Player Matchup

Vamana
Vamana
Ashura07
Vamana
Level 17
God Stats
0W - 2L
1,344 SR
Queue Stats
15W - 11L
1,529 Elo+
Party 2
Thanatos
Thanatos
BlaCkillins
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,497 Elo+
Party 2
Ares
Ares
Dedekill
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,507 Elo+
Party 2
Cupid
Cupid
ReyGis
Cupid
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,554 Elo+
Party 2
Anubis
Anubis
pordokofths1233
Anubis
Level 6
God Stats
8W - 12L
1,284 SR
Queue Stats
17W - 23L
1,444 Elo+
Solo
Team Averages
Level 15
1,426 SR
1,506 Elo+

VS

Team Averages
Level 25
1,559 SR
1,475 Elo+
Sylvanus
Sylvanus
Casthyel
Sylvanus
Level 29
God Stats
7W - 5L
1,243 SR
Queue Stats
124W - 145L
1,374 Elo+
Party 1
Raijin
Raijin
DanBoShi
Raijin
Level 28
God Stats
6W - 4L
1,761 SR
Queue Stats
91W - 93L
1,493 Elo+
Solo
Chaac
Chaac
Joaco0709
Chaac
Level 25
God Stats
17W - 6L
1,315 SR
Queue Stats
41W - 33L
1,517 Elo+
Solo
Medusa
Medusa
MurderPartyz
Medusa
Level 20
God Stats
10W - 5L
1,773 SR
Queue Stats
61W - 62L
1,493 Elo+
Party 1
Arachne
Arachne
deleelite
Arachne
Level 25
God Stats
26W - 7L
1,701 SR
Queue Stats
87W - 65L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ashura07
Vamana
15
2 / 9 / 4
9,604
437
12,907
25,537
18,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
BlaCkillins
Thanatos
15
5 / 12 / 5
10,529
479
10,543
22,502
8,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
15
6 / 11 / 9
11,544
525
11,891
29,013
36,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
ReyGis
Cupid
15
4 / 13 / 7
10,188
463
9,928
20,417
8,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 7 / 5
7,007
319
2,964
7,074
3,435
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Casthyel
Sylvanus
15
2 / 5 / 25
10,448
475
9,782
16,760
17,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
DanBoShi
Raijin
19
15 / 3 / 10
13,579
617
19,747
18,145
9,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Joaco0709
Chaac
17
5 / 2 / 5
11,312
514
12,182
12,031
15,256
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
18
16 / 5 / 16
13,065
594
28,998
19,455
8,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
deleelite
Arachne
19
14 / 3 / 11
12,900
586
21,066
20,610
10,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
119
17
Kills
52
52
Deaths
18
30
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Vamana
Ashura07
Vamana
2
9
4
0.44
L
Thanatos
BlaCkillins
Thanatos
5
12
5
0.63
W
Sylvanus
Casthyel
Sylvanus
2
5
25
2.9
W
Raijin
DanBoShi
Raijin
15
3
10
6.67
L
Ares
6
11
9
0.95
W
Chaac
Joaco0709
Chaac
5
2
5
3.75
W
Medusa
16
5
16
4.8
L
Cupid
ReyGis
Cupid
4
13
7
0.58
W
Arachne
deleelite
Arachne
14
3
11
6.5
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,233
Damage
91,775
104,543
Taken
87,001
75,563
Mitigated
61,883
19,123
Healing
29,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Ashura07
Vamana
12,907
6,076
0
4,889
25,537
18,691
258
5,313
20,224
0
57,554
L
Thanatos
BlaCkillins
Thanatos
10,543
3,156
0
8,563
22,502
8,934
0
7,499
15,003
0
32,750
W
Sylvanus
Casthyel
Sylvanus
9,782
3,027
3,258
2,796
16,760
17,785
1,160
4,686
12,074
26,641
6,518
W
Raijin
DanBoShi
Raijin
19,747
1,999
440
5,672
18,145
9,438
1,275
4,445
13,700
102,957
0
L
Ares
11,891
1,244
0
790
29,013
36,071
0
9,800
19,213
25,612
0
W
Chaac
Joaco0709
Chaac
12,182
983
0
4,485
12,031
15,256
945
926
11,105
0
66,786
W
Medusa
28,998
16,931
0
6,349
19,455
8,843
2,902
4,113
15,342
0
97,385
L
Cupid
ReyGis
Cupid
9,928
5,072
685
3,394
20,417
8,432
0
3,255
17,162
0
51,032
W
Arachne
deleelite
Arachne
21,066
13,956
0
6,035
20,610
10,561
1,209
3,010
17,600
0
85,017
L
2,964
133
0
802
7,074
3,435
0
3,120
3,954
13,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,872
Gold Earned
61,304
304
Minions Killed
531
0
Camps Cleared
0
1,683,266
Distance Traveled
1,963,395
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,604
437
106
5
0
386,260
3
L
Thanatos
10,529
479
54
2
0
359,291
5
W
Sylvanus
10,448
475
41
2
0
345,755
7
W
Raijin
13,579
617
164
7
0
414,620
6
L
Ares
11,544
525
30
1
0
388,969
1
W
Chaac
11,312
514
93
4
0
366,230
7
W
Medusa
13,065
594
111
5
0
343,827
4
L
Cupid
10,188
463
89
4
0
354,980
2
W
Arachne
12,900
586
122
6
0
492,963
2
L
Anubis
7,007
319
25
1
0
193,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role