Player Matchup

Olorun
Olorun
Eugeо
Olorun
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,861 Elo+
Party 1
Bellona
Bellona
Horeezon
Bellona
Level 16
God Stats
3W - 0L
1,782 SR
Queue Stats
9W - 1L
1,824 Elo+
Party 1
Sobek
Sobek
K-U-R-O__K-U-R-O
Sobek
Level 24
God Stats
8W - 11L
1,636 SR
Queue Stats
21W - 28L
1,478 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NotFirst
Kumbhakarna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
PrivateBruhMonke
Merlin
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 57
1,584 SR
1,633 Elo+

VS

Team Averages
Level 68
1,523 SR
1,539 Elo+
Aphrodite
Aphrodite
AkihitoXIheb
Aphrodite
Level 78
God Stats
7W - 9L
1,563 SR
Queue Stats
128W - 93L
1,628 Elo+
Party 4
Awilix
Awilix
CamiLink
Awilix
Level 60
God Stats
11W - 13L
1,433 SR
Queue Stats
327W - 286L
1,569 Elo+
Party 4
Hercules
Hercules
JustRyad
Hercules
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artemis
Artemis
SunrayShadow
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cerberus
Cerberus
pumacon
Cerberus
Level 129
God Stats
0W - 1L
1,618 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Eugeо
Olorun
13
3 / 0 / 5
7,594
584
8,497
9,077
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Horeezon
Bellona
13
5 / 2 / 3
8,602
662
8,160
12,060
7,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 1 / 5
7,121
548
4,063
9,185
5,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
NotFirst
Kumbhakarna
14
7 / 2 / 5
8,507
654
5,885
10,168
5,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
5 / 3 / 5
8,395
646
7,070
6,597
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AkihitoXIheb
Aphrodite
11
1 / 5 / 2
6,372
490
5,271
8,930
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
CamiLink
Awilix
10
4 / 6 / 4
6,907
531
7,108
9,914
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
JustRyad
Hercules
10
1 / 6 / 2
6,421
494
7,992
13,039
7,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
SunrayShadow
Artemis
6
0 / 4 / 3
4,750
365
4,920
5,206
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
pumacon
Cerberus
10
2 / 2 / 1
6,660
512
4,839
9,048
5,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
23
Kills
8
8
Deaths
23
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AkihitoXIheb
Aphrodite
1
5
2
0.4
L
Awilix
CamiLink
Awilix
4
6
4
1
W
Olorun
Eugeо
Olorun
3
0
5
5.5
W
Bellona
Horeezon
Bellona
5
2
3
3.25
L
Hercules
JustRyad
Hercules
1
6
2
0.33
W
3
1
5
5.5
W
Kumbhakarna
NotFirst
Kumbhakarna
7
2
5
4.75
W
5
3
5
2.5
L
Artemis
SunrayShadow
Artemis
0
4
3
0.38
L
Cerberus
pumacon
Cerberus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,675
Damage
30,130
47,087
Taken
46,137
23,684
Mitigated
21,510
17,931
Healing
14,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AkihitoXIheb
Aphrodite
5,271
159
2,222
4,124
8,930
3,390
0
5,538
3,094
34,482
0
L
Awilix
CamiLink
Awilix
7,108
2,276
0
1,146
9,914
3,597
0
6,749
3,027
0
30,417
W
Olorun
Eugeо
Olorun
8,497
5,041
1,181
6,081
9,077
3,192
1,903
2,434
6,643
65,035
0
W
Bellona
Horeezon
Bellona
8,160
3,274
0
4,267
12,060
7,961
120
1,209
10,851
0
45,943
L
Hercules
JustRyad
Hercules
7,992
3,063
0
3,518
13,039
7,340
0
2,281
10,736
0
32,774
W
4,063
400
0
3,316
9,185
5,235
357
3,105
6,080
14,793
0
W
Kumbhakarna
NotFirst
Kumbhakarna
5,885
1,438
0
1,961
10,168
5,217
548
1,939
8,229
42,277
6,098
W
7,070
499
0
1,125
6,597
2,079
168
1,423
5,174
49,252
0
L
Artemis
SunrayShadow
Artemis
4,920
3,456
0
400
5,206
1,495
0
4,495
697
0
11,313
L
Cerberus
pumacon
Cerberus
4,839
311
0
3,236
9,048
5,688
0
5,617
3,365
20,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,219
Gold Earned
31,110
425
Minions Killed
240
0
Camps Cleared
0
1,241,203
Distance Traveled
1,173,898
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,372
490
58
4
0
238,913
4
L
Awilix
6,907
531
61
5
0
233,700
0
W
Olorun
7,594
584
113
9
0
223,113
2
W
Bellona
8,602
662
106
8
0
238,621
0
L
Hercules
6,421
494
71
5
0
249,494
0
W
Sobek
7,121
548
22
2
0
268,136
4
W
Kumbhakarna
8,507
654
88
7
0
272,687
1
W
Merlin
8,395
646
96
7
0
238,646
6
L
Artemis
4,750
365
18
1
0
201,962
2
L
Cerberus
6,660
512
32
2
0
249,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role