Player Matchup

Da Ji
Da Ji
Ghostie-I
Da Ji
Level 28
God Stats
18W - 10L
1,577 SR
Queue Stats
33W - 33L
1,370 Elo+
Party 2
Ymir
Ymir
Okami_Oreo
Ymir
Level 47
God Stats
3W - 8L
1,273 SR
Queue Stats
36W - 40L
1,289 Elo+
Party 2
Janus
Janus
Phill mcball
Janus
Level 44
God Stats
3W - 3L
1,406 SR
Queue Stats
460W - 496L
1,376 Elo+
Solo
Gilgamesh
Gilgamesh
ZC00BST3R
Gilgamesh
Level 27
God Stats
3W - 0L
1,681 SR
Queue Stats
26W - 23L
1,394 Elo+
Party 1
Medusa
Medusa
zell2koi
Medusa
Level 108
God Stats
3W - 0L
1,855 SR
Queue Stats
40W - 48L
1,321 Elo+
Party 1
Team Averages
Level 51
1,558 SR
1,350 Elo+

VS

Team Averages
Level 37
1,321 SR
1,176 Elo+
Anubis
Anubis
SPaaRKtheFox
Anubis
Level 29
God Stats
7W - 15L
1,285 SR
Queue Stats
7W - 22L
1,202 Elo+
Party 3
Odin
Odin
ShadyAlphaDog
Odin
Level 37
God Stats
19W - 37L
1,298 SR
Queue Stats
98W - 248L
1,197 Elo+
Party 3
Set
Set
StereoPandora78
Set
Level 38
God Stats
0W - 3L
1,495 SR
Queue Stats
203W - 194L
1,399 Elo+
Solo
Skadi
Skadi
Theartworld
Skadi
Level 39
God Stats
1W - 2L
1,288 SR
Queue Stats
23W - 47L
933 Elo+
Party 3
Guan Yu
Guan Yu
mFnMatt
Guan Yu
Level 43
God Stats
13W - 24L
1,238 SR
Queue Stats
88W - 236L
1,149 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ghostie-I
Da Ji
18
16 / 0 / 10
12,602
600
14,088
11,116
7,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 4 / 17
10,921
520
4,962
14,273
13,492
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
9 / 4 / 10
12,096
576
17,110
11,657
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
ZC00BST3R
Gilgamesh
18
2 / 5 / 4
11,144
531
7,473
15,248
7,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
zell2koi
Medusa
16
4 / 0 / 11
10,959
522
6,903
10,123
3,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 9 / 3
10,183
485
6,134
18,213
8,149
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 7 / 4
9,321
444
7,091
12,014
8,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 5 / 1
8,525
406
1,726
10,704
3,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 8 / 3
9,631
459
11,501
14,811
5,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
mFnMatt
Guan Yu
12
4 / 5 / 2
8,691
414
4,553
14,376
14,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
26
34
Kills
13
13
Deaths
34
52
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Ghostie-I
Da Ji
16
0
10
21
W
3
4
17
2.88
W
9
4
10
3.5
L
Anubis
3
9
3
0.5
L
4
7
4
0.86
L
0
5
1
0.1
L
2
8
3
0.44
W
Gilgamesh
ZC00BST3R
Gilgamesh
2
5
4
0.8
L
Guan Yu
mFnMatt
Guan Yu
4
5
2
1
W
Medusa
zell2koi
Medusa
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,536
Damage
31,005
62,417
Taken
70,118
35,463
Mitigated
40,822
15,570
Healing
15,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Ghostie-I
Da Ji
14,088
3,027
0
4,524
11,116
7,250
2,517
2,471
8,585
0
61,550
W
4,962
1,203
785
3,620
14,273
13,492
845
1,350
12,358
27,916
0
W
17,110
817
0
2,798
11,657
3,629
1,274
2,442
9,123
80,226
0
L
Anubis
6,134
376
159
7,981
18,213
8,149
320
4,919
13,100
77,274
0
L
7,091
1,694
0
360
12,014
8,676
0
5,979
5,851
0
16,329
L
1,726
870
171
2,062
10,704
3,548
207
3,727
6,895
0
38,568
L
11,501
5,830
0
523
14,811
5,770
765
4,394
10,315
0
47,701
W
Gilgamesh
ZC00BST3R
Gilgamesh
7,473
1,936
0
2,532
15,248
7,768
560
2,407
12,331
0
69,097
L
Guan Yu
mFnMatt
Guan Yu
4,553
707
142
4,565
14,376
14,679
426
2,419
11,885
0
22,326
W
Medusa
zell2koi
Medusa
6,903
2,670
0
1,311
10,123
3,324
3,516
1,407
8,686
0
58,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,722
Gold Earned
46,351
487
Minions Killed
357
0
Camps Cleared
0
2,097,626
Distance Traveled
1,797,353
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,602
600
91
4
0
470,202
0
W
Ymir
10,921
520
48
2
0
417,846
0
W
Janus
12,096
576
134
6
0
406,230
1
L
Anubis
10,183
485
118
6
0
316,658
4
L
Odin
9,321
444
26
1
0
425,243
3
L
Set
8,525
406
99
5
0
344,184
0
L
Skadi
9,631
459
68
3
0
368,849
1
W
Gilgamesh
11,144
531
115
5
0
391,966
0
L
Guan Yu
8,691
414
46
2
0
342,419
3
W
Medusa
10,959
522
99
5
0
411,382
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role