Player Matchup

Kuzenbo
Kuzenbo
BaldKevin
Kuzenbo
Level 121
God Stats
14W - 3L
1,796 SR
Queue Stats
162W - 68L
1,824 Elo+
Party 1
Hercules
Hercules
Gortri
Hercules
Level 142
God Stats
2W - 2L
1,518 SR
Queue Stats
524W - 289L
1,902 Elo+
Party 1
Izanami
Izanami
HoodieBlicky
Izanami
Level 66
God Stats
21W - 6L
1,794 SR
Queue Stats
394W - 211L
1,824 Elo+
Party 1
Horus
Horus
StayDying
Horus
Level 48
God Stats
3W - 2L
1,792 SR
Queue Stats
197W - 54L
1,919 Elo+
Party 1
Raijin
Raijin
Virtuly
Raijin
Level 146
God Stats
10W - 6L
1,712 SR
Queue Stats
834W - 583L
1,798 Elo+
Party 1
Team Averages
Level 105
1,722 SR
1,854 Elo+

VS

Team Averages
Level 68
1,583 SR
1,540 Elo+
Scylla
Scylla
DaddyIanD
Scylla
Level 88
God Stats
7W - 6L
1,500 SR
Queue Stats
211W - 191L
1,589 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JadedDemise1222
Tsukuyomi
Level 41
God Stats
6W - 7L
1,518 SR
Queue Stats
52W - 68L
1,442 Elo+
Solo
Chiron
Chiron
Ncrosses
Chiron
Level 43
God Stats
2W - 1L
1,483 SR
Queue Stats
104W - 94L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
Ts Miracle
Sun Wukong
Level 122
God Stats
1W - 1L
1,758 SR
Queue Stats
6W - 6L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
Wonder Winds
Cthulhu
Level 47
God Stats
20W - 14L
1,656 SR
Queue Stats
73W - 52L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BaldKevin
Kuzenbo
20
3 / 3 / 9
17,486
564
17,516
26,512
38,934
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
Gortri
Hercules
20
12 / 2 / 13
19,799
639
23,922
33,849
34,728
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
HoodieBlicky
Izanami
20
9 / 8 / 7
18,656
602
27,076
24,549
13,236
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
StayDying
Horus
20
3 / 2 / 24
17,956
579
9,434
28,840
35,164
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
Virtuly
Raijin
20
15 / 3 / 11
19,469
628
27,604
25,434
13,534
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DaddyIanD
Scylla
20
4 / 11 / 3
13,636
440
12,493
19,836
7,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
JadedDemise1222
Tsukuyomi
20
6 / 10 / 6
14,624
472
20,443
25,864
10,888
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
Ncrosses
Chiron
20
3 / 7 / 2
16,511
533
18,956
27,209
11,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
Ts Miracle
Sun Wukong
20
2 / 5 / 3
14,315
462
10,560
31,581
28,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Wonder Winds
Cthulhu
18
3 / 9 / 10
12,112
391
17,129
31,294
31,512
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
42
42
Kills
18
18
Deaths
42
64
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BaldKevin
Kuzenbo
3
3
9
2.5
L
Scylla
DaddyIanD
Scylla
4
11
3
0.5
W
Hercules
Gortri
Hercules
12
2
13
9.25
W
Izanami
HoodieBlicky
Izanami
9
8
7
1.56
L
Tsukuyomi
JadedDemise1222
Tsukuyomi
6
10
6
0.9
L
Chiron
Ncrosses
Chiron
3
7
2
0.57
W
Horus
StayDying
Horus
3
2
24
7.5
L
Sun Wukong
Ts Miracle
Sun Wukong
2
5
3
0.7
W
Raijin
Virtuly
Raijin
15
3
11
6.83
L
Cthulhu
Wonder Winds
Cthulhu
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,552
Damage
79,581
139,184
Taken
135,784
135,596
Mitigated
88,602
67,538
Healing
18,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BaldKevin
Kuzenbo
17,516
5,382
0
7,877
26,512
38,934
1,046
8,676
17,756
104,281
0
L
Scylla
DaddyIanD
Scylla
12,493
993
0
2,073
19,836
7,136
165
8,250
11,064
80,689
0
W
Hercules
Gortri
Hercules
23,922
7,828
0
20,812
33,849
34,728
4,020
8,298
25,475
0
156,107
W
Izanami
HoodieBlicky
Izanami
27,076
16,974
0
6,482
24,549
13,236
12,669
4,381
20,168
0
176,088
L
Tsukuyomi
JadedDemise1222
Tsukuyomi
20,443
5,555
0
858
25,864
10,888
0
7,877
17,629
0
112,699
L
Chiron
Ncrosses
Chiron
18,956
7,543
948
5,970
27,209
11,002
848
5,050
21,672
0
182,985
W
Horus
StayDying
Horus
9,434
3,260
8,280
15,670
28,840
35,164
493
13,117
15,461
0
39,982
L
Sun Wukong
Ts Miracle
Sun Wukong
10,560
2,350
0
4,508
31,581
28,064
181
11,660
19,583
0
107,779
W
Raijin
Virtuly
Raijin
27,604
2,245
161
8,256
25,434
13,534
1,053
6,667
18,591
149,772
0
L
Cthulhu
Wonder Winds
Cthulhu
17,129
352
1,670
2,368
31,294
31,512
35
11,006
19,516
54,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,366
Gold Earned
71,198
822
Minions Killed
877
0
Camps Cleared
0
2,898,551
Distance Traveled
2,799,391
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
17,486
564
161
5
0
570,471
2
L
Scylla
13,636
440
141
5
0
499,348
9
W
Hercules
19,799
639
179
6
0
661,753
1
W
Izanami
18,656
602
215
7
0
496,380
2
L
Tsukuyomi
14,624
472
157
5
0
576,591
2
L
Chiron
16,511
533
280
9
0
550,877
7
W
Horus
17,956
579
51
2
0
626,296
1
L
Sun Wukong
14,315
462
207
7
0
592,485
2
W
Raijin
19,469
628
216
7
0
543,651
9
L
Cthulhu
12,112
391
92
3
0
580,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role