Player Matchup

Set
Set
BigSalvadorz
Set
Level 107
God Stats
15W - 14L
1,460 SR
Queue Stats
565W - 568L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
UmbrasEdge
The Morrigan
Level 102
God Stats
8W - 8L
1,596 SR
Queue Stats
214W - 231L
1,467 Elo+
Party 1
Kuzenbo
Kuzenbo
WARFAREKILLER18
Kuzenbo
Level 128
God Stats
2W - 3L
1,306 SR
Queue Stats
86W - 71L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
Yunniq
Gilgamesh
Level 51
God Stats
14W - 17L
1,301 SR
Queue Stats
446W - 481L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
paladintmplr
Danzaburou
Level 146
God Stats
3W - 0L
1,662 SR
Queue Stats
153W - 136L
1,536 Elo+
Solo
Team Averages
Level 107
1,465 SR
1,500 Elo+

VS

Team Averages
Level 106
1,641 SR
1,511 Elo+
Tiamat
Tiamat
ADumbGrape
Tiamat
Level 106
God Stats
5W - 5L
1,716 SR
Queue Stats
148W - 136L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
Deadmantle
Baron Samedi
Level 141
God Stats
12W - 14L
1,671 SR
Queue Stats
30W - 34L
1,545 Elo+
Party 2
Artemis
Artemis
Defbondor
Artemis
Level 129
God Stats
1W - 1L
1,781 SR
Queue Stats
25W - 33L
1,489 Elo+
Party 2
Achilles
Achilles
DirefulWolf7279
Achilles
Level 87
God Stats
3W - 5L
1,545 SR
Queue Stats
58W - 62L
1,449 Elo+
Party 2
King Arthur
King Arthur
JimboJones151
King Arthur
Level 69
God Stats
5W - 8L
1,492 SR
Queue Stats
448W - 429L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 1
10,806
600
5,615
10,110
4,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
UmbrasEdge
The Morrigan
14
2 / 3 / 7
8,884
494
6,713
8,762
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
4 / 1 / 6
9,961
553
9,619
12,775
11,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Yunniq
Gilgamesh
15
1 / 5 / 1
8,993
500
4,975
13,574
8,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
paladintmplr
Danzaburou
17
3 / 1 / 1
10,835
602
8,058
8,982
3,425
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ADumbGrape
Tiamat
13
2 / 5 / 1
7,847
436
8,707
11,003
6,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Deadmantle
Baron Samedi
10
0 / 3 / 3
6,864
381
5,377
10,598
6,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Defbondor
Artemis
11
0 / 2 / 2
7,117
395
3,687
8,184
2,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
12
4 / 2 / 1
7,715
429
3,635
10,961
4,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
JimboJones151
King Arthur
16
4 / 2 / 1
9,155
509
8,453
16,557
11,925
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
14
Kills
10
11
Deaths
14
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ADumbGrape
Tiamat
2
5
1
0.5
W
4
1
1
4.5
L
Baron Samedi
Deadmantle
Baron Samedi
0
3
3
0.5
L
Artemis
Defbondor
Artemis
0
2
2
0.5
L
Achilles
4
2
1
2.25
L
King Arthur
JimboJones151
King Arthur
4
2
1
2.25
W
The Morrigan
UmbrasEdge
The Morrigan
2
3
7
1.83
W
4
1
6
7
W
Gilgamesh
Yunniq
Gilgamesh
1
5
1
0.3
W
Danzaburou
paladintmplr
Danzaburou
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,980
Damage
29,859
54,203
Taken
57,303
30,322
Mitigated
32,088
14,223
Healing
17,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ADumbGrape
Tiamat
8,707
556
0
1,809
11,003
6,476
0
5,273
5,518
39,625
0
W
5,615
2,593
0
1,537
10,110
4,282
415
3,069
6,911
0
91,312
L
Baron Samedi
Deadmantle
Baron Samedi
5,377
147
1,645
3,971
10,598
6,837
0
2,993
7,500
28,022
0
L
Artemis
Defbondor
Artemis
3,687
1,643
0
2,366
8,184
2,660
0
1,363
6,781
0
38,061
L
Achilles
3,635
1,180
0
3,124
10,961
4,190
0
2,999
7,830
0
41,678
L
King Arthur
JimboJones151
King Arthur
8,453
1,174
0
4,913
16,557
11,925
115
1,554
14,973
0
55,324
W
The Morrigan
UmbrasEdge
The Morrigan
6,713
1,219
0
2,071
8,762
3,143
898
4,325
4,103
34,501
1,631
W
9,619
3,548
0
2,190
12,775
11,313
819
4,748
7,834
32,952
0
W
Gilgamesh
Yunniq
Gilgamesh
4,975
1,454
0
2,134
13,574
8,159
488
100
13,448
0
40,815
W
Danzaburou
paladintmplr
Danzaburou
8,058
3,903
0
6,291
8,982
3,425
5,753
1,081
7,823
0
71,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,479
Gold Earned
38,698
509
Minions Killed
377
0
Camps Cleared
0
1,683,701
Distance Traveled
1,415,924
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,847
436
71
4
0
310,920
2
W
Set
10,806
600
168
9
0
378,135
8
L
Baron Samedi
6,864
381
35
2
0
251,977
2
L
Artemis
7,117
395
69
4
0
227,755
3
L
Achilles
7,715
429
78
4
0
310,322
4
L
King Arthur
9,155
509
124
7
0
314,950
9
W
The Morrigan
8,884
494
68
4
0
337,762
2
W
Kuzenbo
9,961
553
49
3
0
351,362
3
W
Gilgamesh
8,993
500
84
5
0
302,761
0
W
Danzaburou
10,835
602
140
8
0
313,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role