Player Matchup

Awilix
Awilix
Blazing Wave
Awilix
Level 155
God Stats
2W - 3L
1,307 SR
Queue Stats
145W - 149L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
BlueShadowALIEN
Cthulhu
Level 121
God Stats
2W - 4L
1,509 SR
Queue Stats
27W - 36L
1,435 Elo+
Party 1
Arachne
Arachne
Cantankerous-God
Arachne
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
755W - 776L
1,522 Elo+
Solo
Cerberus
Cerberus
Ciwi Akari
Cerberus
Level 155
God Stats
4W - 1L
1,540 SR
Queue Stats
149W - 154L
1,506 Elo+
Party 1
Freya
Freya
VivaCashern
Freya
Level 124
God Stats
6W - 7L
1,435 SR
Queue Stats
413W - 434L
1,543 Elo+
Solo
Team Averages
Level 139
1,458 SR
1,503 Elo+

VS

Team Averages
Level 104
1,446 SR
1,529 Elo+
Vulcan
Vulcan
DireIconic
Vulcan
Level 127
God Stats
0W - 2L
1,320 SR
Queue Stats
25W - 22L
1,551 Elo+
Solo
Kukulkan
Kukulkan
Gathering_Weed
Kukulkan
Level 86
God Stats
4W - 7L
1,272 SR
Queue Stats
221W - 198L
1,592 Elo+
Solo
Fenrir
Fenrir
LatrexChiha
Fenrir
Level 108
God Stats
1W - 4L
1,455 SR
Queue Stats
158W - 173L
1,478 Elo+
Solo
Serqet
Serqet
barretrifle
Serqet
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
389W - 386L
1,568 Elo+
Solo
Artemis
Artemis
solly8517
Artemis
Level 134
God Stats
18W - 7L
1,683 SR
Queue Stats
1,025W - 1,006L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
6 / 3 / 13
9,381
853
7,623
7,669
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 4 / 13
9,926
902
6,036
13,542
12,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 2 / 11
10,316
938
7,834
9,250
8,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Ciwi Akari
Cerberus
17
5 / 3 / 16
9,907
901
11,793
15,096
11,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
2 / 3 / 13
9,793
890
6,972
10,380
4,658
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DireIconic
Vulcan
15
4 / 4 / 5
8,793
799
8,210
7,278
2,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
14
1 / 4 / 7
8,412
765
10,313
6,284
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
13
5 / 6 / 2
8,733
794
4,543
9,308
3,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
15
4 / 5 / 7
8,775
798
7,162
10,677
4,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
solly8517
Artemis
16
1 / 4 / 10
8,603
782
13,246
9,495
4,016
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
46
23
Kills
15
15
Deaths
23
66
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Awilix
6
3
13
4.17
W
4
4
13
2.63
W
6
2
11
5.75
W
Cerberus
Ciwi Akari
Cerberus
5
3
16
4.33
L
Vulcan
DireIconic
Vulcan
4
4
5
1.63
L
Kukulkan
1
4
7
1.13
L
Fenrir
5
6
2
1
W
2
3
13
2.83
L
Serqet
4
5
7
1.5
L
Artemis
solly8517
Artemis
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,258
Damage
43,474
55,937
Taken
43,042
40,429
Mitigated
16,689
11,896
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
7,623
2,951
858
452
7,669
3,408
1,327
2,877
4,267
0
13,190
W
6,036
234
886
574
13,542
12,565
885
3,151
9,860
16,879
0
W
7,834
5,838
1,477
2,128
9,250
8,227
625
1,999
7,251
0
14,447
W
Cerberus
Ciwi Akari
Cerberus
11,793
130
1,195
2,763
15,096
11,571
703
6,258
8,838
28,716
0
L
Vulcan
DireIconic
Vulcan
8,210
3,758
0
572
7,278
2,350
378
5,379
1,899
22,167
0
L
Kukulkan
10,313
263
363
343
6,284
1,915
0
5,152
1,132
31,879
0
L
Fenrir
4,543
1,127
1,308
780
9,308
3,741
566
4,435
4,873
0
8,300
W
6,972
1,918
0
1,563
10,380
4,658
1,779
4,238
5,578
25,551
0
L
Serqet
7,162
1,855
1,399
945
10,677
4,667
0
4,586
6,091
0
10,087
L
Artemis
solly8517
Artemis
13,246
2,178
797
1,480
9,495
4,016
952
5,249
4,246
0
25,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,323
Gold Earned
43,316
130
Minions Killed
127
0
Camps Cleared
0
1,016,524
Distance Traveled
944,080
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,381
853
10
1
0
201,944
1
W
Cthulhu
9,926
902
26
2
0
190,368
0
W
Arachne
10,316
938
11
1
0
204,091
0
W
Cerberus
9,907
901
34
3
0
207,423
0
L
Vulcan
8,793
799
44
4
0
198,634
0
L
Kukulkan
8,412
765
38
3
0
176,982
0
L
Fenrir
8,733
794
3
0
0
197,795
0
W
Freya
9,793
890
49
4
0
212,698
0
L
Serqet
8,775
798
16
1
0
188,657
0
L
Artemis
8,603
782
26
2
0
182,012
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role