Player Matchup

Neith
Neith
ChertVertolet
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,416 Elo+
Party 3
Ganesha
Ganesha
Hamstir
Ganesha
Level 20
God Stats
10W - 2L
1,779 SR
Queue Stats
29W - 20L
1,518 Elo+
Party 3
Pele
Pele
JewelerLoL
Pele
Level 26
God Stats
7W - 7L
1,344 SR
Queue Stats
35W - 29L
1,444 Elo+
Party 3
Sol
Sol
ShuMaster
Sol
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
almazrouei
Gilgamesh
Level 27
God Stats
19W - 11L
1,604 SR
Queue Stats
66W - 68L
1,459 Elo+
Solo
Team Averages
Level 29
1,545 SR
1,467 Elo+

VS

Team Averages
Level 27
1,436 SR
1,405 Elo+
Thor
Thor
AleksDK128
Thor
Level 8
God Stats
0W - 2L
1,303 SR
Queue Stats
7W - 13L
1,343 Elo+
Party 2
Danzaburou
Danzaburou
KubiKLisa
Danzaburou
Level 69
God Stats
1W - 6L
1,303 SR
Queue Stats
15W - 27L
1,405 Elo+
Party 2
Olorun
Olorun
SantinhoS93
Olorun
Level 17
God Stats
1W - 3L
1,422 SR
Queue Stats
19W - 21L
1,427 Elo+
Party 1
Ymir
Ymir
Wtfack
Ymir
Level 26
God Stats
8W - 8L
1,568 SR
Queue Stats
11W - 13L
1,447 Elo+
Party 1
Baba Yaga
Baba Yaga
mrrrrrrr
Baba Yaga
Level 14
God Stats
2W - 2L
1,582 SR
Queue Stats
15W - 28L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 11
10,142
534
8,894
6,662
2,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
Hamstir
Ganesha
14
1 / 0 / 22
10,306
542
8,692
12,972
11,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
14 / 2 / 9
11,593
610
16,738
13,543
5,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
10 / 0 / 6
10,753
566
12,384
12,044
4,921
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
almazrouei
Gilgamesh
18
4 / 1 / 4
11,485
604
10,173
15,473
12,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 12 / 0
7,280
383
4,844
15,431
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
KubiKLisa
Danzaburou
14
1 / 6 / 2
8,048
424
8,195
13,884
3,668
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
10
1 / 9 / 0
6,915
364
4,759
15,379
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
Wtfack
Ymir
8
0 / 7 / 1
6,754
355
2,220
13,174
8,016
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
mrrrrrrr
Baba Yaga
12
0 / 5 / 2
7,502
395
6,730
11,912
2,902
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
8
38
Kills
3
3
Deaths
39
52
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
12
0
0.08
W
9
0
11
14.5
W
Ganesha
Hamstir
Ganesha
1
0
22
12
W
14
2
9
9.25
L
Danzaburou
KubiKLisa
Danzaburou
1
6
2
0.33
L
Olorun
1
9
0
0.11
W
10
0
6
13
L
Ymir
Wtfack
Ymir
0
7
1
0.07
W
Gilgamesh
almazrouei
Gilgamesh
4
1
4
6
L
Baba Yaga
mrrrrrrr
Baba Yaga
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,881
Damage
26,748
60,694
Taken
69,780
37,106
Mitigated
22,512
17,538
Healing
13,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,844
1,137
0
1,107
15,431
4,112
0
3,278
11,947
0
22,047
W
8,894
3,954
0
1,855
6,662
2,738
6,475
1,545
5,117
0
49,068
W
Ganesha
Hamstir
Ganesha
8,692
662
0
2,971
12,972
11,765
1,458
3,319
9,653
27,179
0
W
16,738
3,285
0
3,374
13,543
5,398
1,448
1,412
10,861
0
70,721
L
Danzaburou
KubiKLisa
Danzaburou
8,195
2,893
0
3,526
13,884
3,668
0
2,960
10,846
0
47,426
L
Olorun
4,759
2,533
0
3,066
15,379
3,814
164
6,100
9,192
30,554
0
W
12,384
3,923
0
6,136
12,044
4,921
3,636
4,251
7,793
61,633
0
L
Ymir
Wtfack
Ymir
2,220
288
393
1,809
13,174
8,016
0
4,012
9,083
13,674
0
W
Gilgamesh
almazrouei
Gilgamesh
10,173
2,957
351
2,851
15,473
12,284
2,740
3,182
12,291
0
80,571
L
Baba Yaga
mrrrrrrr
Baba Yaga
6,730
228
128
3,428
11,912
2,902
25
4,179
7,636
38,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,279
Gold Earned
36,499
486
Minions Killed
258
0
Camps Cleared
0
1,813,540
Distance Traveled
1,383,931
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,280
383
42
2
0
325,667
0
W
Neith
10,142
534
114
6
0
321,103
0
W
Ganesha
10,306
542
1
0
0
364,631
1
W
Pele
11,593
610
115
6
0
376,379
0
L
Danzaburou
8,048
424
79
4
0
328,500
1
L
Olorun
6,915
364
55
3
0
201,361
0
W
Sol
10,753
566
95
5
0
346,697
0
L
Ymir
6,754
355
20
1
0
217,046
3
W
Gilgamesh
11,485
604
161
8
0
404,730
1
L
Baba Yaga
7,502
395
62
3
0
311,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role