Player Matchup

Artio
Artio
Estreptococ
Artio
Level 57
God Stats
3W - 4L
1,366 SR
Queue Stats
99W - 107L
1,506 Elo+
Party 2
Artemis
Artemis
Ryūmā
Artemis
Level 83
God Stats
18W - 13L
1,634 SR
Queue Stats
125W - 139L
1,501 Elo+
Party 2
Bastet
Bastet
TheMolinaPita
Bastet
Level 87
God Stats
21W - 14L
1,645 SR
Queue Stats
95W - 93L
1,497 Elo+
Party 2
Vulcan
Vulcan
Witchart
Vulcan
Level 94
God Stats
5W - 3L
1,193 SR
Queue Stats
188W - 197L
1,497 Elo+
Party 2
Pele
Pele
sergigarciapa
Pele
Level 105
God Stats
11W - 13L
1,458 SR
Queue Stats
263W - 260L
1,504 Elo+
Party 2
Team Averages
Level 85
1,459 SR
1,501 Elo+

VS

Team Averages
Level 110
1,483 SR
1,465 Elo+
Tiamat
Tiamat
Bundlebee
Tiamat
Level 158
God Stats
29W - 26L
1,499 SR
Queue Stats
790W - 741L
1,577 Elo+
Party 3
Gilgamesh
Gilgamesh
GeneralKenowbii
Gilgamesh
Level 40
God Stats
1W - 3L
1,257 SR
Queue Stats
9W - 16L
1,180 Elo+
Solo
Hun Batz
Hun Batz
Je7zhu
Hun Batz
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
369W - 356L
1,491 Elo+
Party 1
Heimdallr
Heimdallr
SuperKawaiiGod
Heimdallr
Level 126
God Stats
15W - 10L
1,661 SR
Queue Stats
373W - 338L
1,586 Elo+
Party 3
Yemoja
Yemoja
shawzyshaw
Yemoja
Level 119
God Stats
26W - 25L
1,497 SR
Queue Stats
294W - 294L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 17
9,605
418
6,583
18,506
14,038
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Ryūmā
Artemis
18
3 / 5 / 10
11,219
488
9,127
13,529
4,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
7 / 5 / 8
12,114
527
15,856
18,772
10,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Witchart
Vulcan
19
8 / 2 / 8
12,460
542
20,220
9,411
3,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
8 / 1 / 9
13,645
593
11,380
15,644
16,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bundlebee
Tiamat
18
8 / 5 / 3
11,958
520
16,488
18,234
14,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
GeneralKenowbii
Gilgamesh
17
1 / 5 / 4
10,924
475
7,242
14,445
12,076
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Je7zhu
Hun Batz
16
2 / 6 / 3
10,434
454
6,444
16,875
8,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
SuperKawaiiGod
Heimdallr
19
3 / 6 / 5
12,068
525
9,336
18,591
7,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
shawzyshaw
Yemoja
16
4 / 4 / 9
11,510
500
12,107
18,678
17,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
42
26
Kills
18
18
Deaths
26
52
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bundlebee
Tiamat
8
5
3
1.9
W
0
5
17
1.7
L
Gilgamesh
GeneralKenowbii
Gilgamesh
1
5
4
0.6
L
Hun Batz
Je7zhu
Hun Batz
2
6
3
0.58
W
Artemis
Ryūmā
Artemis
3
5
10
1.6
L
Heimdallr
SuperKawaiiGod
Heimdallr
3
6
5
0.92
W
7
5
8
2.2
W
Vulcan
Witchart
Vulcan
8
2
8
6
W
8
1
9
12.5
L
Yemoja
shawzyshaw
Yemoja
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,166
Damage
51,617
75,862
Taken
86,823
49,638
Mitigated
59,740
18,620
Healing
15,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bundlebee
Tiamat
16,488
1,221
104
4,847
18,234
14,378
1,040
5,729
12,505
75,585
0
W
6,583
1,018
2,049
4,919
18,506
14,038
0
7,432
11,074
37,195
0
L
Gilgamesh
GeneralKenowbii
Gilgamesh
7,242
1,591
0
362
14,445
12,076
1,104
3,135
11,310
0
56,878
L
Hun Batz
Je7zhu
Hun Batz
6,444
1,259
0
915
16,875
8,236
0
4,907
11,968
0
75,070
W
Artemis
Ryūmā
Artemis
9,127
4,781
0
2,913
13,529
4,562
528
5,440
8,089
0
62,092
L
Heimdallr
SuperKawaiiGod
Heimdallr
9,336
6,161
0
3,098
18,591
7,944
2,114
4,581
14,010
0
82,284
W
15,856
4,410
0
4,359
18,772
10,775
0
6,844
11,928
0
88,323
W
Vulcan
Witchart
Vulcan
20,220
6,157
0
535
9,411
3,609
392
5,088
4,323
94,772
0
W
11,380
2,307
0
3,845
15,644
16,654
1,052
3,791
11,613
0
96,351
L
Yemoja
shawzyshaw
Yemoja
12,107
1,773
2,425
3,811
18,678
17,106
390
8,451
10,227
43,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,043
Gold Earned
56,894
625
Minions Killed
558
0
Camps Cleared
0
2,347,059
Distance Traveled
1,974,861
33
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,958
520
136
6
0
430,024
8
W
Artio
9,605
418
40
2
0
457,106
9
L
Gilgamesh
10,924
475
92
4
0
453,858
8
L
Hun Batz
10,434
454
140
6
0
386,182
1
W
Artemis
11,219
488
119
5
0
447,270
6
L
Heimdallr
12,068
525
135
6
0
327,735
0
W
Bastet
12,114
527
127
6
0
504,180
8
W
Vulcan
12,460
542
147
6
0
458,961
7
W
Pele
13,645
593
192
8
0
479,542
3
L
Yemoja
11,510
500
55
2
0
377,062
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role