Player Matchup

Cthulhu
Cthulhu
DON-SNIKKEN
Cthulhu
Level 6
God Stats
9W - 1L
1,841 SR
Queue Stats
11W - 2L
1,703 Elo+
Party 2
Osiris
Osiris
Saamert
Osiris
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Shadowblastz
Vamana
Level 128
God Stats
1W - 0L
1,672 SR
Queue Stats
41W - 29L
1,599 Elo+
Party 2
Ra
Ra
Yetibeir
Ra
Level 7
God Stats
2W - 0L
1,764 SR
Queue Stats
14W - 2L
1,789 Elo+
Party 2
Thor
Thor
phejken
Thor
Level 11
God Stats
11W - 5L
1,513 SR
Queue Stats
38W - 19L
1,663 Elo+
Party 2
Team Averages
Level 55
1,658 SR
1,651 Elo+

VS

Team Averages
Level 34
1,608 SR
1,453 Elo+
Tsukuyomi
Tsukuyomi
F1ReStArTeR90
Tsukuyomi
Level 29
God Stats
28W - 35L
1,518 SR
Queue Stats
69W - 88L
1,390 Elo+
Solo
Achilles
Achilles
Pyrismona
Achilles
Level 85
God Stats
0W - 1L
1,829 SR
Queue Stats
75W - 63L
1,525 Elo+
Party 1
Discordia
Discordia
STshnik
Discordia
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
246W - 279L
1,424 Elo+
Solo
Xbalanque
Xbalanque
ToYtt
Xbalanque
Level 27
God Stats
31W - 20L
1,694 SR
Queue Stats
88W - 99L
1,504 Elo+
Solo
Neith
Neith
mrAid163
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DON-SNIKKEN
Cthulhu
19
4 / 6 / 22
12,747
981
10,861
21,139
28,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
Saamert
Osiris
20
4 / 2 / 26
13,383
1,029
20,452
17,015
13,608
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
20
12 / 8 / 20
14,959
1,151
32,048
25,401
33,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
14 / 4 / 18
16,213
1,247
25,073
18,486
7,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
phejken
Thor
19
5 / 6 / 21
12,839
988
12,266
14,945
6,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
F1ReStArTeR90
Tsukuyomi
19
3 / 9 / 15
12,741
980
15,266
23,307
10,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Pyrismona
Achilles
19
3 / 6 / 16
13,205
1,016
10,561
24,920
28,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
STshnik
Discordia
19
7 / 7 / 14
13,630
1,048
30,094
19,853
7,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
ToYtt
Xbalanque
19
5 / 6 / 14
13,117
1,009
16,832
14,108
5,876
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
mrAid163
Neith
20
8 / 11 / 12
14,371
1,105
16,225
26,111
11,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
97
39
Kills
26
26
Deaths
39
107
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DON-SNIKKEN
Cthulhu
4
6
22
2.5
L
Tsukuyomi
F1ReStArTeR90
Tsukuyomi
3
9
15
1.17
L
Achilles
Pyrismona
Achilles
3
6
16
1.83
L
Discordia
STshnik
Discordia
7
7
14
2
W
Osiris
Saamert
Osiris
4
2
26
8.5
W
Vamana
12
8
20
2.75
L
Xbalanque
ToYtt
Xbalanque
5
6
14
2
W
14
4
18
5.75
L
Neith
mrAid163
Neith
8
11
12
1.27
W
Thor
phejken
Thor
5
6
21
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,700
Damage
88,978
96,986
Taken
108,299
90,542
Mitigated
63,367
14,024
Healing
9,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DON-SNIKKEN
Cthulhu
10,861
238
329
697
21,139
28,813
0
5,461
15,678
32,283
0
L
Tsukuyomi
F1ReStArTeR90
Tsukuyomi
15,266
4,465
0
181
23,307
10,062
0
9,161
13,936
0
30,901
L
Achilles
Pyrismona
Achilles
10,561
2,702
0
3,615
24,920
28,467
0
8,183
14,789
0
22,260
L
Discordia
STshnik
Discordia
30,094
3,341
862
1,778
19,853
7,694
0
7,802
11,871
59,797
0
W
Osiris
Saamert
Osiris
20,452
7,995
0
0
17,015
13,608
0
5,977
11,038
0
35,782
W
Vamana
32,048
16,207
0
5,668
25,401
33,202
0
8,187
17,214
613
48,945
L
Xbalanque
ToYtt
Xbalanque
16,832
10,846
0
0
14,108
5,876
0
4,639
9,229
0
37,738
W
25,073
2,838
4,243
3,087
18,486
7,964
0
7,879
10,607
60,070
0
L
Neith
mrAid163
Neith
16,225
7,010
0
2,855
26,111
11,268
0
6,719
19,152
0
36,269
W
Thor
phejken
Thor
12,266
1,548
0
0
14,945
6,955
0
2,590
12,355
0
19,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,141
Gold Earned
67,064
223
Minions Killed
212
6
Camps Cleared
10
1,180,687
Distance Traveled
1,162,799
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,747
981
34
3
1
254,983
0
L
Tsukuyomi
12,741
980
28
2
1
267,990
0
L
Achilles
13,205
1,016
18
1
2
226,291
0
L
Discordia
13,630
1,048
70
5
1
238,156
0
W
Osiris
13,383
1,029
34
3
2
259,817
1
W
Vamana
14,959
1,151
46
4
2
220,534
0
L
Xbalanque
13,117
1,009
41
3
6
219,383
0
W
Ra
16,213
1,247
95
7
1
238,364
0
L
Neith
14,371
1,105
55
4
0
210,979
1
W
Thor
12,839
988
14
1
0
206,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role