Player Matchup

Poseidon
Poseidon
BossFloka
Poseidon
Level 16
God Stats
9W - 4L
1,559 SR
Queue Stats
22W - 39L
1,230 Elo+
Solo
Merlin
Merlin
Denz224
Merlin
Level 16
God Stats
29W - 34L
1,363 SR
Queue Stats
40W - 60L
1,266 Elo+
Solo
Danzaburou
Danzaburou
Herb Jar
Danzaburou
Level 25
God Stats
45W - 22L
1,702 SR
Queue Stats
134W - 136L
1,431 Elo+
Solo
Jormungandr
Jormungandr
Mäşšãčŕě
Jormungandr
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 53L
919 Elo+
Party 1
Zeus
Zeus
Sąśűķě
Zeus
Level 5
God Stats
0W - 2L
1,314 SR
Queue Stats
8W - 27L
938 Elo+
Party 1
Team Averages
Level 13
1,487 SR
1,157 Elo+

VS

Team Averages
Level 16
1,467 SR
1,253 Elo+
Nemesis
Nemesis
AYOFR3D
Nemesis
Level 29
God Stats
1W - 1L
1,337 SR
Queue Stats
15W - 17L
1,272 Elo+
Solo
Ah Puch
Ah Puch
K0RnHeAd
Ah Puch
Level 21
God Stats
15W - 13L
1,500 SR
Queue Stats
341W - 358L
1,303 Elo+
Solo
Guan Yu
Guan Yu
MRITRFD
Guan Yu
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 38L
1,175 Elo+
Solo
Hel
Hel
Shinigami1752
Hel
Level 7
God Stats
9W - 15L
1,500 SR
Queue Stats
225W - 225L
1,235 Elo+
Solo
Izanami
Izanami
suesemail
Izanami
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 28L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BossFloka
Poseidon
20
3 / 6 / 20
15,077
1,005
25,351
16,030
6,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Denz224
Merlin
20
7 / 7 / 15
15,487
1,032
21,183
18,794
9,860
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Herb Jar
Danzaburou
20
16 / 7 / 7
17,875
1,192
38,851
24,509
11,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Mäşšãčŕě
Jormungandr
20
2 / 11 / 17
13,554
904
6,738
26,916
12,767
19
1 / 9 / 9
12,661
844
4,322
16,244
5,823
Team 1 Tickets

0

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AYOFR3D
Nemesis
20
6 / 7 / 12
14,503
967
15,295
19,701
9,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
K0RnHeAd
Ah Puch
20
2 / 2 / 26
14,781
985
15,034
21,032
8,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
MRITRFD
Guan Yu
20
2 / 11 / 23
14,557
970
12,012
25,785
25,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 2 / 23
14,902
993
5,719
17,819
10,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
suesemail
Izanami
20
25 / 7 / 11
18,904
1,260
50,507
24,213
13,645
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
135
29
Kills
40
40
Deaths
29
68
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AYOFR3D
Nemesis
6
7
12
1.71
L
Poseidon
BossFloka
Poseidon
3
6
20
2.17
L
Merlin
Denz224
Merlin
7
7
15
2.07
L
Danzaburou
Herb Jar
Danzaburou
16
7
7
2.79
W
Ah Puch
K0RnHeAd
Ah Puch
2
2
26
7.5
W
Guan Yu
MRITRFD
Guan Yu
2
11
23
1.23
L
Jormungandr
Mäşšãčŕě
Jormungandr
2
11
17
0.95
W
5
2
23
8.25
L
1
9
9
0.61
W
Izanami
suesemail
Izanami
25
7
11
4.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,445
Damage
98,567
102,493
Taken
108,550
46,264
Mitigated
69,034
4,905
Healing
34,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AYOFR3D
Nemesis
15,295
6,360
0
4,316
19,701
9,585
0
10,500
8,943
33
37,021
L
Poseidon
BossFloka
Poseidon
25,351
3,519
0
954
16,030
6,304
0
3,345
12,685
51,299
0
L
Merlin
Denz224
Merlin
21,183
2,585
0
1,063
18,794
9,860
0
4,049
14,745
58,416
0
L
Danzaburou
Herb Jar
Danzaburou
38,851
26,728
0
2,888
24,509
11,510
0
3,821
20,688
0
64,613
W
Ah Puch
K0RnHeAd
Ah Puch
15,034
4,078
0
1,726
21,032
8,947
0
11,937
8,791
32,120
0
W
Guan Yu
MRITRFD
Guan Yu
12,012
3,979
1,006
1,870
25,785
25,885
0
13,594
11,859
0
36,615
L
Jormungandr
Mäşšãčŕě
Jormungandr
6,738
188
0
0
26,916
12,767
0
5,861
21,055
16,627
0
W
5,719
2,998
13,775
9,396
17,819
10,972
0
9,701
7,680
10,681
0
L
4,322
1,054
0
0
16,244
5,823
0
3,710
12,534
12,935
0
W
Izanami
suesemail
Izanami
50,507
38,654
0
2,449
24,213
13,645
0
10,188
13,683
0
90,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,654
Gold Earned
77,647
289
Minions Killed
236
2
Camps Cleared
9
1,147,583
Distance Traveled
1,244,941
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,503
967
49
3
6
206,875
0
L
Poseidon
15,077
1,005
103
7
0
276,842
1
L
Merlin
15,487
1,032
109
7
0
242,540
3
L
Danzaburou
17,875
1,192
42
3
2
220,921
0
W
Ah Puch
14,781
985
49
3
0
269,813
1
W
Guan Yu
14,557
970
51
3
2
259,027
0
L
Jormungandr
13,554
904
15
1
0
211,166
0
W
Hel
14,902
993
6
0
0
292,092
0
L
Zeus
12,661
844
20
1
0
196,114
0
W
Izanami
18,904
1,260
81
5
1
217,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role