Player Matchup

Bellona
Bellona
EmeraldIce1595
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
XxUnLeAsHeDxX760
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
leauic17
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
profit12354
Olorun
Level 23
God Stats
3W - 3L
1,538 SR
Queue Stats
3W - 3L
1,492 Elo+
Party 1
Ullr
Ullr
weedxpaam
Ullr
Level 27
God Stats
1W - 2L
1,728 SR
Queue Stats
2W - 3L
1,437 Elo+
Party 1
Team Averages
Level 12
1,553 SR
1,466 Elo+

VS

Team Averages
Level 8
1,343 SR
1,338 Elo+
Khepri
Khepri
DrowsyCordMike
Khepri
Level 24
God Stats
3W - 3L
1,307 SR
Queue Stats
89W - 83L
1,398 Elo+
Solo
Kukulkan
Kukulkan
Husmalen
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Im Valyant
Jing Wei
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Osiris
Osiris
IvanDlaMarie
Osiris
Level 3
God Stats
1W - 1L
1,192 SR
Queue Stats
1W - 2L
1,103 Elo+
Solo
Bakasura
Bakasura
chandler123456
Bakasura
Level 7
God Stats
8W - 4L
1,217 SR
Queue Stats
30W - 30L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 17 / 2
6,513
343
3,347
17,547
10,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 14 / 6
7,310
385
5,657
13,812
3,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
leauic17
Kukulkan
1
0 / 0 / 0
3,588
189
0
0
0
Olorun
13
3 / 10 / 0
8,279
436
7,160
15,389
4,660
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
13
7 / 9 / 1
8,931
470
8,876
14,994
5,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 19
10,228
538
8,851
11,671
9,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Husmalen
Kukulkan
11
3 / 5 / 12
8,674
457
4,838
7,296
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
Im Valyant
Jing Wei
20
18 / 0 / 6
13,778
725
16,042
12,668
5,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
14
2 / 6 / 10
9,433
496
5,340
12,184
11,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
19
22 / 2 / 6
12,482
657
15,836
13,893
5,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
102
11
Kills
49
50
Deaths
16
9
Assists
53
Player
Kills
Deaths
Assists
KDA
W
4
3
19
4.5
L
0
17
2
0.06
W
Kukulkan
Husmalen
Kukulkan
3
5
12
1.8
W
Jing Wei
Im Valyant
Jing Wei
18
0
6
21
W
Osiris
2
6
10
1.17
L
1
14
6
0.29
W
Bakasura
22
2
6
12.5
L
Kukulkan
leauic17
Kukulkan
0
0
0
0
L
Olorun
3
10
0
0.3
L
Ullr
7
9
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,040
Damage
50,907
61,742
Taken
57,712
23,640
Mitigated
34,979
7,668
Healing
16,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,851
955
0
1,315
11,671
9,706
719
3,606
8,065
29,888
0
L
3,347
1,285
0
203
17,547
10,682
126
5,066
11,523
0
24,520
W
Kukulkan
Husmalen
Kukulkan
4,838
1,412
0
0
7,296
2,573
1,233
143
7,153
24,013
0
W
Jing Wei
Im Valyant
Jing Wei
16,042
13,821
0
8,361
12,668
5,777
9,443
1,740
10,928
0
127,738
W
Osiris
5,340
2,029
0
195
12,184
11,047
3,342
1,437
10,747
0
41,744
L
5,657
3,409
0
1,048
13,812
3,229
540
1,640
11,112
0
20,495
W
Bakasura
15,836
11,185
0
6,631
13,893
5,876
0
1,554
12,339
0
63,931
L
Kukulkan
leauic17
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
7,160
4,356
378
3,810
15,389
4,660
2,880
3,756
10,954
37,027
0
L
Ullr
8,876
7,789
0
2,229
14,994
5,069
654
2,827
10,869
0
31,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,621
Gold Earned
54,595
188
Minions Killed
464
0
Camps Cleared
0
1,056,455
Distance Traveled
1,716,316
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,228
538
31
2
0
328,771
3
L
Bellona
6,513
343
45
2
0
203,296
0
W
Kukulkan
8,674
457
38
2
0
328,864
2
W
Jing Wei
13,778
725
186
10
0
302,226
0
W
Osiris
9,433
496
67
4
0
324,361
1
L
Neith
7,310
385
34
2
0
272,646
1
W
Bakasura
12,482
657
142
7
0
432,094
0
L
Kukulkan
3,588
189
0
0
0
0
0
L
Olorun
8,279
436
58
3
0
329,616
0
L
Ullr
8,931
470
51
3
0
250,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role