Player Matchup

Cerberus
Cerberus
MisterQuieres
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 73L
1,667 Elo+
Solo
Poseidon
Poseidon
MozillaGirofllex
Poseidon
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 63L
1,459 Elo+
Party 2
Arachne
Arachne
Myrkop
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 62L
1,567 Elo+
Solo
Apollo
Apollo
QueRicaLaPalta
Apollo
Level 25
God Stats
10W - 4L
1,718 SR
Queue Stats
106W - 68L
1,627 Elo+
Solo
Sobek
Sobek
vitaoboosss
Sobek
Level 23
God Stats
1W - 1L
1,711 SR
Queue Stats
25W - 27L
1,495 Elo+
Party 2
Team Averages
Level 28
1,586 SR
1,563 Elo+

VS

Team Averages
Level 43
1,761 SR
1,616 Elo+
Ymir
Ymir
EnMadridEl912
Ymir
Level 11
God Stats
8W - 3L
1,914 SR
Queue Stats
27W - 13L
1,555 Elo+
Party 1
Ullr
Ullr
FedeGome981
Ullr
Level 155
God Stats
9W - 8L
1,686 SR
Queue Stats
653W - 398L
1,578 Elo+
Party 1
Nox
Nox
Pudha
Nox
Level 6
God Stats
4W - 1L
1,892 SR
Queue Stats
11W - 5L
1,750 Elo+
Solo
Hades
Hades
RezNx
Hades
Level 29
God Stats
13W - 7L
1,761 SR
Queue Stats
130W - 108L
1,641 Elo+
Solo
Hercules
Hercules
cogollito9
Hercules
Level 16
God Stats
20W - 11L
1,550 SR
Queue Stats
243W - 179L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MisterQuieres
Cerberus
12
1 / 3 / 0
6,874
573
5,503
10,205
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 4 / 0
6,298
525
1,493
4,213
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Myrkop
Arachne
9
2 / 3 / 1
6,021
502
2,627
6,969
2,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 4 / 2
6,623
552
4,349
8,142
2,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 5 / 3
5,658
472
2,968
8,340
6,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
6,715
560
3,727
6,704
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 3 / 8
5,893
491
3,377
5,451
1,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
Pudha
Nox
9
5 / 2 / 3
6,184
515
5,109
5,435
2,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
RezNx
Hades
13
6 / 0 / 4
7,796
650
3,789
3,871
1,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
cogollito9
Hercules
12
4 / 1 / 0
7,007
584
7,458
10,634
6,856
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
19
19
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
1
3
8
1.67
L
Cerberus
MisterQuieres
Cerberus
1
3
0
0.33
L
0
4
0
0
L
Arachne
Myrkop
Arachne
2
3
1
0.83
W
Nox
Pudha
Nox
5
2
3
3.25
L
3
4
2
1
W
Hades
RezNx
Hades
6
0
4
8
W
Hercules
cogollito9
Hercules
4
1
0
4
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,940
Damage
23,460
37,869
Taken
32,095
16,831
Mitigated
15,009
10,730
Healing
12,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,727
825
0
3,392
6,704
2,597
0
776
5,886
43,866
0
W
3,377
1,545
0
536
5,451
1,394
0
1,402
4,011
0
29,687
L
Cerberus
MisterQuieres
Cerberus
5,503
312
0
4,340
10,205
4,326
238
49
10,156
43,417
0
L
1,493
458
0
360
4,213
1,324
0
3,026
1,187
36,956
0
L
Arachne
Myrkop
Arachne
2,627
1,700
0
1,750
6,969
2,548
0
1,877
5,092
0
33,880
W
Nox
Pudha
Nox
5,109
976
171
1,030
5,435
2,659
0
1,251
4,184
13,652
0
L
4,349
2,177
0
2,701
8,142
2,446
0
3,703
4,439
0
36,365
W
Hades
RezNx
Hades
3,789
571
304
3,161
3,871
1,503
66
1,066
2,765
43,592
0
W
Hercules
cogollito9
Hercules
7,458
2,320
0
4,149
10,634
6,856
0
5,349
5,285
0
41,141
L
2,968
298
0
1,579
8,340
6,187
0
3,970
4,370
5,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,474
Gold Earned
33,595
349
Minions Killed
380
0
Camps Cleared
0
1,100,076
Distance Traveled
1,162,382
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,715
560
96
8
0
251,123
0
W
Ullr
5,893
491
53
4
0
220,136
2
L
Cerberus
6,874
573
90
8
0
204,260
3
L
Poseidon
6,298
525
96
8
0
198,360
3
L
Arachne
6,021
502
64
5
0
249,771
1
W
Nox
6,184
515
23
2
0
218,743
5
L
Apollo
6,623
552
92
8
0
201,923
4
W
Hades
7,796
650
108
9
0
232,460
3
W
Hercules
7,007
584
100
8
0
239,920
3
L
Sobek
5,658
472
7
1
0
245,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role