Player Matchup

Olorun
Olorun
HayateUchiha
Olorun
Level 40
God Stats
0W - 2L
1,303 SR
Queue Stats
9W - 20L
1,314 Elo+
Party 2
Medusa
Medusa
Psych0ticSilent
Medusa
Level 121
God Stats
2W - 3L
1,521 SR
Queue Stats
10W - 25L
1,243 Elo+
Party 2
Ymir
Ymir
reagan281
Ymir
Level 14
God Stats
4W - 5L
1,220 SR
Queue Stats
27W - 58L
1,095 Elo+
Solo
Team Averages
Level 58
1,348 SR
1,218 Elo+

VS

Team Averages
Level 69
1,397 SR
1,329 Elo+
Loki
Loki
Cappzi
Loki
Level 123
God Stats
1W - 3L
1,255 SR
Queue Stats
61W - 86L
1,485 Elo+
Solo
Khepri
Khepri
Prismatic_Hero
Khepri
Level 28
God Stats
14W - 12L
1,525 SR
Queue Stats
47W - 57L
1,281 Elo+
Party 1
Ah Puch
Ah Puch
xxMad9_Gamer4xx
Ah Puch
Level 56
God Stats
7W - 2L
1,412 SR
Queue Stats
88W - 139L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
2 / 6 / 4
10,216
639
8,995
14,379
5,517
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 8 / 2
10,563
660
15,369
15,552
4,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
11
1 / 8 / 3
9,170
573
3,754
14,444
6,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Cappzi
Loki
15
8 / 2 / 10
11,698
731
9,467
8,765
4,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 3 / 16
12,275
767
9,612
16,454
10,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
9 / 1 / 13
12,303
769
16,018
10,928
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
6
Kills
22
22
Deaths
6
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Loki
Cappzi
Loki
8
2
10
6.5
L
Olorun
2
6
4
0.67
W
5
3
16
4.33
L
3
8
2
0.5
L
Ymir
1
8
3
0.31
W
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,118
Damage
35,097
44,375
Taken
36,147
17,078
Mitigated
19,291
9,394
Healing
10,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Cappzi
Loki
9,467
1,930
1,553
2,030
8,765
4,531
1,041
2,745
6,020
0
43,689
L
Olorun
8,995
5,148
830
4,631
14,379
5,517
655
8,822
5,557
44,530
0
W
9,612
856
0
1,233
16,454
10,682
658
7,657
8,797
38,122
0
L
15,369
7,346
0
3,933
15,552
4,858
169
8,343
7,209
0
40,392
L
Ymir
3,754
1,116
0
0
14,444
6,703
60
8,540
5,904
16,692
0
W
16,018
1,004
1,035
4,877
10,928
4,078
906
2,487
8,441
65,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,949
Gold Earned
36,276
152
Minions Killed
191
0
Camps Cleared
0
616,247
Distance Traveled
851,450
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,698
731
55
3
0
282,307
5
L
Olorun
10,216
639
84
5
0
210,390
4
W
Khepri
12,275
767
52
3
0
286,634
4
L
Medusa
10,563
660
48
3
0
203,450
0
L
Ymir
9,170
573
20
1
0
202,407
0
W
Ah Puch
12,303
769
84
5
0
282,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role