Player Matchup

Tsukuyomi
Tsukuyomi
KwantaeDaKilla
Tsukuyomi
Level 49
God Stats
5W - 12L
1,446 SR
Queue Stats
157W - 162L
1,256 Elo+
Solo
Neith
Neith
YFN_Been_Trill
Neith
Level 118
God Stats
29W - 43L
1,388 SR
Queue Stats
650W - 826L
1,383 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ZomBiE_kILLah711
Ah Muzen Cab
Level 37
God Stats
0W - 1L
1,311 SR
Queue Stats
95W - 126L
1,394 Elo+
Party 1
Aphrodite
Aphrodite
iccygrl
Aphrodite
Level 93
God Stats
225W - 296L
1,406 SR
Queue Stats
594W - 785L
1,379 Elo+
Party 1
Merlin
Merlin
kokainemodel
Merlin
Level 76
God Stats
92W - 120L
1,407 SR
Queue Stats
379W - 477L
1,332 Elo+
Party 1
Team Averages
Level 75
1,392 SR
1,349 Elo+

VS

Team Averages
Level 43
1,458 SR
1,360 Elo+
Cthulhu
Cthulhu
ArcherKing8558
Cthulhu
Level 49
God Stats
6W - 3L
1,588 SR
Queue Stats
99W - 98L
1,304 Elo+
Solo
Hades
Hades
DoctorVoidberg
Hades
Level 28
God Stats
5W - 7L
1,324 SR
Queue Stats
49W - 63L
1,350 Elo+
Party 2
Anubis
Anubis
Kami-Sama_01_
Anubis
Level 37
God Stats
83W - 87L
1,499 SR
Queue Stats
105W - 120L
1,365 Elo+
Party 2
Artemis
Artemis
PercyRod
Artemis
Level 33
God Stats
20W - 24L
1,436 SR
Queue Stats
206W - 247L
1,361 Elo+
Solo
Merlin
Merlin
temp-523822
Merlin
Level 68
God Stats
5W - 4L
1,446 SR
Queue Stats
104W - 130L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KwantaeDaKilla
Tsukuyomi
17
1 / 8 / 2
10,765
431
5,661
22,847
7,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
1 / 2 / 3
11,790
472
16,715
20,234
8,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
ZomBiE_kILLah711
Ah Muzen Cab
18
3 / 3 / 5
11,484
459
14,487
19,527
6,628
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
iccygrl
Aphrodite
17
3 / 5 / 3
10,408
416
6,291
16,118
6,178
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
20
5 / 6 / 3
12,882
515
16,907
18,163
6,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 7
12,206
488
11,755
18,414
11,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 0 / 3
14,598
584
12,853
19,006
19,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 4 / 9
13,740
550
15,207
28,188
12,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
PercyRod
Artemis
18
0 / 2 / 4
11,497
460
8,603
12,519
4,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
20
13 / 3 / 3
15,306
612
18,756
17,108
7,282
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
13
Kills
24
24
Deaths
13
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
4
7
1.88
W
4
0
3
5.5
W
3
4
9
1.88
L
Tsukuyomi
KwantaeDaKilla
Tsukuyomi
1
8
2
0.25
W
Artemis
PercyRod
Artemis
0
2
4
1
L
1
2
3
1.25
L
Ah Muzen Cab
ZomBiE_kILLah711
Ah Muzen Cab
3
3
5
1.83
L
Aphrodite
iccygrl
Aphrodite
3
5
3
0.9
L
Merlin
5
6
3
1.08
W
Merlin
13
3
3
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,061
Damage
67,174
96,889
Taken
95,235
34,916
Mitigated
55,723
42,583
Healing
40,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,755
187
695
1,854
18,414
11,640
0
3,821
14,496
58,978
0
W
12,853
2,099
298
11,819
19,006
19,707
1,397
973
18,016
92,019
0
W
15,207
1,170
426
17,105
28,188
12,904
1,811
5,868
21,914
132,231
0
L
Tsukuyomi
KwantaeDaKilla
Tsukuyomi
5,661
1,894
0
6,523
22,847
7,608
0
10,396
12,339
0
69,955
W
Artemis
PercyRod
Artemis
8,603
1,140
0
2,834
12,519
4,190
4,267
5,156
7,241
0
51,123
L
16,715
7,600
0
12,872
20,234
8,117
833
14,180
6,022
0
90,815
L
Ah Muzen Cab
ZomBiE_kILLah711
Ah Muzen Cab
14,487
6,652
0
8,372
19,527
6,628
642
9,982
9,274
0
65,690
L
Aphrodite
iccygrl
Aphrodite
6,291
62
5,117
7,673
16,118
6,178
384
10,073
5,955
42,878
0
L
Merlin
16,907
674
0
2,026
18,163
6,385
226
13,208
4,463
82,443
0
W
Merlin
18,756
166
426
4,856
17,108
7,282
2,644
6,268
10,370
125,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,329
Gold Earned
67,347
602
Minions Killed
757
0
Camps Cleared
0
2,074,730
Distance Traveled
2,169,247
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,206
488
82
3
0
435,453
14
W
Hades
14,598
584
185
7
0
452,099
3
W
Anubis
13,740
550
194
8
0
425,830
1
L
Tsukuyomi
10,765
431
120
5
0
458,624
0
W
Artemis
11,497
460
120
5
0
401,666
3
L
Neith
11,790
472
148
6
0
356,633
0
L
Ah Muzen Cab
11,484
459
108
4
0
439,285
2
L
Aphrodite
10,408
416
75
3
0
411,718
6
L
Merlin
12,882
515
151
6
0
408,470
3
W
Merlin
15,306
612
176
7
0
454,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role