Player Matchup

Tiamat
Tiamat
BeautifulEnd
Tiamat
Level 127
God Stats
1W - 2L
1,679 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 3
Ymir
Ymir
Crawlingarbiter
Ymir
Level 140
God Stats
4W - 3L
1,575 SR
Queue Stats
9W - 8L
1,677 Elo+
Party 3
Sobek
Sobek
KingLeNose
Sobek
Level 83
God Stats
1W - 1L
1,333 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3
Nike
Nike
SovietVirus
Nike
Level 121
God Stats
2W - 1L
1,640 SR
Queue Stats
17W - 13L
1,677 Elo+
Party 3
Ullr
Ullr
xGH05Tx11
Ullr
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 110
1,545 SR
1,571 Elo+

VS

Team Averages
Level 90
1,738 SR
1,560 Elo+
Ao Kuang
Ao Kuang
DiamonDz2k18
Ao Kuang
Level 83
God Stats
7W - 7L
1,425 SR
Queue Stats
125W - 124L
1,592 Elo+
Party 2
Izanami
Izanami
KrakenMan2005
Izanami
Level 89
God Stats
6W - 6L
1,891 SR
Queue Stats
277W - 228L
1,534 Elo+
Party 1
King Arthur
King Arthur
SeanTheCoolCat
King Arthur
Level 82
God Stats
5W - 3L
1,756 SR
Queue Stats
188W - 158L
1,521 Elo+
Party 1
He Bo
He Bo
SmileBTW
He Bo
Level 91
God Stats
12W - 5L
1,900 SR
Queue Stats
297W - 265L
1,633 Elo+
Party 2
Kumbhakarna
Kumbhakarna
haskaal
Kumbhakarna
Level 106
God Stats
16W - 20L
1,721 SR
Queue Stats
740W - 703L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
9 / 0 / 3
8,343
596
17,235
7,582
4,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 6
7,209
515
5,485
7,818
3,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
10
1 / 3 / 7
7,181
513
3,199
8,610
3,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 0 / 4
7,772
555
11,151
8,617
8,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ullr
12
1 / 2 / 3
7,342
524
1,650
4,594
1,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DiamonDz2k18
Ao Kuang
12
2 / 3 / 1
7,147
511
4,083
10,566
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
13
3 / 4 / 2
8,115
580
2,623
8,597
2,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
SeanTheCoolCat
King Arthur
11
0 / 4 / 1
6,360
454
7,248
18,046
8,437
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
SmileBTW
He Bo
7
0 / 2 / 0
5,389
385
1,212
2,521
599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
haskaal
Kumbhakarna
10
2 / 4 / 2
7,208
515
5,050
15,631
6,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
17
Kills
7
7
Deaths
17
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
9
0
3
10.5
W
2
2
6
2.5
L
Ao Kuang
DiamonDz2k18
Ao Kuang
2
3
1
0.83
W
Sobek
1
3
7
1.5
L
Izanami
3
4
2
1
L
King Arthur
SeanTheCoolCat
King Arthur
0
4
1
0.13
L
He Bo
SmileBTW
He Bo
0
2
0
0
W
4
0
4
6
L
Kumbhakarna
haskaal
Kumbhakarna
2
4
2
0.75
W
Ullr
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,720
Damage
20,216
37,221
Taken
55,361
21,619
Mitigated
21,960
13,209
Healing
14,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
17,235
2,051
0
3,484
7,582
4,935
874
2,564
5,018
56,177
0
W
5,485
1,105
0
3,192
7,818
3,499
440
2,176
5,642
37,028
0
L
Ao Kuang
DiamonDz2k18
Ao Kuang
4,083
1,359
0
4,520
10,566
3,725
0
5,002
5,366
39,704
0
W
Sobek
3,199
151
0
2,901
8,610
3,790
34
3,824
4,786
16,814
0
L
Izanami
2,623
1,008
0
1,729
8,597
2,824
509
3,402
5,117
0
49,276
L
King Arthur
SeanTheCoolCat
King Arthur
7,248
575
0
5,350
18,046
8,437
0
6,404
10,782
0
33,999
L
He Bo
SmileBTW
He Bo
1,212
102
0
500
2,521
599
0
950
1,479
17,822
0
W
11,151
1,426
0
3,598
8,617
8,031
396
1,306
7,311
0
38,275
L
Kumbhakarna
haskaal
Kumbhakarna
5,050
518
0
2,859
15,631
6,375
0
9,302
5,805
26,125
0
W
Ullr
1,650
405
0
34
4,594
1,364
0
475
4,119
0
29,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,847
Gold Earned
34,219
335
Minions Killed
350
0
Camps Cleared
0
1,278,669
Distance Traveled
1,105,895
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,343
596
86
6
0
278,878
0
W
Ymir
7,209
515
72
5
0
276,565
0
L
Ao Kuang
7,147
511
92
7
0
221,693
0
W
Sobek
7,181
513
30
2
0
247,664
3
L
Izanami
8,115
580
114
8
0
232,845
0
L
King Arthur
6,360
454
68
5
0
280,659
3
L
He Bo
5,389
385
39
3
0
109,664
2
W
Nike
7,772
555
79
6
0
267,048
5
L
Kumbhakarna
7,208
515
37
3
0
261,034
6
W
Ullr
7,342
524
68
5
0
208,514
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role