Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Faze Predator 9
Ah Muzen Cab
Level 67
God Stats
5W - 0L
1,776 SR
Queue Stats
32W - 21L
1,564 Elo+
Solo
Artio
Artio
RayadoFifero
Artio
Level 77
God Stats
2W - 2L
1,671 SR
Queue Stats
8W - 20L
1,267 Elo+
Party 2
Chang'e
Chang'e
Tumamaesuncheto
Chang'e
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 21L
1,267 Elo+
Party 2
Team Averages
Level 73
1,649 SR
1,366 Elo+

VS

Team Averages
Level 94
1,543 SR
1,506 Elo+
Sun Wukong
Sun Wukong
Knocked Buzz
Sun Wukong
Level 120
God Stats
5W - 7L
1,560 SR
Queue Stats
281W - 271L
1,508 Elo+
Party 1
Chang'e
Chang'e
SenshiRyushi
Chang'e
Level 82
God Stats
13W - 9L
1,527 SR
Queue Stats
72W - 58L
1,544 Elo+
Solo
Yemoja
Yemoja
gabcool98
Yemoja
Level 80
God Stats
11W - 13L
1,541 SR
Queue Stats
330W - 335L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Faze Predator 9
Ah Muzen Cab
14
8 / 1 / 5
10,320
860
17,473
9,813
3,727
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 2 / 8
8,412
701
4,143
12,814
10,193
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
4 / 4 / 6
8,699
725
6,414
9,629
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Knocked Buzz
Sun Wukong
12
4 / 3 / 3
8,941
745
9,508
12,558
7,940
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
SenshiRyushi
Chang'e
11
2 / 7 / 3
8,002
667
12,944
14,067
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
gabcool98
Yemoja
10
1 / 3 / 5
8,683
724
2,176
8,964
5,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
13
Kills
7
7
Deaths
13
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Faze Predator 9
Ah Muzen Cab
8
1
5
10.5
L
Sun Wukong
Knocked Buzz
Sun Wukong
4
3
3
1.83
W
1
2
8
2.5
L
Chang'e
SenshiRyushi
Chang'e
2
7
3
0.5
W
4
4
6
1.75
L
Yemoja
gabcool98
Yemoja
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,030
Damage
24,628
32,256
Taken
35,589
17,067
Mitigated
18,049
12,892
Healing
11,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Faze Predator 9
Ah Muzen Cab
17,473
8,892
928
4,312
9,813
3,727
854
2,703
7,110
0
56,331
L
Sun Wukong
Knocked Buzz
Sun Wukong
9,508
2,902
0
347
12,558
7,940
0
3,056
9,374
0
34,371
W
4,143
563
975
2,986
12,814
10,193
0
6,543
6,271
16,194
0
L
Chang'e
SenshiRyushi
Chang'e
12,944
1,035
1,353
2,824
14,067
4,132
22
4,898
8,801
31,740
0
W
6,414
313
1,400
2,291
9,629
3,147
494
5,967
3,662
24,517
0
L
Yemoja
gabcool98
Yemoja
2,176
1,180
5,162
1,686
8,964
5,977
0
2,048
6,788
7,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,431
Gold Earned
25,626
127
Minions Killed
107
0
Camps Cleared
0
646,878
Distance Traveled
605,001
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,320
860
76
6
0
211,922
0
L
Sun Wukong
8,941
745
59
5
0
241,054
1
W
Artio
8,412
701
19
2
0
232,986
3
L
Chang'e
8,002
667
36
3
0
192,070
1
W
Chang'e
8,699
725
32
3
0
201,970
0
L
Yemoja
8,683
724
12
1
0
171,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role