Player Matchup

Cthulhu
Cthulhu
LuckySe7en99
Cthulhu
Level 39
God Stats
4W - 3L
1,611 SR
Queue Stats
9W - 5L
1,637 Elo+
Party 1
Gilgamesh
Gilgamesh
namlil
Gilgamesh
Level 65
God Stats
13W - 4L
1,857 SR
Queue Stats
69W - 26L
1,715 Elo+
Party 1
Sun Wukong
Sun Wukong
t0peb0y
Sun Wukong
Level 67
God Stats
6W - 6L
1,680 SR
Queue Stats
94W - 56L
1,646 Elo+
Party 1
Team Averages
Level 57
1,716 SR
1,666 Elo+

VS

Team Averages
Level 137
1,544 SR
1,493 Elo+
Anhur
Anhur
Ammarelle
Anhur
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Graynp
Cabrakan
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
153W - 108L
1,518 Elo+
Party 2
Anubis
Anubis
WackyWolf115
Anubis
Level 160
God Stats
6W - 3L
1,632 SR
Queue Stats
156W - 200L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LuckySe7en99
Cthulhu
17
1 / 8 / 10
13,856
602
13,265
23,561
13,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
namlil
Gilgamesh
19
9 / 8 / 7
16,596
722
22,574
23,021
13,300
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
t0peb0y
Sun Wukong
18
7 / 9 / 8
15,633
680
15,597
26,332
16,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ammarelle
Anhur
20
13 / 4 / 12
18,050
785
24,383
17,668
8,557
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
Graynp
Cabrakan
19
4 / 5 / 21
16,554
720
14,978
23,005
30,994
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
17
8 / 8 / 11
14,921
649
20,900
21,169
10,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
69
17
Kills
25
25
Deaths
17
25
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Anhur
Ammarelle
Anhur
13
4
12
4.75
W
Cabrakan
Graynp
Cabrakan
4
5
21
2.9
L
Cthulhu
LuckySe7en99
Cthulhu
1
8
10
0.75
W
Anubis
8
8
11
1.69
L
Gilgamesh
namlil
Gilgamesh
9
8
7
1.56
L
Sun Wukong
t0peb0y
Sun Wukong
7
9
8
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,436
Damage
60,261
72,914
Taken
61,842
43,837
Mitigated
50,358
10,769
Healing
19,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Ammarelle
Anhur
24,383
15,218
0
6,703
17,668
8,557
3,721
3,334
14,246
0
123,760
W
Cabrakan
Graynp
Cabrakan
14,978
1,530
0
5,164
23,005
30,994
460
6,170
16,219
32,485
0
L
Cthulhu
LuckySe7en99
Cthulhu
13,265
872
135
3,256
23,561
13,565
170
11,431
12,130
58,042
0
W
Anubis
20,900
254
0
8,025
21,169
10,807
642
3,792
17,169
94,004
0
L
Gilgamesh
namlil
Gilgamesh
22,574
5,723
0
833
23,021
13,300
888
10,733
12,288
184
75,901
L
Sun Wukong
t0peb0y
Sun Wukong
15,597
2,040
0
6,545
26,332
16,972
2,585
14,063
12,269
247
77,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,085
Gold Earned
49,525
235
Minions Killed
273
0
Camps Cleared
0
1,189,565
Distance Traveled
1,064,390
13
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
18,050
785
163
7
0
365,646
0
W
Cabrakan
16,554
720
13
1
0
376,680
18
L
Cthulhu
13,856
602
83
4
0
393,426
3
W
Anubis
14,921
649
97
4
0
322,064
13
L
Gilgamesh
16,596
722
68
3
0
402,574
3
L
Sun Wukong
15,633
680
84
4
0
393,565
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role