Player Matchup

Set
Set
Luissaavedra200
Set
Level 48
God Stats
9W - 16L
1,490 SR
Queue Stats
203W - 204L
1,476 Elo+
Solo
Chang'e
Chang'e
MilannCries
Chang'e
Level 78
God Stats
179W - 160L
1,545 SR
Queue Stats
198W - 181L
1,516 Elo+
Party 3
Heimdallr
Heimdallr
Puddler57
Heimdallr
Level 43
God Stats
6W - 3L
1,928 SR
Queue Stats
96W - 112L
1,423 Elo+
Solo
Cthulhu
Cthulhu
eat_my_ash69420
Cthulhu
Level 49
God Stats
6W - 6L
1,460 SR
Queue Stats
17W - 21L
1,407 Elo+
Party 3
Horus
Horus
xXMaineiacXx105
Horus
Level 12
God Stats
1W - 2L
1,333 SR
Queue Stats
14W - 11L
1,544 Elo+
Party 3
Team Averages
Level 46
1,551 SR
1,473 Elo+

VS

Team Averages
Level 54
1,389 SR
1,422 Elo+
Chang'e
Chang'e
Ernleo123
Chang'e
Level 78
God Stats
18W - 19L
1,417 SR
Queue Stats
821W - 809L
1,473 Elo+
Party 2
Arachne
Arachne
Kein2552
Arachne
Level 66
God Stats
6W - 9L
1,205 SR
Queue Stats
222W - 232L
1,459 Elo+
Party 2
Ymir
Ymir
VINGS_1708
Ymir
Level 20
God Stats
1W - 5L
1,298 SR
Queue Stats
181W - 207L
1,375 Elo+
Party 2
Anhur
Anhur
Weedle69
Anhur
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,328 Elo+
Party 1
King Arthur
King Arthur
toasty4327
King Arthur
Level 26
God Stats
13W - 14L
1,523 SR
Queue Stats
101W - 97L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 9
11,668
486
17,643
22,307
21,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
MilannCries
Chang'e
20
8 / 2 / 7
13,175
549
19,594
15,962
6,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Puddler57
Heimdallr
20
5 / 5 / 7
13,039
543
17,662
15,614
7,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 7
10,135
422
11,711
23,062
23,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 2 / 15
11,533
481
11,212
19,344
23,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ernleo123
Chang'e
16
2 / 6 / 2
10,542
439
10,971
18,207
6,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
Kein2552
Arachne
19
3 / 2 / 5
11,835
493
17,229
21,586
9,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 7 / 5
9,703
404
7,989
23,022
24,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Weedle69
Anhur
18
5 / 5 / 4
11,793
491
7,298
16,532
6,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
toasty4327
King Arthur
20
7 / 4 / 0
13,134
547
22,444
29,548
27,324
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
34
24
Kills
18
18
Deaths
24
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Ernleo123
Chang'e
2
6
2
0.5
L
Arachne
Kein2552
Arachne
3
2
5
2.75
W
6
6
9
1.75
W
Chang'e
MilannCries
Chang'e
8
2
7
5.75
W
Heimdallr
Puddler57
Heimdallr
5
5
7
1.7
L
1
7
5
0.5
L
Anhur
Weedle69
Anhur
5
5
4
1.4
W
1
3
7
1.5
L
King Arthur
toasty4327
King Arthur
7
4
0
1.75
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,822
Damage
65,931
96,289
Taken
108,895
82,206
Mitigated
75,000
41,214
Healing
33,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Ernleo123
Chang'e
10,971
1,077
1,260
6,759
18,207
6,777
0
6,948
10,811
67,352
0
L
Arachne
Kein2552
Arachne
17,229
12,045
0
7,305
21,586
9,715
122
4,733
16,541
0
112,976
W
17,643
10,446
0
3,371
22,307
21,256
0
3,992
18,173
0
74,984
W
Chang'e
MilannCries
Chang'e
19,594
1,368
6,878
9,969
15,962
6,760
1,032
4,396
11,099
90,034
0
W
Heimdallr
Puddler57
Heimdallr
17,662
12,535
0
5,228
15,614
7,674
1,530
2,640
12,952
0
96,414
L
7,989
1,378
815
3,436
23,022
24,658
60
3,272
19,561
32,327
0
L
Anhur
Weedle69
Anhur
7,298
4,717
0
5,101
16,532
6,526
1,008
2,452
13,912
0
69,463
W
11,711
805
879
7,668
23,062
23,267
0
2,951
19,991
57,114
0
L
King Arthur
toasty4327
King Arthur
22,444
3,113
0
8,903
29,548
27,324
0
11,687
16,764
0
105,331
W
11,212
5,353
2,645
4,576
19,344
23,249
286
4,102
15,114
0
31,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,550
Gold Earned
57,007
599
Minions Killed
626
0
Camps Cleared
0
2,184,603
Distance Traveled
2,273,979
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,542
439
113
5
0
452,274
4
L
Arachne
11,835
493
144
6
0
496,168
0
W
Set
11,668
486
105
4
0
454,183
4
W
Chang'e
13,175
549
181
8
0
439,012
8
W
Heimdallr
13,039
543
167
7
0
383,684
4
L
Ymir
9,703
404
46
2
0
455,876
0
L
Anhur
11,793
491
114
5
0
412,706
0
W
Cthulhu
10,135
422
104
4
0
453,212
1
L
King Arthur
13,134
547
209
9
0
456,955
5
W
Horus
11,533
481
42
2
0
454,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role