Player Matchup

Freya
Freya
DeadPoll2006
Freya
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
156W - 179L
1,401 Elo+
Party 2
Bakasura
Bakasura
hinder_people9
Bakasura
Level 14
God Stats
0W - 4L
1,163 SR
Queue Stats
9W - 18L
1,060 Elo+
Solo
Ao Kuang
Ao Kuang
kj888-_
Ao Kuang
Level 24
God Stats
18W - 14L
1,617 SR
Queue Stats
101W - 112L
1,405 Elo+
Party 2
Heimdallr
Heimdallr
pro_Pierzyk_xd
Heimdallr
Level 18
God Stats
7W - 9L
1,291 SR
Queue Stats
135W - 136L
1,432 Elo+
Party 2
King Arthur
King Arthur
sj888-_
King Arthur
Level 86
God Stats
9W - 12L
1,372 SR
Queue Stats
72W - 68L
1,412 Elo+
Party 2
Team Averages
Level 34
1,389 SR
1,342 Elo+

VS

Team Averages
Level 23
1,443 SR
1,345 Elo+
Ah Puch
Ah Puch
Dinea7714
Ah Puch
Level 6
God Stats
3W - 2L
1,309 SR
Queue Stats
3W - 2L
1,140 Elo+
Party 1
Danzaburou
Danzaburou
Kinhphu
Danzaburou
Level 11
God Stats
3W - 2L
1,537 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Chernobog
Chernobog
julii_ramiis0-o
Chernobog
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,407 Elo+
Solo
Cupid
Cupid
pro100_sanya_
Cupid
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 118L
1,350 Elo+
Solo
Hades
Hades
volkodawckik
Hades
Level 44
God Stats
17W - 14L
1,369 SR
Queue Stats
69W - 89L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 10 / 4
13,075
523
16,603
26,351
9,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
16
0 / 9 / 5
10,794
432
3,926
17,429
7,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
kj888-_
Ao Kuang
19
14 / 4 / 6
13,688
548
14,651
21,865
9,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
pro_Pierzyk_xd
Heimdallr
16
5 / 9 / 13
11,795
472
11,968
21,044
8,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
sj888-_
King Arthur
18
10 / 2 / 15
13,033
521
21,963
33,293
30,028
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dinea7714
Ah Puch
18
8 / 12 / 8
12,927
517
10,680
16,687
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Kinhphu
Danzaburou
20
9 / 6 / 7
15,330
613
27,572
23,521
9,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chernobog
julii_ramiis0-o
Chernobog
16
0 / 8 / 10
10,867
435
7,528
15,551
5,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
10 / 9 / 4
13,120
525
19,075
18,541
6,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
7 / 10 / 12
12,975
519
24,092
25,176
15,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
75
44
Kills
34
34
Deaths
45
43
Assists
41
Player
Kills
Deaths
Assists
KDA
L
15
10
4
1.7
W
Ah Puch
Dinea7714
Ah Puch
8
12
8
1
W
Danzaburou
Kinhphu
Danzaburou
9
6
7
2.08
L
Bakasura
0
9
5
0.28
W
Chernobog
julii_ramiis0-o
Chernobog
0
8
10
0.63
L
Ao Kuang
kj888-_
Ao Kuang
14
4
6
4.25
W
10
9
4
1.33
L
Heimdallr
pro_Pierzyk_xd
Heimdallr
5
9
13
1.28
L
King Arthur
sj888-_
King Arthur
10
2
15
8.75
W
7
10
12
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,111
Damage
88,947
119,982
Taken
99,476
64,516
Mitigated
43,376
29,907
Healing
28,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,603
6,790
0
8,382
26,351
9,500
1,234
8,027
18,324
46,507
0
W
Ah Puch
Dinea7714
Ah Puch
10,680
120
0
2,500
16,687
5,740
1,475
5,101
11,561
41,292
0
W
Danzaburou
Kinhphu
Danzaburou
27,572
14,441
342
10,957
23,521
9,932
4,412
7,980
15,191
0
123,097
L
Bakasura
3,926
2,916
0
2,753
17,429
7,144
1,775
4,320
13,109
0
31,128
W
Chernobog
julii_ramiis0-o
Chernobog
7,528
4,069
0
2,263
15,551
5,908
1,461
4,261
11,150
0
54,316
L
Ao Kuang
kj888-_
Ao Kuang
14,651
3,637
0
6,165
21,865
9,015
384
5,680
16,185
79,082
0
W
19,075
11,648
892
4,200
18,541
6,452
1,155
7,940
10,601
0
57,158
L
Heimdallr
pro_Pierzyk_xd
Heimdallr
11,968
6,924
0
3,845
21,044
8,829
1,400
8,618
12,426
0
66,885
L
King Arthur
sj888-_
King Arthur
21,963
3,790
0
8,762
33,293
30,028
390
11,320
21,973
0
57,368
W
24,092
1,739
694
6,451
25,176
15,344
1,622
9,241
15,819
54,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,385
Gold Earned
65,219
413
Minions Killed
476
0
Camps Cleared
0
2,208,538
Distance Traveled
2,171,407
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
13,075
523
47
2
0
383,212
1
W
Ah Puch
12,927
517
57
2
0
406,260
0
W
Danzaburou
15,330
613
194
8
0
397,284
1
L
Bakasura
10,794
432
85
3
0
486,770
4
W
Chernobog
10,867
435
94
4
0
457,034
3
L
Ao Kuang
13,688
548
108
4
0
465,651
3
W
Cupid
13,120
525
67
3
0
424,517
1
L
Heimdallr
11,795
472
99
4
0
393,013
0
L
King Arthur
13,033
521
74
3
0
479,892
0
W
Hades
12,975
519
64
3
0
486,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role