Player Matchup

Ne Zha
Ne Zha
FresH ApexZ
Ne Zha
Level 21
God Stats
4W - 3L
1,500 SR
Queue Stats
113W - 102L
1,561 Elo+
Solo
Kumbhakarna
Kumbhakarna
NicoleLF
Kumbhakarna
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Salimonchile
Chronos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,651 Elo+
Party 1
Bakasura
Bakasura
l3lood-Fang
Bakasura
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,414 Elo+
Solo
Ullr
Ullr
lilcal_3001
Ullr
Level 17
God Stats
10W - 9L
1,500 SR
Queue Stats
53W - 59L
1,373 Elo+
Solo
Team Averages
Level 29
1,500 SR
1,500 Elo+

VS

Team Averages
Level 12
1,552 SR
1,490 Elo+
Cthulhu
Cthulhu
Darth_Archaios
Cthulhu
Level 27
God Stats
15W - 12L
1,455 SR
Queue Stats
86W - 68L
1,512 Elo+
Solo
Kukulkan
Kukulkan
Gargrim0513
Kukulkan
Level 14
God Stats
0W - 1L
1,408 SR
Queue Stats
10W - 4L
1,569 Elo+
Solo
Loki
Loki
RTTUPNEXT
Loki
Level 5
God Stats
9W - 5L
1,698 SR
Queue Stats
11W - 9L
1,462 Elo+
Solo
Jing Wei
Jing Wei
SHADOWCRAZY5
Jing Wei
Level 6
God Stats
3W - 4L
1,698 SR
Queue Stats
109W - 132L
1,518 Elo+
Solo
Bellona
Bellona
Wickedbear007
Bellona
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
4 / 1 / 2
7,721
552
3,591
8,820
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
NicoleLF
Kumbhakarna
12
4 / 1 / 7
7,830
559
4,661
7,878
4,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos
Salimonchile
Chronos
16
11 / 0 / 4
10,103
722
11,267
10,982
4,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
l3lood-Fang
Bakasura
14
5 / 2 / 1
8,247
589
6,490
7,521
3,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 2 / 3
7,366
526
5,184
10,462
3,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
5,780
413
6,256
9,765
5,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Gargrim0513
Kukulkan
12
1 / 6 / 1
6,898
493
3,794
8,265
2,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
12
3 / 2 / 1
6,978
498
3,986
7,540
2,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
SHADOWCRAZY5
Jing Wei
8
1 / 8 / 0
5,691
407
4,168
8,936
2,668
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
9
1 / 7 / 0
5,938
424
4,158
10,424
6,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
28
Kills
6
6
Deaths
29
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Ne Zha
4
1
2
5
L
Kukulkan
Gargrim0513
Kukulkan
1
6
1
0.25
W
Kumbhakarna
NicoleLF
Kumbhakarna
4
1
7
7.5
L
Loki
3
2
1
1.75
L
Jing Wei
SHADOWCRAZY5
Jing Wei
1
8
0
0.13
W
Chronos
Salimonchile
Chronos
11
0
4
13
L
Bellona
1
7
0
0.14
W
Bakasura
l3lood-Fang
Bakasura
5
2
1
2.75
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,193
Damage
22,362
45,663
Taken
44,930
19,189
Mitigated
20,341
14,093
Healing
3,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,256
590
60
747
9,765
5,375
25
3,474
6,081
21,179
0
W
Ne Zha
3,591
1,430
0
1,271
8,820
2,888
210
953
7,789
0
44,354
L
Kukulkan
Gargrim0513
Kukulkan
3,794
772
0
0
8,265
2,996
90
2,760
5,245
39,090
0
W
Kumbhakarna
NicoleLF
Kumbhakarna
4,661
424
0
924
7,878
4,777
0
1,980
5,898
18,028
0
L
Loki
3,986
1,369
0
1,848
7,540
2,830
0
2,776
4,522
0
40,561
L
Jing Wei
SHADOWCRAZY5
Jing Wei
4,168
3,107
0
0
8,936
2,668
310
3,167
5,769
0
22,413
W
Chronos
Salimonchile
Chronos
11,267
2,830
0
6,037
10,982
4,555
3,771
1,430
9,444
65,986
0
L
Bellona
4,158
1,485
0
690
10,424
6,472
30
3,751
6,375
0
26,310
W
Bakasura
l3lood-Fang
Bakasura
6,490
4,685
0
3,227
7,521
3,776
1,232
1,500
5,945
0
34,874
W
5,184
3,065
0
2,634
10,462
3,193
72
3,925
6,537
0
35,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,267
Gold Earned
31,285
369
Minions Killed
258
0
Camps Cleared
0
1,418,301
Distance Traveled
1,240,668
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,780
413
27
2
0
252,101
0
W
Ne Zha
7,721
552
90
6
0
267,887
0
L
Kukulkan
6,898
493
81
6
0
224,283
0
W
Kumbhakarna
7,830
559
18
1
0
299,027
4
L
Loki
6,978
498
73
5
0
275,661
0
L
Jing Wei
5,691
407
43
3
0
206,382
0
W
Chronos
10,103
722
124
9
0
280,245
2
L
Bellona
5,938
424
34
2
0
282,241
0
W
Bakasura
8,247
589
82
6
0
314,725
2
W
Ullr
7,366
526
55
4
0
256,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role