Player Matchup

Hachiman
Hachiman
HanBen02
Hachiman
Level 48
God Stats
44W - 41L
1,525 SR
Queue Stats
112W - 126L
1,395 Elo+
Party 2
Ares
Ares
MrxFCE_Cottbus
Ares
Level 11
God Stats
2W - 4L
1,176 SR
Queue Stats
9W - 13L
1,398 Elo+
Party 2
Nu Wa
Nu Wa
MrxGreecee
Nu Wa
Level 59
God Stats
40W - 30L
1,372 SR
Queue Stats
235W - 299L
1,375 Elo+
Party 2
Cabrakan
Cabrakan
MrxRevan
Cabrakan
Level 104
God Stats
162W - 113L
1,560 SR
Queue Stats
864W - 881L
1,430 Elo+
Party 2
Set
Set
MrxStoorm
Set
Level 98
God Stats
17W - 16L
1,455 SR
Queue Stats
487W - 506L
1,404 Elo+
Party 2
Team Averages
Level 64
1,418 SR
1,401 Elo+

VS

Team Averages
Level 85
1,568 SR
1,432 Elo+
Zeus
Zeus
 
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Funkbears69
Heimdallr
Level 65
God Stats
1W - 4L
1,575 SR
Queue Stats
240W - 311L
1,411 Elo+
Party 1
Arachne
Arachne
Mitnol
Arachne
Level 160
God Stats
42W - 34L
1,567 SR
Queue Stats
319W - 395L
1,475 Elo+
Party 1
Hel
Hel
RomanSilver1075
Hel
Level 42
God Stats
2W - 1L
1,498 SR
Queue Stats
39W - 35L
1,305 Elo+
Solo
Gilgamesh
Gilgamesh
UEG Terpz
Gilgamesh
Level 14
God Stats
1W - 2L
1,702 SR
Queue Stats
56W - 50L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HanBen02
Hachiman
14
1 / 1 / 4
8,573
476
6,417
8,480
3,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 0 / 3
8,688
483
1,271
8,059
7,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
17
2 / 0 / 10
10,633
591
7,759
8,206
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
MrxRevan
Cabrakan
19
10 / 0 / 1
11,933
663
11,044
8,856
10,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 2 / 1
9,965
554
6,826
13,453
6,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
1 / 4 / 1
9,120
507
9,980
8,806
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Funkbears69
Heimdallr
13
1 / 4 / 0
7,741
430
5,142
12,813
4,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Mitnol
Arachne
13
1 / 2 / 0
7,758
431
3,604
10,795
4,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 4 / 1
6,937
385
4,279
9,455
6,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
UEG Terpz
Gilgamesh
12
0 / 5 / 0
7,186
399
1,111
10,015
6,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
19
Kills
3
3
Deaths
19
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
4
1
0.38
L
Heimdallr
Funkbears69
Heimdallr
1
4
0
0.25
W
Hachiman
HanBen02
Hachiman
1
1
4
3
L
Arachne
Mitnol
Arachne
1
2
0
0.5
W
0
0
3
1.5
W
Nu Wa
2
0
10
7
W
Cabrakan
MrxRevan
Cabrakan
10
0
1
10.5
W
6
2
1
3.25
L
0
4
1
0.13
L
Gilgamesh
UEG Terpz
Gilgamesh
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,317
Damage
24,116
47,054
Taken
51,884
30,004
Mitigated
24,836
12,263
Healing
11,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,980
613
0
1,564
8,806
2,900
0
5,058
3,686
66,761
0
L
Heimdallr
Funkbears69
Heimdallr
5,142
1,986
0
1,721
12,813
4,844
376
3,076
9,631
0
35,565
W
Hachiman
HanBen02
Hachiman
6,417
3,356
564
3,426
8,480
3,090
2,804
1,622
6,858
0
59,023
L
Arachne
Mitnol
Arachne
3,604
2,595
0
2,983
10,795
4,877
0
3,961
6,712
28
46,101
W
1,271
61
27
1,205
8,059
7,360
942
962
7,097
36,001
0
W
Nu Wa
7,759
1,704
231
1,140
8,206
2,695
1,590
4,307
3,529
65,955
0
W
Cabrakan
MrxRevan
Cabrakan
11,044
1,450
106
2,780
8,856
10,569
1,000
1,596
7,220
73,084
0
W
6,826
2,752
0
2,784
13,453
6,290
0
5,128
8,091
0
81,839
L
4,279
778
2,049
3,386
9,455
6,090
407
2,135
7,206
41,282
0
L
Gilgamesh
UEG Terpz
Gilgamesh
1,111
281
0
20
10,015
6,125
0
5,348
4,575
0
25,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,792
Gold Earned
38,742
644
Minions Killed
405
0
Camps Cleared
0
1,682,188
Distance Traveled
1,602,798
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,120
507
144
8
0
323,716
1
L
Heimdallr
7,741
430
68
4
0
309,403
0
W
Hachiman
8,573
476
105
6
0
306,064
5
L
Arachne
7,758
431
65
4
0
361,402
0
W
Ares
8,688
483
76
4
0
290,630
0
W
Nu Wa
10,633
591
149
8
0
359,372
3
W
Cabrakan
11,933
663
178
10
0
328,796
3
W
Set
9,965
554
136
8
0
397,326
0
L
Hel
6,937
385
74
4
0
324,477
0
L
Gilgamesh
7,186
399
54
3
0
283,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role