Player Matchup

Hel
Hel
EresMiaa
Hel
Level 155
God Stats
6W - 4L
1,676 SR
Queue Stats
165W - 107L
1,569 Elo+
Party 3
Tiamat
Tiamat
Faustas_b
Tiamat
Level 28
God Stats
1W - 1L
1,839 SR
Queue Stats
63W - 71L
1,679 Elo+
Solo
Cernunnos
Cernunnos
Gankmasterjon
Cernunnos
Level 157
God Stats
4W - 9L
1,445 SR
Queue Stats
302W - 239L
1,575 Elo+
Party 3
Cabrakan
Cabrakan
Jezzler
Cabrakan
Level 108
God Stats
2W - 1L
1,713 SR
Queue Stats
128W - 85L
1,577 Elo+
Party 3
Neith
Neith
Vettarch
Neith
Level 110
God Stats
2W - 4L
1,413 SR
Queue Stats
229W - 164L
1,592 Elo+
Party 3
Team Averages
Level 112
1,617 SR
1,598 Elo+

VS

Team Averages
Level 72
1,633 SR
1,601 Elo+
Serqet
Serqet
GUYS IT IS ME
Serqet
Level 151
God Stats
2W - 1L
1,605 SR
Queue Stats
128W - 113L
1,573 Elo+
Party 1
Ao Kuang
Ao Kuang
GerTimmeeyy
Ao Kuang
Level 27
God Stats
3W - 3L
1,492 SR
Queue Stats
295W - 290L
1,556 Elo+
Solo
Cu Chulainn
Cu Chulainn
LordKartosh
Cu Chulainn
Level 23
God Stats
1W - 0L
1,740 SR
Queue Stats
6W - 4L
1,779 Elo+
Party 2
Fafnir
Fafnir
SCH0EMI
Fafnir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
ZeroTwoUwUw
Terra
Level 140
God Stats
2W - 0L
1,828 SR
Queue Stats
271W - 234L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 7
10,758
717
12,526
17,580
11,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
Faustas_b
Tiamat
19
5 / 4 / 5
11,084
739
20,221
12,219
10,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Gankmasterjon
Cernunnos
18
5 / 8 / 9
11,673
778
29,092
16,066
6,680
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
Jezzler
Cabrakan
16
2 / 6 / 8
10,471
698
10,108
23,220
23,079
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Vettarch
Neith
18
3 / 7 / 10
10,977
732
11,921
14,859
7,087
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 17
10,749
717
10,139
19,796
19,799
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
GerTimmeeyy
Ao Kuang
19
14 / 4 / 12
12,496
833
18,496
21,586
16,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
LordKartosh
Cu Chulainn
18
11 / 4 / 18
11,963
798
23,167
26,141
33,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
SCH0EMI
Fafnir
19
4 / 3 / 24
13,155
877
13,556
23,502
36,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
3 / 3 / 25
12,060
804
8,418
21,060
27,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
131
17
Kills
35
36
Deaths
17
39
Assists
96
Player
Kills
Deaths
Assists
KDA
L
2
11
7
0.5
L
Tiamat
Faustas_b
Tiamat
5
4
5
1.88
W
3
3
17
3.83
L
Cernunnos
Gankmasterjon
Cernunnos
5
8
9
1.19
W
Ao Kuang
GerTimmeeyy
Ao Kuang
14
4
12
5
L
Cabrakan
Jezzler
Cabrakan
2
6
8
1
W
Cu Chulainn
LordKartosh
Cu Chulainn
11
4
18
5
W
Fafnir
SCH0EMI
Fafnir
4
3
24
5.33
L
Neith
Vettarch
Neith
3
7
10
1.14
W
3
3
25
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,868
Damage
73,776
83,944
Taken
112,085
59,326
Mitigated
134,271
28,093
Healing
46,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,526
995
7,636
4,832
17,580
11,523
0
9,914
7,423
24,892
0
L
Tiamat
Faustas_b
Tiamat
20,221
949
0
2,597
12,219
10,957
12
6,459
5,760
42,821
0
W
10,139
909
813
2,025
19,796
19,799
1,463
9,207
10,589
0
16,837
L
Cernunnos
Gankmasterjon
Cernunnos
29,092
10,490
554
1,755
16,066
6,680
1,072
8,275
7,009
0
51,838
W
Ao Kuang
GerTimmeeyy
Ao Kuang
18,496
4,794
1,544
6,449
21,586
16,247
2,694
7,846
13,740
30,998
0
L
Cabrakan
Jezzler
Cabrakan
10,108
1,112
935
5,959
23,220
23,079
0
11,850
10,874
14,050
0
W
Cu Chulainn
LordKartosh
Cu Chulainn
23,167
3,993
2,026
2,978
26,141
33,956
433
11,557
14,584
5,743
41,183
W
Fafnir
SCH0EMI
Fafnir
13,556
4,238
4,882
6,544
23,502
36,811
105
8,750
14,752
28,989
0
L
Neith
Vettarch
Neith
11,921
6,810
1,413
2,412
14,859
7,087
896
6,015
8,253
0
23,314
W
8,418
1,059
12,346
7,379
21,060
27,458
362
5,495
15,565
18,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,963
Gold Earned
60,423
145
Minions Killed
164
0
Camps Cleared
0
1,203,709
Distance Traveled
1,429,737
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,758
717
28
2
0
250,078
3
L
Tiamat
11,084
739
34
2
0
258,259
1
W
Serqet
10,749
717
22
1
0
302,459
0
L
Cernunnos
11,673
778
45
3
0
226,804
1
W
Ao Kuang
12,496
833
36
2
0
258,285
0
L
Cabrakan
10,471
698
9
1
0
232,554
1
W
Cu Chulainn
11,963
798
45
3
0
282,639
1
W
Fafnir
13,155
877
34
2
0
288,798
0
L
Neith
10,977
732
29
2
0
236,014
0
W
Terra
12,060
804
27
2
0
297,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role