Player Matchup

Chaac
Chaac
Djhawk4
Chaac
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 40L
1,107 Elo+
Party 1
Hades
Hades
Greatest ever56
Hades
Level 25
God Stats
12W - 14L
1,231 SR
Queue Stats
64W - 60L
1,311 Elo+
Party 1
Arachne
Arachne
I-CAP-l
Arachne
Level 66
God Stats
7W - 4L
1,392 SR
Queue Stats
105W - 112L
1,350 Elo+
Party 1
Kukulkan
Kukulkan
Lio55
Kukulkan
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 40L
1,328 Elo+
Party 1
Rama
Rama
king_kyler33
Rama
Level 26
God Stats
14W - 23L
1,331 SR
Queue Stats
26W - 38L
1,189 Elo+
Party 1
Team Averages
Level 37
1,391 SR
1,257 Elo+

VS

Team Averages
Level 69
1,370 SR
1,194 Elo+
Gilgamesh
Gilgamesh
ManoloCanton
Gilgamesh
Level 33
God Stats
2W - 3L
1,256 SR
Queue Stats
2W - 12L
1,041 Elo+
Party 2
Da Ji
Da Ji
RyanEdwards1995
Da Ji
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,264 Elo+
Solo
Neith
Neith
Summergerm5154
Neith
Level 39
God Stats
0W - 1L
1,353 SR
Queue Stats
37W - 45L
1,255 Elo+
Solo
Xbalanque
Xbalanque
franclave
Xbalanque
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,115 Elo+
Party 2
Arachne
Arachne
matadordeloko
Arachne
Level 108
God Stats
4W - 9L
1,242 SR
Queue Stats
530W - 586L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Djhawk4
Chaac
16
9 / 1 / 1
10,288
643
10,704
13,122
15,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 3 / 7
8,305
519
5,385
9,660
4,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
I-CAP-l
Arachne
18
17 / 2 / 3
11,095
693
16,596
10,945
5,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Lio55
Kukulkan
15
1 / 1 / 4
9,021
564
4,224
5,195
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 4
8,700
544
7,436
8,699
2,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ManoloCanton
Gilgamesh
11
1 / 7 / 1
6,620
414
4,416
12,759
5,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 9 / 0
7,966
498
5,646
11,886
6,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 8 / 0
7,446
465
6,969
13,479
5,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
franclave
Xbalanque
12
2 / 6 / 1
7,180
449
6,924
11,766
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
13
2 / 4 / 0
7,853
491
3,897
12,877
4,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
34
Kills
8
8
Deaths
34
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
Djhawk4
Chaac
9
1
1
9.5
W
3
3
7
2.17
W
Arachne
I-CAP-l
Arachne
17
2
3
9.25
W
Kukulkan
Lio55
Kukulkan
1
1
4
3
L
Gilgamesh
ManoloCanton
Gilgamesh
1
7
1
0.21
L
2
9
0
0.22
L
1
8
0
0.13
L
Xbalanque
franclave
Xbalanque
2
6
1
0.42
W
4
1
4
6
L
Arachne
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,345
Damage
27,852
47,621
Taken
62,767
30,770
Mitigated
25,284
16,674
Healing
8,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Djhawk4
Chaac
10,704
2,899
0
5,744
13,122
15,560
420
0
13,122
0
56,138
W
5,385
441
401
3,531
9,660
4,656
742
0
9,660
29,308
0
W
Arachne
I-CAP-l
Arachne
16,596
12,176
0
3,422
10,945
5,744
371
0
10,945
0
76,548
W
Kukulkan
Lio55
Kukulkan
4,224
803
0
0
5,195
2,000
1,978
0
5,195
46,568
0
L
Gilgamesh
ManoloCanton
Gilgamesh
4,416
349
0
994
12,759
5,289
408
2,971
9,788
0
29,465
L
5,646
1,561
0
845
11,886
6,596
1,190
1,312
10,033
0
40,125
L
6,969
4,233
0
1,535
13,479
5,144
749
2,538
10,911
0
44,980
L
Xbalanque
franclave
Xbalanque
6,924
2,452
0
1,443
11,766
3,808
483
2,414
9,352
0
40,698
W
7,436
6,866
32
3,544
8,699
2,810
2,009
0
8,699
0
53,474
L
Arachne
3,897
2,196
0
4,091
12,877
4,447
0
374
12,233
0
52,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,409
Gold Earned
37,065
485
Minions Killed
396
0
Camps Cleared
0
1,512,531
Distance Traveled
1,311,966
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,288
643
111
7
0
311,843
1
W
Hades
8,305
519
48
3
0
261,584
0
W
Arachne
11,095
693
129
8
0
367,015
2
W
Kukulkan
9,021
564
99
6
0
285,241
1
L
Gilgamesh
6,620
414
51
3
0
284,956
0
L
Da Ji
7,966
498
89
6
0
221,479
0
L
Neith
7,446
465
80
5
0
247,853
2
L
Xbalanque
7,180
449
81
5
0
250,786
0
W
Rama
8,700
544
98
6
0
286,848
0
L
Arachne
7,853
491
95
6
0
306,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role