Player Matchup

Vulcan
Vulcan
MajorFoxDie
Vulcan
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 30L
1,395 Elo+
Solo
Ares
Ares
crypto2020
Ares
Level 126
God Stats
9W - 0L
1,550 SR
Queue Stats
178W - 175L
1,425 Elo+
Party 2
Danzaburou
Danzaburou
iv SHADOWSZZ zz
Danzaburou
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
240W - 232L
1,428 Elo+
Party 2
Fenrir
Fenrir
messybeaver27
Fenrir
Level 129
God Stats
9W - 11L
1,450 SR
Queue Stats
825W - 816L
1,562 Elo+
Solo
Camazotz
Camazotz
smallmoves
Camazotz
Level 136
God Stats
3W - 3L
1,279 SR
Queue Stats
172W - 149L
1,560 Elo+
Solo
Team Averages
Level 135
1,456 SR
1,474 Elo+

VS

Team Averages
Level 127
1,417 SR
1,524 Elo+
He Bo
He Bo
Alzardor
He Bo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,553 Elo+
Party 1
Olorun
Olorun
Mathieu110
Olorun
Level 146
God Stats
0W - 1L
1,180 SR
Queue Stats
83W - 77L
1,529 Elo+
Party 1
Artemis
Artemis
Mettalocaft
Artemis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,495 Elo+
Party 1
Set
Set
Naranjay
Set
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
NationalArmy
Ao Kuang
Level 121
God Stats
4W - 5L
1,407 SR
Queue Stats
475W - 439L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
6 / 4 / 13
11,695
780
14,490
11,513
6,173
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

19
6 / 4 / 12
12,242
816
10,362
19,456
20,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
iv SHADOWSZZ zz
Danzaburou
18
2 / 4 / 16
10,695
713
12,769
14,946
7,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
6 / 4 / 12
11,780
785
7,633
17,003
15,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
smallmoves
Camazotz
20
4 / 4 / 16
12,091
806
10,834
18,473
16,440
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Alzardor
He Bo
15
4 / 9 / 6
10,211
681
8,315
12,112
7,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Mathieu110
Olorun
19
4 / 3 / 13
11,056
737
10,963
11,392
5,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Mettalocaft
Artemis
19
3 / 3 / 13
11,081
739
19,755
13,825
5,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 4 / 13
10,451
697
13,911
14,261
9,809
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
NationalArmy
Ao Kuang
16
5 / 5 / 7
10,566
704
9,965
15,344
6,164
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
72
24
Kills
20
20
Deaths
24
69
Assists
52
Player
Kills
Deaths
Assists
KDA
L
He Bo
Alzardor
He Bo
4
9
6
0.78
W
Vulcan
6
4
13
3.13
L
Olorun
Mathieu110
Olorun
4
3
13
3.5
L
Artemis
Mettalocaft
Artemis
3
3
13
3.17
L
4
4
13
2.63
L
Ao Kuang
NationalArmy
Ao Kuang
5
5
7
1.7
W
6
4
12
3
W
Danzaburou
iv SHADOWSZZ zz
Danzaburou
2
4
16
2.5
W
6
4
12
3
W
Camazotz
smallmoves
Camazotz
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,088
Damage
62,909
81,391
Taken
66,934
67,008
Mitigated
35,383
32,197
Healing
26,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Alzardor
He Bo
8,315
55
18
609
12,112
7,824
107
3,798
8,134
18,484
0
W
Vulcan
14,490
3,384
3,268
3,083
11,513
6,173
873
5,783
5,698
25,560
0
L
Olorun
Mathieu110
Olorun
10,963
3,202
4,131
3,331
11,392
5,739
1,126
3,707
7,625
32,291
0
L
Artemis
Mettalocaft
Artemis
19,755
8,318
2,007
3,763
13,825
5,847
2,066
6,311
7,484
0
39,845
L
13,911
3,422
888
2,568
14,261
9,809
262
7,132
7,009
0
23,835
L
Ao Kuang
NationalArmy
Ao Kuang
9,965
2,099
3,008
5,969
15,344
6,164
672
3,904
11,350
16,818
0
W
10,362
146
1,688
3,525
19,456
20,734
859
4,862
14,534
20,302
0
W
Danzaburou
iv SHADOWSZZ zz
Danzaburou
12,769
5,718
1,386
5,528
14,946
7,952
1,768
5,752
9,012
0
39,219
W
7,633
724
1,760
3,796
17,003
15,709
1,008
7,319
9,414
0
16,700
W
Camazotz
smallmoves
Camazotz
10,834
1,456
2,545
5,618
18,473
16,440
1,546
5,527
12,796
0
31,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,503
Gold Earned
53,365
152
Minions Killed
151
0
Camps Cleared
0
1,330,046
Distance Traveled
1,308,374
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,211
681
15
1
0
218,823
0
W
Vulcan
11,695
780
26
2
0
227,246
2
L
Olorun
11,056
737
40
3
0
255,343
0
L
Artemis
11,081
739
57
4
0
269,007
3
L
Set
10,451
697
29
2
0
266,799
1
L
Ao Kuang
10,566
704
10
1
0
298,402
3
W
Ares
12,242
816
21
1
0
276,217
1
W
Danzaburou
10,695
713
50
3
0
251,227
3
W
Fenrir
11,780
785
19
1
0
281,699
0
W
Camazotz
12,091
806
36
2
0
293,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role