Player Matchup

Apollo
Apollo
Ragnarocked_
Apollo
Level 155
God Stats
6W - 9L
1,599 SR
Queue Stats
413W - 389L
1,590 Elo+
Party 2
Geb
Geb
Raludom-Rellim
Geb
Level 148
God Stats
31W - 25L
1,670 SR
Queue Stats
438W - 405L
1,614 Elo+
Party 2
Agni
Agni
SirKhan75
Agni
Level 118
God Stats
22W - 19L
1,510 SR
Queue Stats
466W - 455L
1,502 Elo+
Party 4
Tyr
Tyr
Time-To-Evolve
Tyr
Level 160
God Stats
8W - 15L
1,636 SR
Queue Stats
461W - 431L
1,595 Elo+
Party 2
Loki
Loki
zerox-asasine
Loki
Level 123
God Stats
8W - 12L
1,704 SR
Queue Stats
223W - 234L
1,568 Elo+
Party 4
Team Averages
Level 141
1,624 SR
1,574 Elo+

VS

Team Averages
Level 113
1,539 SR
1,526 Elo+
Izanami
Izanami
CC_JayJay
Izanami
Level 115
God Stats
10W - 10L
1,489 SR
Queue Stats
393W - 334L
1,520 Elo+
Party 1
Zhong Kui
Zhong Kui
Dragonislp
Zhong Kui
Level 108
God Stats
26W - 13L
1,617 SR
Queue Stats
459W - 408L
1,488 Elo+
Party 1
Gilgamesh
Gilgamesh
LION_Instiinct
Gilgamesh
Level 135
God Stats
18W - 11L
1,696 SR
Queue Stats
209W - 191L
1,559 Elo+
Party 3
Thanatos
Thanatos
naseer21
Thanatos
Level 146
God Stats
5W - 1L
1,500 SR
Queue Stats
121W - 105L
1,499 Elo+
Party 3
Ares
Ares
oulala R6
Ares
Level 59
God Stats
10W - 9L
1,391 SR
Queue Stats
616W - 530L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
2 / 5 / 3
12,815
513
7,816
15,315
5,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 6 / 3
10,985
439
8,246
19,668
16,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
16
0 / 6 / 2
10,570
423
6,896
14,270
5,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 2 / 0
11,459
458
9,560
17,845
14,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 8 / 2
12,841
514
17,726
23,184
8,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CC_JayJay
Izanami
20
9 / 2 / 4
17,765
711
18,523
20,299
12,216
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Dragonislp
Zhong Kui
20
7 / 2 / 10
14,377
575
13,313
14,582
11,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
LION_Instiinct
Gilgamesh
20
4 / 2 / 8
14,521
581
12,968
24,880
16,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
naseer21
Thanatos
20
5 / 7 / 15
14,104
564
13,230
22,205
11,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
18
2 / 2 / 16
13,779
551
4,704
25,645
33,329
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
12
Kills
27
27
Deaths
15
10
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Izanami
CC_JayJay
Izanami
9
2
4
5.5
W
Zhong Kui
Dragonislp
Zhong Kui
7
2
10
6
W
Gilgamesh
LION_Instiinct
Gilgamesh
4
2
8
4
L
Apollo
2
5
3
0.7
L
2
6
3
0.58
L
Agni
0
6
2
0.17
L
1
2
0
0.5
W
Thanatos
naseer21
Thanatos
5
7
15
1.79
W
Ares
2
2
16
5
L
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,244
Damage
62,738
90,282
Taken
107,611
50,965
Mitigated
84,120
14,471
Healing
50,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CC_JayJay
Izanami
18,523
13,119
0
11,024
20,299
12,216
10,061
2,511
17,701
0
183,700
W
Zhong Kui
Dragonislp
Zhong Kui
13,313
1,019
127
6,475
14,582
11,097
3,322
2,981
11,286
113,525
0
W
Gilgamesh
LION_Instiinct
Gilgamesh
12,968
3,144
0
9,714
24,880
16,169
1,546
5,379
19,488
0
86,070
L
Apollo
7,816
4,234
0
2,081
15,315
5,458
1,481
2,239
13,064
0
96,666
L
8,246
749
0
1,045
19,668
16,924
111
2,919
16,686
45,017
0
L
Agni
6,896
139
0
2,340
14,270
5,010
0
4,831
9,212
66,631
0
L
9,560
1,152
0
4,891
17,845
14,653
216
3,137
14,612
0
75,046
W
Thanatos
naseer21
Thanatos
13,230
4,632
0
16,441
22,205
11,309
560
3,716
18,365
0
89,037
W
Ares
4,704
731
0
6,233
25,645
33,329
531
5,830
19,673
17,792
0
L
17,726
4,343
0
4,114
23,184
8,920
0
4,196
18,691
0
79,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,670
Gold Earned
74,546
613
Minions Killed
736
0
Camps Cleared
0
2,141,655
Distance Traveled
2,357,806
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,765
711
289
12
0
441,667
6
W
Zhong Kui
14,377
575
189
8
0
457,314
3
W
Gilgamesh
14,521
581
127
5
0
478,793
3
L
Apollo
12,815
513
172
7
0
452,424
8
L
Geb
10,985
439
38
2
0
432,227
3
L
Agni
10,570
423
129
5
0
360,008
8
L
Tyr
11,459
458
169
7
0
448,320
8
W
Thanatos
14,104
564
117
5
0
482,080
5
W
Ares
13,779
551
14
1
0
497,952
8
L
Loki
12,841
514
105
4
0
448,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role