Player Matchup

Cu Chulainn
Cu Chulainn
Azhuro
Cu Chulainn
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 132L
1,497 Elo+
Party 1
Skadi
Skadi
Yuns22D
Skadi
Level 126
God Stats
40W - 37L
1,606 SR
Queue Stats
854W - 835L
1,488 Elo+
Solo
Merlin
Merlin
arrrubioo
Merlin
Level 80
God Stats
7W - 8L
1,540 SR
Queue Stats
136W - 143L
1,433 Elo+
Solo
Nemesis
Nemesis
xUrWaifuIsTrash
Nemesis
Level 116
God Stats
2W - 4L
1,553 SR
Queue Stats
137W - 122L
1,531 Elo+
Party 1
Xing Tian
Xing Tian
yumibeer_UWU
Xing Tian
Level 42
God Stats
9W - 8L
1,597 SR
Queue Stats
207W - 223L
1,411 Elo+
Party 1
Team Averages
Level 100
1,559 SR
1,472 Elo+

VS

Team Averages
Level 82
1,609 SR
1,485 Elo+
Scylla
Scylla
Ak_Ash01
Scylla
Level 58
God Stats
12W - 24L
1,494 SR
Queue Stats
191W - 185L
1,482 Elo+
Party 3
Sun Wukong
Sun Wukong
AshakaBoys
Sun Wukong
Level 90
God Stats
9W - 5L
1,519 SR
Queue Stats
209W - 172L
1,480 Elo+
Party 3
Ymir
Ymir
alexgaco
Ymir
Level 58
God Stats
7W - 6L
1,559 SR
Queue Stats
9W - 17L
1,319 Elo+
Party 2
Ne Zha
Ne Zha
davidubi1
Ne Zha
Level 94
God Stats
15W - 8L
1,749 SR
Queue Stats
261W - 221L
1,599 Elo+
Party 2
Hou Yi
Hou Yi
tigersharc04
Hou Yi
Level 108
God Stats
5W - 4L
1,725 SR
Queue Stats
258W - 243L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Azhuro
Cu Chulainn
14
0 / 12 / 1
8,792
382
14,364
28,377
22,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Yuns22D
Skadi
10
2 / 6 / 3
7,872
342
6,169
12,154
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
arrrubioo
Merlin
13
1 / 8 / 2
8,974
390
12,449
14,479
5,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 6 / 1
10,391
452
11,354
20,492
11,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
yumibeer_UWU
Xing Tian
13
1 / 7 / 4
9,731
423
10,012
20,461
20,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ak_Ash01
Scylla
19
17 / 1 / 12
13,394
582
22,112
13,158
5,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
AshakaBoys
Sun Wukong
19
10 / 1 / 11
13,742
597
15,035
22,586
21,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
16
2 / 4 / 17
10,716
466
6,080
17,208
13,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
davidubi1
Ne Zha
18
4 / 3 / 16
11,960
520
13,876
19,554
8,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
17
6 / 1 / 17
12,408
539
20,666
18,253
6,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
112
9
Kills
39
39
Deaths
10
11
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Scylla
Ak_Ash01
Scylla
17
1
12
23
W
Sun Wukong
AshakaBoys
Sun Wukong
10
1
11
15.5
L
Cu Chulainn
Azhuro
Cu Chulainn
0
12
1
0.04
L
Skadi
Yuns22D
Skadi
2
6
3
0.58
W
Ymir
2
4
17
2.63
L
Merlin
arrrubioo
Merlin
1
8
2
0.25
W
Ne Zha
davidubi1
Ne Zha
4
3
16
4
W
Hou Yi
6
1
17
14.5
L
5
6
1
0.92
L
Xing Tian
yumibeer_UWU
Xing Tian
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,348
Damage
77,769
95,963
Taken
90,759
63,285
Mitigated
55,190
9,887
Healing
35,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Ak_Ash01
Scylla
22,112
1,562
752
2,991
13,158
5,424
2,768
3,248
9,673
76,875
0
W
Sun Wukong
AshakaBoys
Sun Wukong
15,035
4,162
0
8,392
22,586
21,439
2,677
6,822
14,216
0
85,816
L
Cu Chulainn
Azhuro
Cu Chulainn
14,364
2,301
0
3,155
28,377
22,517
0
6,255
21,878
7,436
46,749
L
Skadi
Yuns22D
Skadi
6,169
2,683
0
1,952
12,154
3,017
34
5,137
6,906
0
25,085
W
Ymir
6,080
744
2,968
1,725
17,208
13,391
2,057
4,018
12,981
44,964
0
L
Merlin
arrrubioo
Merlin
12,449
119
108
701
14,479
5,484
0
3,837
10,457
45,605
0
W
Ne Zha
davidubi1
Ne Zha
13,876
4,301
0
8,844
19,554
8,038
1,979
5,020
14,118
0
82,066
W
Hou Yi
20,666
13,107
417
9,083
18,253
6,898
5,309
4,646
13,297
0
83,075
L
11,354
4,084
0
3,741
20,492
11,716
0
5,753
14,537
0
68,387
L
Xing Tian
yumibeer_UWU
Xing Tian
10,012
398
0
230
20,461
20,551
0
6,228
13,993
26,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,760
Gold Earned
62,220
373
Minions Killed
597
0
Camps Cleared
0
1,837,570
Distance Traveled
2,238,428
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,394
582
115
5
0
452,614
5
W
Sun Wukong
13,742
597
174
8
0
417,287
0
L
Cu Chulainn
8,792
382
87
4
0
379,592
0
L
Skadi
7,872
342
55
2
0
249,326
1
W
Ymir
10,716
466
66
3
0
470,092
0
L
Merlin
8,974
390
78
3
0
341,653
2
W
Ne Zha
11,960
520
129
6
0
492,066
1
W
Hou Yi
12,408
539
113
5
0
406,369
0
L
Nemesis
10,391
452
123
5
0
450,475
6
L
Xing Tian
9,731
423
30
1
0
416,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role