Player Matchup

Mulan
Mulan
Chyte
Mulan
Level 28
God Stats
12W - 8L
1,740 SR
Queue Stats
43W - 27L
1,590 Elo+
Solo
Ra
Ra
HandlessGamer
Ra
Level 28
God Stats
5W - 5L
1,601 SR
Queue Stats
117W - 97L
1,538 Elo+
Solo
Yemoja
Yemoja
RetroSider
Yemoja
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 108L
1,561 Elo+
Solo
Nu Wa
Nu Wa
aLanti40
Nu Wa
Level 18
God Stats
0W - 1L
1,522 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
thundercheek69
Izanami
Level 17
God Stats
5W - 4L
1,744 SR
Queue Stats
177W - 149L
1,491 Elo+
Solo
Team Averages
Level 20
1,622 SR
1,536 Elo+

VS

Team Averages
Level 18
1,558 SR
1,537 Elo+
Persephone
Persephone
AObitoK
Persephone
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 68L
1,519 Elo+
Solo
Ares
Ares
Emix0n
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,484 Elo+
Solo
Vulcan
Vulcan
SynthstromDeluge
Vulcan
Level 16
God Stats
3W - 1L
1,460 SR
Queue Stats
38W - 31L
1,578 Elo+
Solo
Ymir
Ymir
YmirElSexy
Ymir
Level 16
God Stats
2W - 3L
1,797 SR
Queue Stats
19W - 10L
1,638 Elo+
Party 1
Pele
Pele
arturolmr1
Pele
Level 27
God Stats
13W - 8L
1,534 SR
Queue Stats
16W - 10L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Chyte
Mulan
15
7 / 7 / 2
9,403
522
11,605
17,228
9,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
5 / 8 / 2
9,393
522
9,736
16,959
6,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
RetroSider
Yemoja
12
1 / 5 / 4
7,440
413
3,205
11,596
6,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
aLanti40
Nu Wa
11
0 / 8 / 1
7,262
403
7,908
10,095
3,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 3
8,577
477
8,751
13,276
4,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AObitoK
Persephone
16
3 / 7 / 4
9,953
553
7,803
10,961
3,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Emix0n
Ares
14
4 / 2 / 7
8,895
494
6,184
13,483
12,849
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
10 / 1 / 5
11,180
621
18,949
7,910
3,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
10 / 0 / 10
10,895
605
13,666
16,830
10,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
6 / 5 / 5
10,224
568
9,682
15,432
5,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
15
Kills
33
34
Deaths
15
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Persephone
AObitoK
Persephone
3
7
4
0.71
L
Mulan
Chyte
Mulan
7
7
2
1.14
W
Ares
Emix0n
Ares
4
2
7
3.75
L
5
8
2
0.75
L
Yemoja
RetroSider
Yemoja
1
5
4
0.6
W
10
1
5
12.5
W
10
0
10
15
L
Nu Wa
aLanti40
Nu Wa
0
8
1
0.06
W
6
5
5
1.7
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,205
Damage
56,284
69,154
Taken
64,616
30,909
Mitigated
36,221
17,112
Healing
14,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AObitoK
Persephone
7,803
1,658
0
1,571
10,961
3,939
1,452
4,683
6,065
61,109
0
L
Mulan
Chyte
Mulan
11,605
2,105
0
5,456
17,228
9,567
0
9,554
7,512
0
56,307
W
Ares
Emix0n
Ares
6,184
597
0
290
13,483
12,849
575
4,996
8,443
19,004
0
L
9,736
1,633
399
6,398
16,959
6,743
826
11,893
4,790
61,153
0
L
Yemoja
RetroSider
Yemoja
3,205
26
276
697
11,596
6,890
448
8,600
2,966
19,790
0
W
18,949
4,395
0
509
7,910
3,002
780
3,138
4,632
75,428
0
W
13,666
4,262
0
7,207
16,830
10,510
289
4,832
11,939
77,588
3,435
L
Nu Wa
aLanti40
Nu Wa
7,908
3,376
402
990
10,095
3,458
234
8,281
1,814
34,640
0
W
9,682
1,426
0
5,130
15,432
5,921
0
2,647
12,685
0
68,762
L
8,751
6,021
0
2,494
13,276
4,251
0
7,502
5,770
0
55,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,075
Gold Earned
51,147
410
Minions Killed
470
0
Camps Cleared
0
1,525,720
Distance Traveled
1,745,992
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,953
553
109
6
0
313,577
6
L
Mulan
9,403
522
99
6
0
320,226
6
W
Ares
8,895
494
24
1
0
348,457
6
L
Ra
9,393
522
121
7
0
289,230
1
L
Yemoja
7,440
413
40
2
0
283,454
2
W
Vulcan
11,180
621
103
6
0
401,918
0
W
Ymir
10,895
605
125
7
0
344,796
4
L
Nu Wa
7,262
403
48
3
0
329,853
0
W
Pele
10,224
568
109
6
0
337,244
0
L
Izanami
8,577
477
102
6
0
302,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role