Player Matchup

Yemoja
Yemoja
Kheoy
Yemoja
Level 14
God Stats
56W - 58L
1,411 SR
Queue Stats
136W - 164L
1,434 Elo+
Party 1
Bellona
Bellona
PoisonCorrupted
Bellona
Level 15
God Stats
18W - 14L
1,823 SR
Queue Stats
117W - 151L
1,524 Elo+
Party 1
Vulcan
Vulcan
blue-modex
Vulcan
Level 82
God Stats
11W - 4L
1,946 SR
Queue Stats
400W - 445L
1,486 Elo+
Party 1
Gilgamesh
Gilgamesh
isyenite-
Gilgamesh
Level 80
God Stats
11W - 7L
1,509 SR
Queue Stats
584W - 618L
1,522 Elo+
Party 1
Skadi
Skadi
x4KT_BRANDONx
Skadi
Level 16
God Stats
7W - 13L
1,664 SR
Queue Stats
19W - 21L
1,500 Elo+
Party 1
Team Averages
Level 41
1,671 SR
1,493 Elo+

VS

Team Averages
Level 20
1,524 SR
1,450 Elo+
Hera
Hera
Andregame007
Hera
Level 27
God Stats
18W - 19L
1,522 SR
Queue Stats
262W - 347L
1,441 Elo+
Party 2
Chaac
Chaac
Fersan1400
Chaac
Level 23
God Stats
10W - 12L
1,366 SR
Queue Stats
31W - 45L
1,286 Elo+
Party 2
Mercury
Mercury
apha_lzmz
Mercury
Level 27
God Stats
3W - 8L
1,348 SR
Queue Stats
115W - 142L
1,395 Elo+
Party 2
Tsukuyomi
Tsukuyomi
killer_drone_v2
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,662 Elo+
Party 2
Skadi
Skadi
lvşpicyy
Skadi
Level 17
God Stats
4W - 1L
1,886 SR
Queue Stats
24W - 17L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kheoy
Yemoja
10
3 / 1 / 1
6,346
453
1,537
7,209
3,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 4 / 3
6,709
479
5,873
10,555
7,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
blue-modex
Vulcan
14
5 / 2 / 4
8,157
583
5,270
6,974
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
isyenite-
Gilgamesh
15
13 / 1 / 3
9,353
668
10,685
8,506
4,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 2
5,900
421
5,039
7,084
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,686
478
7,093
5,967
1,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
14
4 / 2 / 0
8,114
580
7,377
10,446
6,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
apha_lzmz
Mercury
11
2 / 5 / 2
7,161
512
3,723
9,506
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
killer_drone_v2
Tsukuyomi
7
0 / 8 / 1
5,673
405
2,453
8,307
2,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
lvşpicyy
Skadi
14
2 / 5 / 1
8,192
585
6,528
8,920
3,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
22
Kills
9
9
Deaths
22
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Chaac
4
2
0
2
W
Yemoja
Kheoy
Yemoja
3
1
1
3.5
W
0
4
3
0.38
L
Mercury
apha_lzmz
Mercury
2
5
2
0.6
W
Vulcan
blue-modex
Vulcan
5
2
4
3.5
W
Gilgamesh
isyenite-
Gilgamesh
13
1
3
14.5
L
Tsukuyomi
killer_drone_v2
Tsukuyomi
0
8
1
0.06
L
Skadi
lvşpicyy
Skadi
2
5
1
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,404
Damage
27,174
40,328
Taken
43,146
21,048
Mitigated
17,087
3,815
Healing
8,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,093
1,303
0
1,254
5,967
1,920
658
418
5,549
28,708
0
L
Chaac
7,377
1,033
0
3,199
10,446
6,529
480
0
10,446
0
45,651
W
Yemoja
Kheoy
Yemoja
1,537
516
915
752
7,209
3,782
221
3,089
4,120
17,482
0
W
5,873
1,604
0
506
10,555
7,741
0
0
10,555
0
34,334
L
Mercury
apha_lzmz
Mercury
3,723
1,813
0
2,083
9,506
2,935
0
1,802
7,572
0
31,873
W
Vulcan
blue-modex
Vulcan
5,270
1,361
0
787
6,974
2,841
128
0
6,974
38,182
0
W
Gilgamesh
isyenite-
Gilgamesh
10,685
3,179
0
855
8,506
4,388
0
0
8,506
0
55,087
L
Tsukuyomi
killer_drone_v2
Tsukuyomi
2,453
894
0
360
8,307
2,697
0
1,626
6,671
0
14,479
L
Skadi
lvşpicyy
Skadi
6,528
2,976
0
1,858
8,920
3,006
789
2,641
6,101
0
51,910
W
5,039
3,303
0
0
7,084
2,296
384
4,004
3,080
0
23,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,465
Gold Earned
35,826
291
Minions Killed
332
0
Camps Cleared
0
1,387,989
Distance Traveled
1,314,371
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,686
478
36
3
0
267,673
0
L
Chaac
8,114
580
101
7
0
250,486
3
W
Yemoja
6,346
453
23
2
0
268,118
0
W
Bellona
6,709
479
64
5
0
291,460
0
L
Mercury
7,161
512
65
5
0
291,400
3
W
Vulcan
8,157
583
79
6
0
265,278
0
W
Gilgamesh
9,353
668
95
7
0
298,016
0
L
Tsukuyomi
5,673
405
25
2
0
253,679
0
L
Skadi
8,192
585
105
8
0
251,133
4
W
Skadi
5,900
421
30
2
0
265,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role