Player Matchup

Achilles
Achilles
HelixElixir
Achilles
Level 11
God Stats
60W - 75L
1,485 SR
Queue Stats
168W - 228L
1,364 Elo+
Party 2
Danzaburou
Danzaburou
Hussain1234666
Danzaburou
Level 23
God Stats
30W - 32L
1,416 SR
Queue Stats
44W - 62L
1,358 Elo+
Solo
Khepri
Khepri
IsamuDUDE
Khepri
Level 55
God Stats
26W - 22L
1,527 SR
Queue Stats
532W - 668L
1,381 Elo+
Party 2
Awilix
Awilix
MediumVermin56
Awilix
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 92L
1,399 Elo+
Party 3
Sol
Sol
fearisweakness
Sol
Level 28
God Stats
3W - 3L
1,462 SR
Queue Stats
87W - 98L
1,393 Elo+
Party 3
Team Averages
Level 29
1,478 SR
1,379 Elo+

VS

Team Averages
Level 17
1,376 SR
1,322 Elo+
Ra
Ra
HOLO22
Ra
Level 29
God Stats
0W - 3L
1,179 SR
Queue Stats
151W - 185L
1,431 Elo+
Solo
Aphrodite
Aphrodite
LoneKuthol
Aphrodite
Level 19
God Stats
2W - 5L
1,313 SR
Queue Stats
16W - 22L
1,353 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SNAKRAMBO60
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,067 Elo+
Solo
Bellona
Bellona
herb1563
Bellona
Level 18
God Stats
11W - 10L
1,604 SR
Queue Stats
265W - 307L
1,406 Elo+
Solo
Cupid
Cupid
majorking88
Cupid
Level 18
God Stats
2W - 6L
1,283 SR
Queue Stats
12W - 17L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HelixElixir
Achilles
18
7 / 6 / 11
12,716
553
14,680
22,256
27,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Hussain1234666
Danzaburou
19
3 / 2 / 11
12,607
548
12,408
12,410
6,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
IsamuDUDE
Khepri
16
1 / 3 / 16
11,290
491
7,731
19,323
25,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 9 / 7
12,170
529
8,892
22,001
9,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
16 / 1 / 10
14,043
611
23,252
11,571
5,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
2 / 8 / 2
10,058
437
10,174
11,766
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
LoneKuthol
Aphrodite
16
0 / 7 / 10
10,250
446
7,186
18,895
9,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
SNAKRAMBO60
Tsukuyomi
17
2 / 8 / 2
10,858
472
5,723
18,165
6,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
herb1563
Bellona
20
8 / 7 / 6
12,433
541
20,450
22,593
19,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
8 / 4 / 4
10,976
477
18,729
19,861
6,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
44
34
Kills
20
21
Deaths
34
55
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ra
2
8
2
0.38
W
Achilles
HelixElixir
Achilles
7
6
11
2.08
W
Danzaburou
Hussain1234666
Danzaburou
3
2
11
4.25
W
Khepri
IsamuDUDE
Khepri
1
3
16
3
L
Aphrodite
LoneKuthol
Aphrodite
0
7
10
0.71
W
7
9
7
1.17
L
Tsukuyomi
SNAKRAMBO60
Tsukuyomi
2
8
2
0.38
W
16
1
10
21
L
Bellona
herb1563
Bellona
8
7
6
1.57
L
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,963
Damage
62,262
87,561
Taken
91,280
74,067
Mitigated
46,743
17,838
Healing
27,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
10,174
1,083
471
2,016
11,766
3,925
337
6,343
5,044
51,688
0
W
Achilles
HelixElixir
Achilles
14,680
6,133
0
3,199
22,256
27,077
686
1,874
20,244
0
46,358
W
Danzaburou
Hussain1234666
Danzaburou
12,408
4,619
0
4,721
12,410
6,585
4,065
2,741
9,645
0
79,339
W
Khepri
IsamuDUDE
Khepri
7,731
518
0
1,916
19,323
25,068
523
4,876
14,247
31,456
0
L
Aphrodite
LoneKuthol
Aphrodite
7,186
1,251
6,099
7,277
18,895
9,422
330
7,505
11,212
38,103
0
W
8,892
1,991
0
4,114
22,001
9,939
2,070
3,092
18,795
0
69,015
L
Tsukuyomi
SNAKRAMBO60
Tsukuyomi
5,723
1,273
0
4,879
18,165
6,967
118
4,861
13,076
0
63,225
W
23,252
1,749
0
3,888
11,571
5,398
4,064
3,969
7,270
80,212
0
L
Bellona
herb1563
Bellona
20,450
8,341
0
1,160
22,593
19,520
2,074
3,117
19,404
0
91,001
L
18,729
9,377
2,220
3,025
19,861
6,909
580
8,009
11,561
0
60,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,826
Gold Earned
54,575
469
Minions Killed
511
0
Camps Cleared
0
2,050,427
Distance Traveled
1,960,472
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,058
437
102
4
0
361,009
5
W
Achilles
12,716
553
66
3
0
432,583
0
W
Danzaburou
12,607
548
139
6
0
408,083
0
W
Khepri
11,290
491
38
2
0
401,112
0
L
Aphrodite
10,250
446
60
3
0
403,448
3
W
Awilix
12,170
529
93
4
0
419,486
0
L
Tsukuyomi
10,858
472
120
5
0
421,946
4
W
Sol
14,043
611
133
6
0
389,163
2
L
Bellona
12,433
541
142
6
0
398,187
2
L
Cupid
10,976
477
87
4
0
375,882
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role