Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
LittelBigBadAss
Anhur
Level 159
God Stats
3W - 0L
1,716 SR
Queue Stats
74W - 85L
1,450 Elo+
Solo
Amaterasu
Amaterasu
TheLedgerman
Amaterasu
Level 129
God Stats
3W - 3L
1,326 SR
Queue Stats
65W - 64L
1,527 Elo+
Solo
Jormungandr
Jormungandr
Tony10157
Jormungandr
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 61L
1,372 Elo+
Solo
Hel
Hel
elica9286
Hel
Level 147
God Stats
1W - 0L
1,838 SR
Queue Stats
152W - 142L
1,561 Elo+
Solo
Team Averages
Level 140
1,576 SR
1,482 Elo+

VS

Team Averages
Level 125
1,615 SR
1,528 Elo+
Raijin
Raijin
FrugalPandora83
Raijin
Level 121
God Stats
3W - 1L
1,707 SR
Queue Stats
284W - 291L
1,553 Elo+
Solo
Ra
Ra
Gabu2211
Ra
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,580 Elo+
Solo
Nu Wa
Nu Wa
KrakenKnucklez
Nu Wa
Level 86
God Stats
1W - 1L
1,721 SR
Queue Stats
123W - 136L
1,488 Elo+
Solo
Achilles
Achilles
TTHE-ALCHEMIST
Achilles
Level 140
God Stats
5W - 4L
1,428 SR
Queue Stats
358W - 327L
1,473 Elo+
Solo
Hera
Hera
jrcoronel7501
Hera
Level 142
God Stats
3W - 2L
1,720 SR
Queue Stats
107W - 111L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
5 / 6 / 19
9,691
881
10,196
20,099
18,429
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 3 / 21
9,591
872
9,124
13,462
6,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
TheLedgerman
Amaterasu
17
9 / 3 / 21
10,292
936
10,409
21,917
23,142
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Tony10157
Jormungandr
17
5 / 4 / 22
9,954
905
16,519
15,141
11,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
9 / 1 / 21
10,538
958
10,270
13,318
15,524
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 7
9,456
860
11,177
12,217
4,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 9 / 9
8,669
788
10,280
14,980
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
1 / 5 / 9
8,204
746
12,037
8,484
2,910
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
14
3 / 6 / 4
8,701
791
7,401
15,609
20,166
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
6 / 5 / 6
9,843
895
16,095
10,427
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
52
32
Kills
17
17
Deaths
32
104
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
6
19
2.42
L
5
7
7
1.21
L
2
9
9
0.72
L
1
5
9
1.1
W
4
3
21
4.83
L
Achilles
3
6
4
0.83
W
Amaterasu
TheLedgerman
Amaterasu
9
3
21
6.5
W
Jormungandr
Tony10157
Jormungandr
5
4
22
4
W
9
1
21
19.5
L
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,518
Damage
56,990
83,937
Taken
61,717
75,162
Mitigated
36,629
47,209
Healing
16,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
10,196
4,264
2,742
4,282
20,099
18,429
339
10,820
9,120
0
20,376
L
11,177
1,689
551
1,661
12,217
4,376
0
5,241
6,720
17,964
0
L
10,280
696
4,041
2,496
14,980
5,149
522
5,290
9,448
18,436
0
L
12,037
3,191
1,341
670
8,484
2,910
576
3,800
4,548
21,433
0
W
9,124
2,646
1,495
2,778
13,462
6,261
2,230
9,805
3,521
0
25,919
L
Achilles
7,401
2,129
1,488
2,205
15,609
20,166
311
6,409
8,918
0
13,126
W
Amaterasu
TheLedgerman
Amaterasu
10,409
4,300
2,203
6,494
21,917
23,142
1,489
11,010
10,616
0
19,997
W
Jormungandr
Tony10157
Jormungandr
16,519
2,332
1,723
1,223
15,141
11,806
326
8,624
6,253
42,270
0
W
10,270
444
15,245
9,024
13,318
15,524
296
8,268
4,838
19,486
0
L
16,095
3,724
329
2,085
10,427
4,028
275
4,953
5,294
31,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,066
Gold Earned
44,873
128
Minions Killed
92
0
Camps Cleared
0
1,046,961
Distance Traveled
864,108
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,691
881
13
1
0
211,242
0
L
Raijin
9,456
860
13
1
0
172,164
0
L
Ra
8,669
788
10
1
0
169,098
0
L
Nu Wa
8,204
746
19
2
0
173,356
0
W
Anhur
9,591
872
26
2
0
192,522
1
L
Achilles
8,701
791
6
1
0
170,962
1
W
Amaterasu
10,292
936
17
2
0
205,702
0
W
Jormungandr
9,954
905
51
5
0
198,453
0
W
Hel
10,538
958
21
2
0
239,042
0
L
Hera
9,843
895
44
4
0
178,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role