Player Matchup

Nox
Nox
A Saboten
Nox
Level 26
God Stats
16W - 16L
1,509 SR
Queue Stats
95W - 96L
1,519 Elo+
Solo
Tiamat
Tiamat
BTFXSOLDIERS
Tiamat
Level 29
God Stats
0W - 2L
1,331 SR
Queue Stats
115W - 100L
1,595 Elo+
Solo
Izanami
Izanami
Mazsyy
Izanami
Level 2
God Stats
4W - 2L
1,732 SR
Queue Stats
5W - 2L
1,697 Elo+
Solo
Pele
Pele
Nea main4171
Pele
Level 18
God Stats
1W - 2L
1,517 SR
Queue Stats
18W - 21L
1,514 Elo+
Solo
Loki
Loki
iProfessorLoki
Loki
Level 7
God Stats
20W - 11L
1,770 SR
Queue Stats
30W - 18L
1,627 Elo+
Solo
Team Averages
Level 16
1,572 SR
1,590 Elo+

VS

Team Averages
Level 20
1,564 SR
1,645 Elo+
Apollo
Apollo
BarDalDem
Apollo
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
38W - 15L
1,825 Elo+
Solo
Zeus
Zeus
Pikachu328
Zeus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,778 Elo+
Solo
Chaac
Chaac
Srmota
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
cLuTcH_Director
Terra
Level 29
God Stats
3W - 1L
1,820 SR
Queue Stats
155W - 154L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
picklebug
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,568
619
1,577
6,367
1,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tiamat
9
1 / 2 / 1
4,819
535
2,960
6,047
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Mazsyy
Izanami
3
0 / 2 / 0
3,621
402
769
1,905
256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 5 / 3
5,929
659
3,164
7,128
2,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 1
5,552
617
3,329
3,835
1,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BarDalDem
Apollo
11
2 / 0 / 1
6,485
721
1,597
4,150
1,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 2 / 2
6,908
768
10,178
5,289
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Srmota
Chaac
10
0 / 0 / 1
5,883
654
1,433
4,869
2,415
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
1 / 1 / 2
5,419
602
2,084
5,616
2,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
picklebug
Tsukuyomi
9
3 / 3 / 2
5,902
656
2,761
6,731
1,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
6
Kills
12
12
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Tiamat
1
2
1
0.75
W
Apollo
BarDalDem
Apollo
2
0
1
2.5
L
Izanami
Mazsyy
Izanami
0
2
0
0
L
3
5
3
0.9
W
6
2
2
3.5
W
Chaac
Srmota
Chaac
0
0
1
0.5
W
1
1
2
2
L
1
1
1
1.5
W
Tsukuyomi
picklebug
Tsukuyomi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,799
Damage
18,053
25,282
Taken
26,655
6,909
Mitigated
10,090
6,581
Healing
10,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,577
287
0
1,209
6,367
1,610
0
3,678
2,583
8,847
0
L
Tiamat
2,960
703
0
3,145
6,047
1,987
0
4,040
1,664
19,226
0
W
Apollo
BarDalDem
Apollo
1,597
1,199
0
2,690
4,150
1,217
158
462
3,688
0
45,916
L
Izanami
Mazsyy
Izanami
769
618
0
368
1,905
256
0
553
1,352
0
5,351
L
3,164
812
0
172
7,128
2,003
0
2,771
4,221
0
25,378
W
10,178
904
0
2,179
5,289
1,535
211
1,468
3,590
35,365
0
W
Chaac
Srmota
Chaac
1,433
165
0
1,902
4,869
2,415
500
0
4,869
0
29,099
W
2,084
612
355
2,804
5,616
2,934
593
2,018
3,434
14,026
0
L
3,329
796
0
1,687
3,835
1,053
0
593
3,200
0
29,739
W
Tsukuyomi
picklebug
Tsukuyomi
2,761
900
0
868
6,731
1,989
0
150
6,537
0
26,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,489
Gold Earned
30,597
165
Minions Killed
350
0
Camps Cleared
0
824,225
Distance Traveled
856,243
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,568
619
6
1
0
181,627
0
L
Tiamat
4,819
535
35
4
0
175,320
1
W
Apollo
6,485
721
99
11
0
166,091
3
L
Izanami
3,621
402
13
1
0
55,477
0
L
Pele
5,929
659
51
6
0
196,130
2
W
Zeus
6,908
768
80
9
0
175,408
2
W
Chaac
5,883
654
80
9
0
167,600
2
W
Terra
5,419
602
35
4
0
176,877
0
L
Loki
5,552
617
60
7
0
215,671
2
W
Tsukuyomi
5,902
656
56
6
0
170,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role