Player Matchup

Ymir
Ymir
Balko1
Ymir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Canasto
Loki
Level 21
God Stats
10W - 5L
1,814 SR
Queue Stats
47W - 29L
1,657 Elo+
Party 2
Ra
Ra
KeatonSane
Ra
Level 8
God Stats
2W - 0L
1,774 SR
Queue Stats
9W - 7L
1,584 Elo+
Party 3
Scylla
Scylla
Krozyy
Scylla
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Mbarberio
Izanami
Level 8
God Stats
6W - 10L
1,646 SR
Queue Stats
9W - 12L
1,498 Elo+
Party 2
Team Averages
Level 35
1,647 SR
1,548 Elo+

VS

Team Averages
Level 34
1,653 SR
1,533 Elo+
King Arthur
King Arthur
ELGUERRERO3276A
King Arthur
Level 101
God Stats
20W - 19L
1,362 SR
Queue Stats
626W - 635L
1,536 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ElMalditoMaldini
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,527 Elo+
Party 1
Heimdallr
Heimdallr
GBrisado
Heimdallr
Level 29
God Stats
3W - 3L
1,774 SR
Queue Stats
99W - 104L
1,578 Elo+
Party 4
Sylvanus
Sylvanus
amiguinho
Sylvanus
Level 28
God Stats
1W - 1L
1,774 SR
Queue Stats
89W - 103L
1,559 Elo+
Party 4
Ra
Ra
jungzera
Ra
Level 4
God Stats
2W - 2L
1,855 SR
Queue Stats
3W - 12L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Balko1
Ymir
10
2 / 2 / 4
6,542
595
4,063
6,479
4,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
Canasto
Loki
12
5 / 0 / 0
6,780
616
4,126
5,995
1,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
3 / 0 / 4
6,844
622
4,170
4,833
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
Krozyy
Scylla
12
2 / 3 / 1
6,978
634
5,088
4,106
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Mbarberio
Izanami
11
1 / 1 / 1
6,420
584
1,684
3,898
1,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ELGUERRERO3276A
King Arthur
12
0 / 2 / 1
6,360
578
1,074
7,334
2,512
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
11
4 / 3 / 0
6,514
592
5,590
9,889
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
GBrisado
Heimdallr
8
0 / 1 / 0
4,563
415
1,415
1,862
761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
amiguinho
Sylvanus
8
2 / 3 / 1
5,298
482
3,143
7,074
5,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 4 / 0
4,991
454
2,884
4,539
1,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
6
6
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
Balko1
Ymir
2
2
4
2
W
Loki
Canasto
Loki
5
0
0
5
L
King Arthur
ELGUERRERO3276A
King Arthur
0
2
1
0.25
L
Tsukuyomi
4
3
0
1.33
L
Heimdallr
GBrisado
Heimdallr
0
1
0
0
W
3
0
4
5
W
Scylla
Krozyy
Scylla
2
3
1
0.83
W
Izanami
Mbarberio
Izanami
1
1
1
1.5
L
Sylvanus
amiguinho
Sylvanus
2
3
1
0.83
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,131
Damage
14,106
25,311
Taken
30,698
9,565
Mitigated
13,391
4,806
Healing
6,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Balko1
Ymir
4,063
1,640
0
1,370
6,479
4,134
33
1,213
5,228
20,412
0
W
Loki
Canasto
Loki
4,126
1,362
0
1,000
5,995
1,733
0
1,336
4,627
0
43,036
L
King Arthur
ELGUERRERO3276A
King Arthur
1,074
53
0
2,105
7,334
2,512
0
3,703
3,293
0
35,455
L
Tsukuyomi
5,590
2,093
0
1,058
9,889
3,102
0
3,379
6,354
0
41,785
L
Heimdallr
GBrisado
Heimdallr
1,415
380
0
143
1,862
761
0
1,237
575
0
12,857
W
4,170
377
0
1,046
4,833
1,524
213
1,925
2,872
35,807
0
W
Scylla
Krozyy
Scylla
5,088
790
0
642
4,106
1,050
429
423
3,641
35,327
0
W
Izanami
Mbarberio
Izanami
1,684
1,229
0
748
3,898
1,124
326
982
2,916
0
29,987
L
Sylvanus
amiguinho
Sylvanus
3,143
1,444
475
2,293
7,074
5,367
0
2,257
4,795
12,035
0
L
2,884
539
32
523
4,539
1,649
38
2,015
2,360
20,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,564
Gold Earned
27,726
333
Minions Killed
250
0
Camps Cleared
0
1,066,681
Distance Traveled
958,094
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,542
595
21
2
0
186,225
0
W
Loki
6,780
616
79
7
0
270,612
2
L
King Arthur
6,360
578
87
8
0
228,347
1
L
Tsukuyomi
6,514
592
82
7
0
249,389
1
L
Heimdallr
4,563
415
18
2
0
142,208
0
W
Ra
6,844
622
68
6
0
241,437
3
W
Scylla
6,978
634
82
7
0
188,492
3
W
Izanami
6,420
584
83
8
0
179,915
0
L
Sylvanus
5,298
482
22
2
0
174,697
0
L
Ra
4,991
454
41
4
0
163,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role