Player Matchup

Tyr
Tyr
BasThicc
Tyr
Level 18
God Stats
3W - 3L
1,382 SR
Queue Stats
25W - 19L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
Sochiguiro
Zhong Kui
Level 26
God Stats
2W - 0L
1,707 SR
Queue Stats
379W - 439L
1,372 Elo+
Solo
Ymir
Ymir
ajjax1
Ymir
Level 27
God Stats
3W - 2L
1,254 SR
Queue Stats
43W - 39L
1,278 Elo+
Solo
Thor
Thor
dawng
Thor
Level 29
God Stats
4W - 5L
1,550 SR
Queue Stats
94W - 90L
1,508 Elo+
Solo
Medusa
Medusa
highIMking
Medusa
Level 27
God Stats
47W - 31L
1,558 SR
Queue Stats
101W - 107L
1,409 Elo+
Solo
Team Averages
Level 25
1,490 SR
1,406 Elo+

VS

Team Averages
Level 13
1,501 SR
1,351 Elo+
Serqet
Serqet
Overthextreme
Serqet
Level 22
God Stats
0W - 1L
1,567 SR
Queue Stats
10W - 15L
1,369 Elo+
Solo
Neith
Neith
Quslia
Neith
Level 3
God Stats
14W - 16L
1,500 SR
Queue Stats
91W - 117L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
lukanike
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,249 Elo+
Party 1
Sobek
Sobek
scuttlemutt
Sobek
Level 22
God Stats
1W - 3L
1,437 SR
Queue Stats
57W - 60L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
shane12311
Sun Wukong
Level 10
God Stats
2W - 4L
1,500 SR
Queue Stats
60W - 66L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 12
16,539
517
20,451
41,479
48,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zhong Kui
Sochiguiro
Zhong Kui
20
1 / 9 / 11
15,093
472
18,737
23,454
19,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ymir
ajjax1
Ymir
20
8 / 4 / 18
18,265
571
14,605
23,571
29,810
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
dawng
Thor
20
4 / 7 / 8
16,300
509
16,852
27,615
19,620
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
highIMking
Medusa
20
15 / 6 / 11
19,632
614
35,333
25,892
11,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 9 / 8
14,760
461
26,433
32,178
20,633
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Quslia
Neith
20
5 / 8 / 6
14,455
452
12,358
17,120
7,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
lukanike
Guan Yu
20
5 / 3 / 10
15,358
480
22,405
29,963
34,883
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 7 / 11
12,836
401
11,900
30,084
43,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
shane12311
Sun Wukong
18
5 / 10 / 6
13,140
411
11,606
26,949
29,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
72
37
Kills
31
32
Deaths
37
60
Assists
41
Player
Kills
Deaths
Assists
KDA
W
9
6
12
2.5
L
13
9
8
1.89
L
Neith
Quslia
Neith
5
8
6
1
W
Zhong Kui
Sochiguiro
Zhong Kui
1
9
11
0.72
W
Ymir
ajjax1
Ymir
8
4
18
4.25
W
Thor
dawng
Thor
4
7
8
1.14
W
Medusa
highIMking
Medusa
15
6
11
3.42
L
Guan Yu
lukanike
Guan Yu
5
3
10
3.33
L
3
7
11
1.21
L
Sun Wukong
shane12311
Sun Wukong
5
10
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,978
Damage
84,702
142,011
Taken
136,294
128,781
Mitigated
135,819
46,064
Healing
24,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,451
4,995
0
12,183
41,479
48,372
3,532
5,627
34,097
0
89,007
L
26,433
9,870
0
414
32,178
20,633
1,540
6,889
25,289
0
95,807
L
Neith
Quslia
Neith
12,358
6,453
0
3,190
17,120
7,617
0
2,751
14,369
0
60,924
W
Zhong Kui
Sochiguiro
Zhong Kui
18,737
5,793
2,341
7,922
23,454
19,532
2,554
2,730
20,449
107,299
0
W
Ymir
ajjax1
Ymir
14,605
2,316
0
5,614
23,571
29,810
623
2,606
20,261
66,830
0
W
Thor
dawng
Thor
16,852
4,602
0
7,423
27,615
19,620
2,461
3,472
23,693
0
145,321
W
Medusa
highIMking
Medusa
35,333
27,006
0
10,581
25,892
11,447
5,698
4,241
21,651
0
145,936
L
Guan Yu
lukanike
Guan Yu
22,405
2,370
4,049
8,670
29,963
34,883
1,058
7,222
22,741
1,408
115,720
L
11,900
905
0
7,117
30,084
43,238
0
9,637
20,447
34,273
0
L
Sun Wukong
shane12311
Sun Wukong
11,606
2,953
0
574
26,949
29,448
0
7,348
19,601
0
71,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,829
Gold Earned
70,549
686
Minions Killed
582
0
Camps Cleared
0
2,708,600
Distance Traveled
2,705,082
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
16,539
517
110
3
0
592,832
9
L
Serqet
14,760
461
132
4
0
536,388
0
L
Neith
14,455
452
98
3
0
386,511
4
W
Zhong Kui
15,093
472
147
5
0
502,309
3
W
Ymir
18,265
571
115
4
0
537,697
0
W
Thor
16,300
509
178
6
0
526,205
3
W
Medusa
19,632
614
136
4
0
549,557
0
L
Guan Yu
15,358
480
191
6
0
623,791
12
L
Sobek
12,836
401
43
1
0
568,836
11
L
Sun Wukong
13,140
411
118
4
0
589,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role