
8,896
635
6,312
19,166
19,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BelJask
Ah Muzen Cab
20
12 / 2 / 15
13,329
952
30,038
17,041
9,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
BigPapaMunky
Cabrakan
16
2 / 5 / 20
10,736
767
11,173
20,484
34,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Scaleton
Sun Wukong
18
10 / 3 / 16
11,723
837
10,034
14,599
13,742
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
14
2 / 4 / 16
9,310
665
7,457
17,554
24,467
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
17
5 / 5 / 12
10,710
765
6,667
19,437
24,928
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
110
18
Kills
31
31
Deaths
19
53
Assists
79
Player
Kills
Deaths
Assists
KDA
L
1
5
10
1.2
W
Ah Muzen Cab
BelJask
Ah Muzen Cab
12
2
15
9.75
W
Cabrakan
BigPapaMunky
Cabrakan
2
5
20
2.4
L
Zhong Kui
MataSie7e_
Zhong Kui
3
7
11
1.21
W
Sun Wukong
Scaleton
Sun Wukong
10
3
16
6
W
Cerberus
2
4
16
2.5
W
Hercules
5
5
12
2.2
L
Janus
hoodhoe
Janus
6
6
9
1.75
L
8
6
7
1.92
L
Ganesha
phant0m2050
Ganesha
0
7
16
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,490
Damage
65,369
70,926
Taken
89,115
43,103
Mitigated
107,243
20,892
Healing
43,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,468
4,418
0
2,933
11,312
4,909
790
2,395
8,917
0
15,915
W
Ah Muzen Cab
BelJask
Ah Muzen Cab
30,038
8,795
735
10,690
17,041
9,328
3,632
13,578
3,463
0
73,297
W
Cabrakan
BigPapaMunky
Cabrakan
11,173
986
2,279
5,311
20,484
34,778
285
15,965
4,519
15,062
0
L
Zhong Kui
MataSie7e_
Zhong Kui
15,046
2,503
390
4,338
16,134
10,432
261
4,787
11,347
25,465
0
W
Sun Wukong
Scaleton
Sun Wukong
10,034
2,396
2,532
3,401
14,599
13,742
591
10,216
4,383
0
25,355
W
Cerberus
7,457
330
2,240
6,382
17,554
24,467
378
11,229
6,325
15,358
0
W
Hercules
6,667
1,269
1,450
8,173
19,437
24,928
227
11,034
8,403
0
11,764
L
Janus
hoodhoe
Janus
14,537
591
2,261
1,765
10,242
3,696
217
3,100
7,142
29,732
0
L
26,127
2,191
2,192
4,031
14,072
5,064
560
5,279
8,793
48,690
0
L
Ganesha
phant0m2050
Ganesha
6,312
247
1,376
1,606
19,166
19,002
0
3,069
16,097
13,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,340
Gold Earned
55,808
161
Minions Killed
156
0
Camps Cleared
0
1,137,982
Distance Traveled
1,251,765
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,107
651
17
1
0
214,896
0
W
Ah Muzen Cab
13,329
952
96
7
0
248,423
0
W
Cabrakan
10,736
767
3
0
0
261,463
4
L
Zhong Kui
9,328
666
33
2
0
214,668
0
W
Sun Wukong
11,723
837
31
2
0
286,860
4
W
Cerberus
9,310
665
16
1
0
218,915
0
W
Hercules
10,710
765
10
1
0
236,104
0
L
Janus
10,625
759
41
3
0
260,150
0
L
Zeus
11,384
813
64
5
0
209,715
1
L
Ganesha
8,896
635
6
0
0
238,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role