Player Matchup

Odin
Odin
Noxisopfixornerf
Odin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,565 Elo+
Party 2
Mercury
Mercury
SacrificeRPG
Mercury
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 21L
1,614 Elo+
Party 2
Nox
Nox
Tarn
Nox
Level 106
God Stats
3W - 0L
1,855 SR
Queue Stats
19W - 15L
1,595 Elo+
Party 2
Sol
Sol
Zelout
Sol
Level 33
God Stats
9W - 0L
2,033 SR
Queue Stats
29W - 17L
1,619 Elo+
Party 2
Ymir
Ymir
ochkoDrop
Ymir
Level 15
God Stats
4W - 1L
1,803 SR
Queue Stats
28W - 16L
1,623 Elo+
Party 2
Team Averages
Level 36
1,738 SR
1,603 Elo+

VS

Team Averages
Level 41
1,676 SR
1,496 Elo+
Gilgamesh
Gilgamesh
Minuuus
Gilgamesh
Level 16
God Stats
15W - 9L
1,668 SR
Queue Stats
26W - 20L
1,527 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SuperStan35
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,379 Elo+
Party 1
Anubis
Anubis
Vitahan
Anubis
Level 27
God Stats
17W - 9L
1,723 SR
Queue Stats
55W - 38L
1,571 Elo+
Solo
Ymir
Ymir
hottory
Ymir
Level 46
God Stats
5W - 3L
1,763 SR
Queue Stats
173W - 149L
1,574 Elo+
Party 1
Horus
Horus
ventya
Horus
Level 107
God Stats
0W - 1L
1,727 SR
Queue Stats
51W - 62L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 29
14,119
1,086
15,663
18,053
15,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
SacrificeRPG
Mercury
20
20 / 4 / 22
17,032
1,310
30,454
15,244
7,050
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nox
Tarn
Nox
20
7 / 6 / 33
14,483
1,114
21,472
12,774
6,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
Zelout
Sol
20
8 / 4 / 23
14,515
1,117
23,079
13,856
5,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
20
4 / 4 / 34
13,345
1,027
11,576
18,190
22,353
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

107

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Minuuus
Gilgamesh
19
9 / 13 / 9
14,417
1,109
23,129
30,517
18,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
SuperStan35
Tsukuyomi
19
4 / 10 / 13
12,838
988
14,424
17,848
7,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Vitahan
Anubis
19
8 / 8 / 8
14,817
1,140
18,165
16,524
8,730
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
hottory
Ymir
19
2 / 4 / 18
13,048
1,004
12,399
20,868
23,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
ventya
Horus
19
1 / 11 / 13
12,014
924
3,167
22,694
20,665
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
85
46
Kills
24
24
Deaths
46
141
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Minuuus
Gilgamesh
9
13
9
1.04
W
7
6
29
3.58
W
Mercury
SacrificeRPG
Mercury
20
4
22
7.75
L
Tsukuyomi
SuperStan35
Tsukuyomi
4
10
13
1.05
W
Nox
Tarn
Nox
7
6
33
3.92
L
Anubis
Vitahan
Anubis
8
8
8
1.5
W
Sol
Zelout
Sol
8
4
23
4.88
L
Ymir
hottory
Ymir
2
4
18
2.75
W
Ymir
4
4
34
5.25
L
Horus
ventya
Horus
1
11
13
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,244
Damage
71,284
78,117
Taken
108,451
57,049
Mitigated
79,690
4,223
Healing
14,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Minuuus
Gilgamesh
23,129
8,284
0
1,857
30,517
18,699
0
17,416
13,101
536
41,834
W
15,663
4,853
0
0
18,053
15,704
0
7,808
10,245
0
22,690
W
Mercury
SacrificeRPG
Mercury
30,454
21,504
0
2,090
15,244
7,050
0
5,804
8,840
0
58,380
L
Tsukuyomi
SuperStan35
Tsukuyomi
14,424
4,745
0
105
17,848
7,773
0
11,207
6,641
0
26,315
W
Nox
Tarn
Nox
21,472
1,786
0
182
12,774
6,079
0
5,111
7,663
46,926
0
L
Anubis
Vitahan
Anubis
18,165
795
0
3,022
16,524
8,730
0
5,208
11,316
73,859
0
W
Sol
Zelout
Sol
23,079
3,634
0
1,661
13,856
5,863
0
4,186
9,670
51,898
0
L
Ymir
hottory
Ymir
12,399
2,075
0
165
20,868
23,823
0
10,595
10,273
28,578
0
W
Ymir
11,576
1,317
0
290
18,190
22,353
0
8,191
9,999
23,226
0
L
Horus
ventya
Horus
3,167
1,376
5,770
3,993
22,694
20,665
0
11,701
10,993
0
8,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,494
Gold Earned
67,134
235
Minions Killed
235
11
Camps Cleared
6
1,232,428
Distance Traveled
1,193,385
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,417
1,109
31
2
1
251,911
0
W
Odin
14,119
1,086
21
2
1
260,961
1
W
Mercury
17,032
1,310
68
5
4
281,433
0
L
Tsukuyomi
12,838
988
27
2
0
243,140
0
W
Nox
14,483
1,114
65
5
0
231,561
1
L
Anubis
14,817
1,140
137
11
3
224,249
3
W
Sol
14,515
1,117
62
5
5
249,075
0
L
Ymir
13,048
1,004
33
3
2
237,288
0
W
Ymir
13,345
1,027
19
1
1
209,398
0
L
Horus
12,014
924
7
1
0
236,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role