Player Matchup

Baron Samedi
Baron Samedi
DoYouLIkePickles
Baron Samedi
Level 97
God Stats
15W - 19L
1,521 SR
Queue Stats
287W - 266L
1,548 Elo+
Party 2
Cernunnos
Cernunnos
MattBalthazar
Cernunnos
Level 88
God Stats
18W - 10L
1,728 SR
Queue Stats
213W - 173L
1,566 Elo+
Party 2
Ymir
Ymir
RisuJ
Ymir
Level 74
God Stats
1W - 2L
1,340 SR
Queue Stats
111W - 96L
1,511 Elo+
Party 2
Fenrir
Fenrir
cueboy
Fenrir
Level 48
God Stats
15W - 8L
1,638 SR
Queue Stats
169W - 154L
1,526 Elo+
Party 2
Hercules
Hercules
justtvicc
Hercules
Level 66
God Stats
5W - 2L
1,634 SR
Queue Stats
321W - 316L
1,522 Elo+
Solo
Team Averages
Level 75
1,572 SR
1,535 Elo+

VS

Team Averages
Level 70
1,488 SR
1,506 Elo+
Bastet
Bastet
BigDev93
Bastet
Level 160
God Stats
20W - 15L
1,621 SR
Queue Stats
701W - 555L
1,737 Elo+
Party 1
Bacchus
Bacchus
Grandenko1
Bacchus
Level 26
God Stats
14W - 11L
1,454 SR
Queue Stats
57W - 55L
1,398 Elo+
Party 3
Set
Set
Qweeniee
Set
Level 49
God Stats
4W - 8L
1,392 SR
Queue Stats
192W - 148L
1,458 Elo+
Party 1
Janus
Janus
The1Op
Janus
Level 38
God Stats
4W - 12L
1,165 SR
Queue Stats
83W - 95L
1,405 Elo+
Party 1
Ullr
Ullr
epicalan
Ullr
Level 79
God Stats
8W - 6L
1,809 SR
Queue Stats
185W - 158L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DoYouLIkePickles
Baron Samedi
20
11 / 0 / 13
16,003
593
26,376
11,888
6,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
MattBalthazar
Cernunnos
20
4 / 1 / 7
17,506
648
13,966
19,750
9,224
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
RisuJ
Ymir
19
2 / 0 / 17
14,041
520
10,287
27,527
35,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
cueboy
Fenrir
20
11 / 4 / 11
15,299
567
23,213
20,803
16,096
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
justtvicc
Hercules
20
4 / 3 / 8
15,072
558
13,077
21,862
18,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BigDev93
Bastet
18
4 / 6 / 1
11,958
443
21,864
24,272
12,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Grandenko1
Bacchus
13
0 / 8 / 0
9,107
337
6,011
21,673
26,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
2 / 4 / 0
12,444
461
8,929
19,114
18,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Janus
The1Op
Janus
14
1 / 12 / 2
10,079
373
7,412
19,516
7,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
19
1 / 3 / 1
11,882
440
14,163
23,776
11,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
12
32
Kills
8
8
Deaths
33
56
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
BigDev93
Bastet
4
6
1
0.75
W
Baron Samedi
DoYouLIkePickles
Baron Samedi
11
0
13
17.5
L
Bacchus
Grandenko1
Bacchus
0
8
0
0
W
Cernunnos
MattBalthazar
Cernunnos
4
1
7
7.5
L
2
4
0
0.5
W
Ymir
RisuJ
Ymir
2
0
17
10.5
L
Janus
The1Op
Janus
1
12
2
0.17
W
Fenrir
cueboy
Fenrir
11
4
11
4.13
L
Ullr
1
3
1
0.5
W
Hercules
justtvicc
Hercules
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,919
Damage
58,379
101,830
Taken
108,351
86,769
Mitigated
75,122
40,076
Healing
18,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
BigDev93
Bastet
21,864
7,529
0
470
24,272
12,500
0
5,616
18,398
0
105,963
W
Baron Samedi
DoYouLIkePickles
Baron Samedi
26,376
1,049
4,467
5,518
11,888
6,947
1,090
1,745
10,143
108,550
0
L
Bacchus
Grandenko1
Bacchus
6,011
554
0
2,532
21,673
26,360
0
9,351
11,992
15,834
0
W
Cernunnos
MattBalthazar
Cernunnos
13,966
8,680
0
11,592
19,750
9,224
7,498
748
19,002
0
169,085
L
8,929
4,733
0
6,974
19,114
18,098
144
4,537
14,399
0
86,558
W
Ymir
RisuJ
Ymir
10,287
1,932
0
6,091
27,527
35,740
474
6,129
19,518
60,501
0
L
Janus
The1Op
Janus
7,412
210
0
2,067
19,516
7,109
68
7,450
11,616
55,067
0
W
Fenrir
cueboy
Fenrir
23,213
6,330
0
6,405
20,803
16,096
2,667
4,775
16,028
0
114,628
L
Ullr
14,163
7,254
0
5,965
23,776
11,055
0
8,292
15,283
0
109,982
W
Hercules
justtvicc
Hercules
13,077
2,887
0
6,003
21,862
18,762
1,297
2,012
19,850
0
91,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,921
Gold Earned
55,470
788
Minions Killed
630
0
Camps Cleared
0
2,627,112
Distance Traveled
2,442,011
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,958
443
143
5
0
544,664
4
W
Baron Samedi
16,003
593
187
7
0
565,611
6
L
Bacchus
9,107
337
25
1
0
486,212
11
W
Cernunnos
17,506
648
243
9
0
468,948
4
L
Set
12,444
461
158
6
0
526,655
8
W
Ymir
14,041
520
59
2
0
517,390
7
L
Janus
10,079
373
105
4
0
390,032
4
W
Fenrir
15,299
567
146
5
0
563,568
2
L
Ullr
11,882
440
199
7
0
494,448
7
W
Hercules
15,072
558
153
6
0
511,595
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role