Player Matchup

Ullr
Ullr
MONMONKEYKEY
Ullr
Level 68
God Stats
5W - 5L
1,486 SR
Queue Stats
301W - 271L
1,569 Elo+
Party 2
Hades
Hades
Tails2521
Hades
Level 106
God Stats
12W - 5L
1,851 SR
Queue Stats
225W - 227L
1,562 Elo+
Party 2
Sobek
Sobek
Triiiple03
Sobek
Level 22
God Stats
5W - 3L
1,613 SR
Queue Stats
35W - 35L
1,521 Elo+
Party 2
Cu Chulainn
Cu Chulainn
deciSions19
Cu Chulainn
Level 57
God Stats
10W - 8L
1,527 SR
Queue Stats
186W - 193L
1,540 Elo+
Party 2
Chiron
Chiron
dios1707
Chiron
Level 65
God Stats
3W - 2L
1,412 SR
Queue Stats
115W - 144L
1,584 Elo+
Party 2
Team Averages
Level 64
1,578 SR
1,555 Elo+

VS

Team Averages
Level 59
1,498 SR
1,459 Elo+
Nemesis
Nemesis
AQUA BERRY BOOL
Nemesis
Level 57
God Stats
24W - 20L
1,527 SR
Queue Stats
261W - 298L
1,407 Elo+
Party 1
Artio
Artio
FunkinReally
Artio
Level 84
God Stats
79W - 53L
1,684 SR
Queue Stats
190W - 195L
1,511 Elo+
Party 3
Danzaburou
Danzaburou
Lublubb420
Danzaburou
Level 49
God Stats
77W - 64L
1,579 SR
Queue Stats
257W - 239L
1,495 Elo+
Party 3
Hel
Hel
OGeez man
Hel
Level 84
God Stats
3W - 5L
1,419 SR
Queue Stats
300W - 273L
1,523 Elo+
Party 3
Guan Yu
Guan Yu
bswig2323
Guan Yu
Level 22
God Stats
0W - 2L
1,283 SR
Queue Stats
16W - 31L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 10
10,455
550
12,762
12,874
4,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hades
Tails2521
Hades
18
17 / 4 / 8
11,992
631
26,807
16,572
9,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
12
0 / 5 / 11
8,418
443
5,269
18,736
12,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
deciSions19
Cu Chulainn
18
19 / 2 / 6
12,538
660
22,401
16,561
18,765
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
dios1707
Chiron
15
2 / 3 / 10
9,541
502
9,712
12,887
4,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 3
9,394
494
7,636
17,401
7,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 6 / 9
9,257
487
11,290
24,417
28,044
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Lublubb420
Danzaburou
14
4 / 9 / 6
9,141
481
9,717
17,738
5,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
5 / 10 / 3
8,371
441
7,947
17,473
6,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
bswig2323
Guan Yu
14
1 / 13 / 1
8,664
456
6,082
17,926
9,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
41
45
Kills
19
19
Deaths
45
45
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
L
4
6
9
1.42
L
Danzaburou
Lublubb420
Danzaburou
4
9
6
0.78
W
7
5
10
2.4
L
5
10
3
0.65
W
Hades
Tails2521
Hades
17
4
8
5.25
W
Sobek
0
5
11
1.1
L
Guan Yu
bswig2323
Guan Yu
1
13
1
0.12
W
Cu Chulainn
deciSions19
Cu Chulainn
19
2
6
11
W
Chiron
dios1707
Chiron
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,951
Damage
42,672
77,630
Taken
94,955
50,504
Mitigated
57,151
21,879
Healing
19,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,636
4,342
0
276
17,401
7,021
0
4,917
12,484
0
50,344
L
11,290
1,495
1,532
6,111
24,417
28,044
204
8,429
15,988
34,960
0
L
Danzaburou
Lublubb420
Danzaburou
9,717
4,544
0
3,165
17,738
5,802
0
8,549
9,189
0
42,808
W
12,762
5,593
0
154
12,874
4,892
0
3,707
9,109
0
63,033
L
7,947
462
2,652
5,008
17,473
6,671
0
9,623
7,850
40,344
0
W
Hades
Tails2521
Hades
26,807
1,941
554
7,591
16,572
9,771
3,715
4,720
11,589
69,266
0
W
Sobek
5,269
998
0
5,163
18,736
12,882
483
4,853
13,779
13,105
0
L
Guan Yu
bswig2323
Guan Yu
6,082
2,491
35
258
17,926
9,613
782
2,906
15,020
0
34,611
W
Cu Chulainn
deciSions19
Cu Chulainn
22,401
4,506
0
1,670
16,561
18,765
741
2,057
14,408
6,830
72,222
W
Chiron
dios1707
Chiron
9,712
5,507
911
5,836
12,887
4,194
714
3,277
9,508
0
70,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,944
Gold Earned
44,827
475
Minions Killed
330
0
Camps Cleared
0
1,745,929
Distance Traveled
1,513,986
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,394
494
93
5
0
339,317
0
L
Artio
9,257
487
43
2
0
320,906
1
L
Danzaburou
9,141
481
65
3
0
293,609
1
W
Ullr
10,455
550
85
4
0
351,148
2
L
Hel
8,371
441
68
4
0
280,710
1
W
Hades
11,992
631
114
6
0
322,410
1
W
Sobek
8,418
443
17
1
0
362,638
1
L
Guan Yu
8,664
456
61
3
0
279,444
0
W
Cu Chulainn
12,538
660
144
8
0
368,371
2
W
Chiron
9,541
502
115
6
0
341,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role