Player Matchup

Susano
Susano
ImJalmus
Susano
Level 148
God Stats
5W - 4L
1,723 SR
Queue Stats
214W - 168L
1,569 Elo+
Party 1
Bacchus
Bacchus
ImKuyash
Bacchus
Level 147
God Stats
3W - 1L
1,701 SR
Queue Stats
149W - 122L
1,575 Elo+
Party 1
Ymir
Ymir
Kser2102
Ymir
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 50L
1,500 Elo+
Solo
Ah Puch
Ah Puch
LyallaD
Ah Puch
Level 144
God Stats
4W - 1L
1,517 SR
Queue Stats
171W - 164L
1,571 Elo+
Solo
Bastet
Bastet
zeMarinco
Bastet
Level 160
God Stats
3W - 3L
1,424 SR
Queue Stats
610W - 630L
1,559 Elo+
Solo
Team Averages
Level 149
1,573 SR
1,555 Elo+

VS

Team Averages
Level 133
1,700 SR
1,581 Elo+
Heimdallr
Heimdallr
ImAlbinoAndy
Heimdallr
Level 147
God Stats
3W - 4L
1,914 SR
Queue Stats
285W - 303L
1,487 Elo+
Solo
Bacchus
Bacchus
LuvBeautt-
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,718 Elo+
Solo
Freya
Freya
ZuZuMon
Freya
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
dimitrigranato
Bastet
Level 144
God Stats
51W - 32L
1,760 SR
Queue Stats
1,842W - 1,791L
1,602 Elo+
Solo
Mercury
Mercury
wolfofyoitsu
Mercury
Level 157
God Stats
2W - 1L
1,825 SR
Queue Stats
305W - 247L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ImJalmus
Susano
18
7 / 7 / 18
11,907
851
12,105
13,789
8,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
ImKuyash
Bacchus
18
9 / 4 / 17
12,549
896
11,778
20,910
34,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
18
5 / 5 / 19
12,618
901
6,788
22,270
29,307
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
LyallaD
Ah Puch
20
7 / 1 / 19
12,577
898
24,908
12,410
6,526
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
zeMarinco
Bastet
17
5 / 7 / 12
11,085
792
12,846
16,554
10,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ImAlbinoAndy
Heimdallr
19
7 / 8 / 17
11,536
824
17,490
15,174
6,112
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bacchus
LuvBeautt-
Bacchus
17
4 / 5 / 15
9,947
711
13,106
15,997
23,373
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
ZuZuMon
Freya
17
8 / 6 / 12
11,619
830
12,817
19,020
7,868
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 5 / 14
10,013
715
12,566
13,220
5,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
wolfofyoitsu
Mercury
17
2 / 9 / 17
10,038
717
7,651
13,339
6,818
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
99
33
Kills
24
24
Deaths
33
85
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ImAlbinoAndy
Heimdallr
7
8
17
1.94
W
Susano
ImJalmus
Susano
7
7
18
2.29
W
Bacchus
ImKuyash
Bacchus
9
4
17
4.38
W
Ymir
5
5
19
2.9
L
Bacchus
LuvBeautt-
Bacchus
4
5
15
2.3
W
Ah Puch
LyallaD
Ah Puch
7
1
19
16.5
L
Freya
ZuZuMon
Freya
8
6
12
2.33
L
3
5
14
2
L
Mercury
wolfofyoitsu
Mercury
2
9
17
1.17
W
Bastet
zeMarinco
Bastet
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,425
Damage
63,630
85,933
Taken
76,750
89,098
Mitigated
49,739
18,202
Healing
15,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ImAlbinoAndy
Heimdallr
17,490
5,456
41
644
15,174
6,112
556
10,850
4,324
0
39,100
W
Susano
ImJalmus
Susano
12,105
845
2,639
1,422
13,789
8,515
1,085
4,379
9,406
0
20,915
W
Bacchus
ImKuyash
Bacchus
11,778
1,194
1,944
2,467
20,910
34,593
758
5,080
15,830
21,175
0
W
Ymir
6,788
1,676
1,110
1,083
22,270
29,307
679
8,583
13,687
15,778
0
L
Bacchus
LuvBeautt-
Bacchus
13,106
1,633
2,205
2,112
15,997
23,373
0
7,994
8,003
21,933
0
W
Ah Puch
LyallaD
Ah Puch
24,908
509
80
3,489
12,410
6,526
1,442
4,299
8,111
51,301
0
L
Freya
ZuZuMon
Freya
12,817
3,998
314
2,779
19,020
7,868
0
10,974
8,046
17,282
0
L
12,566
2,748
2,099
1,978
13,220
5,568
0
6,737
6,483
0
22,594
L
Mercury
wolfofyoitsu
Mercury
7,651
3,164
2,331
1,453
13,339
6,818
0
7,116
6,223
0
18,736
W
Bastet
zeMarinco
Bastet
12,846
2,374
2,083
1,885
16,554
10,157
674
3,582
12,972
257
21,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,736
Gold Earned
53,153
128
Minions Killed
148
0
Camps Cleared
0
1,351,763
Distance Traveled
1,204,059
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,536
824
56
4
0
203,604
0
W
Susano
11,907
851
24
2
0
276,735
0
W
Bacchus
12,549
896
20
1
0
290,963
0
W
Ymir
12,618
901
18
1
0
231,533
1
L
Bacchus
9,947
711
22
2
0
250,321
0
W
Ah Puch
12,577
898
48
3
0
293,888
0
L
Freya
11,619
830
17
1
0
240,275
1
L
Bastet
10,013
715
23
2
0
257,772
0
L
Mercury
10,038
717
30
2
0
252,087
1
W
Bastet
11,085
792
18
1
0
258,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role