Player Matchup

Baba Yaga
Baba Yaga
Fishfxce
Baba Yaga
Level 8
God Stats
3W - 10L
1,263 SR
Queue Stats
16W - 33L
1,138 Elo+
Party 2
Yemoja
Yemoja
SHAEGGY
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 85L
1,298 Elo+
Solo
Susano
Susano
YungSenpai47
Susano
Level 7
God Stats
1W - 3L
1,280 SR
Queue Stats
15W - 35L
1,086 Elo+
Party 2
Fenrir
Fenrir
imleso1
Fenrir
Level 7
God Stats
1W - 2L
1,281 SR
Queue Stats
28W - 28L
1,214 Elo+
Solo
Da Ji
Da Ji
jgallup78
Da Ji
Level 25
God Stats
3W - 10L
1,285 SR
Queue Stats
120W - 196L
1,274 Elo+
Solo
Team Averages
Level 13
1,322 SR
1,202 Elo+

VS

Team Averages
Level 19
1,501 SR
1,295 Elo+
Neith
Neith
Luumpy25
Neith
Level 8
God Stats
2W - 7L
1,178 SR
Queue Stats
2W - 15L
896 Elo+
Solo
Cupid
Cupid
Orchovial
Cupid
Level 25
God Stats
5W - 7L
1,715 SR
Queue Stats
74W - 101L
1,264 Elo+
Solo
Merlin
Merlin
jayzcool44
Merlin
Level 16
God Stats
2W - 0L
1,709 SR
Queue Stats
5W - 1L
1,605 Elo+
Party 1
Bacchus
Bacchus
lBOTlDeal
Bacchus
Level 29
God Stats
15W - 16L
1,508 SR
Queue Stats
147W - 177L
1,513 Elo+
Party 1
Fenrir
Fenrir
pocolo000
Fenrir
Level 16
God Stats
7W - 10L
1,396 SR
Queue Stats
39W - 54L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Fishfxce
Baba Yaga
19
5 / 1 / 2
13,440
420
11,744
14,765
9,480
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yemoja
SHAEGGY
Yemoja
20
2 / 9 / 4
12,850
402
13,306
21,103
14,805
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
17
1 / 9 / 4
11,174
349
7,758
29,512
12,348
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
imleso1
Fenrir
18
3 / 3 / 2
12,172
380
5,704
15,966
15,859
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
jgallup78
Da Ji
20
12 / 10 / 5
15,677
490
20,874
28,738
13,920
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Luumpy25
Neith
20
3 / 2 / 6
13,843
433
7,768
14,750
14,344
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cupid
Orchovial
Cupid
20
6 / 5 / 7
13,966
436
15,639
16,919
7,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
jayzcool44
Merlin
20
8 / 9 / 2
14,373
449
17,565
18,470
10,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
lBOTlDeal
Bacchus
20
10 / 1 / 14
17,841
558
27,104
26,219
49,930
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
pocolo000
Fenrir
19
4 / 7 / 5
13,137
411
6,404
21,402
11,251
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
65
23
Kills
31
32
Deaths
24
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Fishfxce
Baba Yaga
5
1
2
6
W
Neith
Luumpy25
Neith
3
2
6
3
W
Cupid
Orchovial
Cupid
6
5
7
1.9
L
Yemoja
SHAEGGY
Yemoja
2
9
4
0.44
L
Susano
1
9
4
0.33
L
Fenrir
imleso1
Fenrir
3
3
2
1.33
W
Merlin
jayzcool44
Merlin
8
9
2
1
L
Da Ji
jgallup78
Da Ji
12
10
5
1.45
W
Bacchus
lBOTlDeal
Bacchus
10
1
14
17
W
Fenrir
pocolo000
Fenrir
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,386
Damage
74,480
110,084
Taken
97,760
66,412
Mitigated
93,987
19,535
Healing
11,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Fishfxce
Baba Yaga
11,744
1,906
812
4,958
14,765
9,480
1,462
5,874
8,891
65,662
0
W
Neith
Luumpy25
Neith
7,768
2,908
0
2,676
14,750
14,344
3,989
1,836
12,914
0
68,629
W
Cupid
Orchovial
Cupid
15,639
8,747
759
2,202
16,919
7,868
1,010
8,418
8,501
0
71,917
L
Yemoja
SHAEGGY
Yemoja
13,306
1,765
4,532
1,381
21,103
14,805
979
7,559
13,544
85,730
0
L
Susano
7,758
2,272
835
4,029
29,512
12,348
1,301
19,178
10,334
0
34,147
L
Fenrir
imleso1
Fenrir
5,704
1,047
0
730
15,966
15,859
537
1,562
14,404
0
38,506
W
Merlin
jayzcool44
Merlin
17,565
2,677
522
588
18,470
10,594
3,445
4,618
13,852
82,799
0
L
Da Ji
jgallup78
Da Ji
20,874
9,748
0
2,258
28,738
13,920
0
10,496
18,242
0
104,553
W
Bacchus
lBOTlDeal
Bacchus
27,104
3,671
0
812
26,219
49,930
901
5,531
20,688
87,812
0
W
Fenrir
pocolo000
Fenrir
6,404
1,160
0
3,792
21,402
11,251
1,859
4,647
16,755
0
34,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,313
Gold Earned
73,160
481
Minions Killed
525
0
Camps Cleared
0
2,468,083
Distance Traveled
2,579,612
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
13,440
420
98
3
0
499,702
3
W
Neith
13,843
433
123
4
0
498,979
0
W
Cupid
13,966
436
108
3
0
464,639
5
L
Yemoja
12,850
402
121
4
0
476,949
0
L
Susano
11,174
349
52
2
0
491,951
2
L
Fenrir
12,172
380
55
2
0
478,270
0
W
Merlin
14,373
449
148
5
0
460,507
0
L
Da Ji
15,677
490
155
5
0
521,211
0
W
Bacchus
17,841
558
100
3
0
613,197
6
W
Fenrir
13,137
411
46
1
0
542,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role