Player Matchup

Sobek
Sobek
Alexcro19
Sobek
Level 23
God Stats
7W - 2L
1,604 SR
Queue Stats
20W - 30L
1,308 Elo+
Party 1
Izanami
Izanami
Flow_Hungaro_10
Izanami
Level 83
God Stats
6W - 4L
1,406 SR
Queue Stats
227W - 241L
1,395 Elo+
Party 1
Gilgamesh
Gilgamesh
J4rnn0B27
Gilgamesh
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
13W - 27L
1,178 Elo+
Party 1
Ao Kuang
Ao Kuang
Jaffete_DRG
Ao Kuang
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 40L
1,337 Elo+
Party 1
Kukulkan
Kukulkan
akonblue_
Kukulkan
Level 16
God Stats
12W - 5L
1,610 SR
Queue Stats
17W - 15L
1,343 Elo+
Party 1
Team Averages
Level 35
1,524 SR
1,312 Elo+

VS

Team Averages
Level 15
1,382 SR
1,361 Elo+
Nu Wa
Nu Wa
LivvvyQuinn
Nu Wa
Level 29
God Stats
23W - 36L
1,235 SR
Queue Stats
124W - 186L
1,305 Elo+
Solo
Loki
Loki
TheDevilWildCard
Loki
Level 13
God Stats
24W - 36L
1,321 SR
Queue Stats
206W - 244L
1,182 Elo+
Party 2
Neith
Neith
dipskie420
Neith
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
pichblack644
Heimdallr
Level 27
God Stats
23W - 37L
1,355 SR
Queue Stats
161W - 209L
1,316 Elo+
Party 2
Tsukuyomi
Tsukuyomi
whitesteve420
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Alexcro19
Sobek
10
2 / 1 / 11
7,298
561
3,210
8,250
5,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
11 / 1 / 5
8,697
669
7,746
6,333
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
J4rnn0B27
Gilgamesh
11
3 / 3 / 1
7,251
558
3,554
9,667
7,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Jaffete_DRG
Ao Kuang
12
5 / 0 / 9
7,595
584
3,666
9,607
3,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
akonblue_
Kukulkan
10
4 / 1 / 6
6,978
537
4,811
4,253
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
5,707
439
5,130
6,908
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 6 / 2
5,875
452
3,203
8,386
1,920
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
11
1 / 4 / 1
6,569
505
5,728
7,420
2,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
pichblack644
Heimdallr
10
2 / 6 / 1
6,395
492
6,039
8,194
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
whitesteve420
Tsukuyomi
2
0 / 3 / 0
4,198
323
217
1,950
461
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
25
Kills
5
6
Deaths
26
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
Alexcro19
Sobek
2
1
11
7.5
W
11
1
5
13.5
W
Gilgamesh
J4rnn0B27
Gilgamesh
3
3
1
1.17
W
Ao Kuang
Jaffete_DRG
Ao Kuang
5
0
9
9.5
L
1
7
1
0.21
L
1
6
2
0.33
W
Kukulkan
akonblue_
Kukulkan
4
1
6
7
L
Neith
1
4
1
0.38
L
Heimdallr
pichblack644
Heimdallr
2
6
1
0.42
L
Tsukuyomi
whitesteve420
Tsukuyomi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,987
Damage
20,317
38,110
Taken
32,858
20,368
Mitigated
9,038
10,674
Healing
1,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Alexcro19
Sobek
3,210
399
576
3,900
8,250
5,735
848
1,339
6,603
13,367
0
W
7,746
4,280
0
2,005
6,333
2,815
5,035
743
5,505
0
60,085
W
Gilgamesh
J4rnn0B27
Gilgamesh
3,554
625
0
671
9,667
7,010
1,889
361
9,258
0
30,984
W
Ao Kuang
Jaffete_DRG
Ao Kuang
3,666
690
219
3,303
9,607
3,267
950
1,083
8,364
30,423
0
L
5,130
650
0
570
6,908
2,041
625
4,323
2,585
20,498
0
L
3,203
728
0
42
8,386
1,920
0
2,116
6,270
0
13,126
W
Kukulkan
akonblue_
Kukulkan
4,811
326
0
0
4,253
1,541
805
860
3,247
28,974
0
L
Neith
5,728
2,521
0
538
7,420
2,274
293
1,815
5,605
0
34,025
L
Heimdallr
pichblack644
Heimdallr
6,039
2,299
0
518
8,194
2,342
0
3,218
4,976
0
19,005
L
Tsukuyomi
whitesteve420
Tsukuyomi
217
146
0
40
1,950
461
0
215
1,735
0
1,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,819
Gold Earned
28,744
285
Minions Killed
156
0
Camps Cleared
0
1,307,973
Distance Traveled
989,642
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,298
561
18
1
0
309,746
1
W
Izanami
8,697
669
103
8
0
239,819
1
W
Gilgamesh
7,251
558
51
4
0
225,666
0
W
Ao Kuang
7,595
584
64
5
0
306,219
0
L
Nu Wa
5,707
439
30
2
0
215,359
3
L
Loki
5,875
452
21
2
0
263,903
0
W
Kukulkan
6,978
537
49
4
0
226,523
1
L
Neith
6,569
505
70
5
0
224,328
0
L
Heimdallr
6,395
492
32
2
0
219,279
0
L
Tsukuyomi
4,198
323
3
0
0
66,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role