Player Matchup

Chronos
Chronos
Adapt122
Chronos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 30L
1,710 Elo+
Solo
Ravana
Ravana
JoblessPie5
Ravana
Level 89
God Stats
3W - 5L
1,519 SR
Queue Stats
290W - 247L
1,585 Elo+
Solo
Hercules
Hercules
Jokinglyric15
Hercules
Level 127
God Stats
1W - 1L
1,895 SR
Queue Stats
61W - 59L
1,595 Elo+
Party 1
Sobek
Sobek
Punisher ApT
Sobek
Level 64
God Stats
2W - 1L
1,849 SR
Queue Stats
12W - 17L
1,515 Elo+
Party 1
Mulan
Mulan
jeisonm
Mulan
Level 129
God Stats
11W - 10L
1,495 SR
Queue Stats
181W - 163L
1,562 Elo+
Solo
Team Averages
Level 107
1,652 SR
1,593 Elo+

VS

Team Averages
Level 133
1,577 SR
1,560 Elo+
Danzaburou
Danzaburou
Crizmuh
Danzaburou
Level 120
God Stats
18W - 8L
1,621 SR
Queue Stats
40W - 38L
1,494 Elo+
Solo
Tiamat
Tiamat
MineBadass
Tiamat
Level 149
God Stats
12W - 15L
1,530 SR
Queue Stats
654W - 600L
1,588 Elo+
Solo
Awilix
Awilix
Occult Knight
Awilix
Level 156
God Stats
2W - 2L
1,331 SR
Queue Stats
64W - 64L
1,574 Elo+
Solo
Cabrakan
Cabrakan
SoloMePlease
Cabrakan
Level 124
God Stats
27W - 19L
1,721 SR
Queue Stats
513W - 471L
1,562 Elo+
Solo
Hel
Hel
doribiggk05
Hel
Level 118
God Stats
11W - 9L
1,680 SR
Queue Stats
383W - 341L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Adapt122
Chronos
11
1 / 2 / 0
6,069
552
2,576
7,420
1,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ravana
10
0 / 3 / 1
5,728
521
2,151
5,967
2,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
Jokinglyric15
Hercules
8
0 / 3 / 1
5,201
473
2,776
9,130
3,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 0
5,793
527
2,464
10,982
6,312
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mulan
jeisonm
Mulan
10
3 / 4 / 1
6,130
557
6,419
9,903
4,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crizmuh
Danzaburou
12
2 / 0 / 1
7,082
644
4,851
5,021
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
MineBadass
Tiamat
12
0 / 0 / 1
6,574
598
5,263
3,870
2,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 1 / 1
6,941
631
4,857
4,833
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
SoloMePlease
Cabrakan
10
4 / 1 / 5
6,710
610
5,515
6,759
4,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 6
6,392
581
4,532
6,977
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
12
13
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chronos
Adapt122
Chronos
1
2
0
0.5
W
Danzaburou
Crizmuh
Danzaburou
2
0
1
2.5
L
Ravana
0
3
1
0.17
L
Hercules
Jokinglyric15
Hercules
0
3
1
0.17
W
Tiamat
MineBadass
Tiamat
0
0
1
0.5
W
5
1
1
5.5
L
0
1
0
0
W
Cabrakan
SoloMePlease
Cabrakan
4
1
5
6.5
W
1
2
6
2
L
Mulan
jeisonm
Mulan
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,386
Damage
25,018
43,402
Taken
27,460
17,897
Mitigated
13,271
11,837
Healing
13,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Adapt122
Chronos
2,576
941
0
1,313
7,420
1,879
0
927
6,493
38,598
0
W
Danzaburou
Crizmuh
Danzaburou
4,851
2,308
0
2,319
5,021
1,656
274
1,606
3,415
0
44,077
L
Ravana
2,151
778
0
372
5,967
2,165
0
2,250
3,645
0
35,513
L
Hercules
Jokinglyric15
Hercules
2,776
1,263
0
994
9,130
3,255
0
3,722
5,306
0
10,508
W
Tiamat
MineBadass
Tiamat
5,263
638
0
2,454
3,870
2,916
176
2,464
1,406
42,240
0
W
4,857
1,806
0
2,058
4,833
1,442
0
0
4,833
0
41,241
L
2,464
340
0
6,782
10,982
6,312
0
5,023
5,959
30,638
0
W
Cabrakan
SoloMePlease
Cabrakan
5,515
651
0
2,156
6,759
4,817
0
970
5,789
18,974
0
W
4,532
294
1,062
3,254
6,977
2,440
0
0
6,977
32,051
0
L
Mulan
jeisonm
Mulan
6,419
981
0
2,376
9,903
4,286
0
2,850
6,689
0
32,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,921
Gold Earned
33,699
294
Minions Killed
371
0
Camps Cleared
0
1,044,687
Distance Traveled
1,045,433
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,069
552
68
6
0
203,037
2
W
Danzaburou
7,082
644
99
9
0
202,085
1
L
Ravana
5,728
521
76
7
0
209,104
4
L
Hercules
5,201
473
9
1
0
246,743
2
W
Tiamat
6,574
598
88
8
0
180,896
1
W
Awilix
6,941
631
82
7
0
220,418
2
L
Sobek
5,793
527
74
7
0
181,742
0
W
Cabrakan
6,710
610
29
3
0
221,179
1
W
Hel
6,392
581
73
7
0
220,855
0
L
Mulan
6,130
557
67
6
0
204,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role