Player Matchup

Ares
Ares
MilkyBong5715
Ares
Level 128
God Stats
3W - 1L
1,629 SR
Queue Stats
89W - 67L
1,634 Elo+
Solo
Skadi
Skadi
Mironenks
Skadi
Level 128
God Stats
7W - 5L
1,856 SR
Queue Stats
151W - 119L
1,622 Elo+
Party 1
Athena
Athena
Selrahc IV
Athena
Level 160
God Stats
12W - 5L
1,704 SR
Queue Stats
189W - 162L
1,585 Elo+
Party 1
Da Ji
Da Ji
Skuhtch
Da Ji
Level 148
God Stats
5W - 4L
1,531 SR
Queue Stats
71W - 55L
1,639 Elo+
Party 1
He Bo
He Bo
thunderinghrdz
He Bo
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
300W - 239L
1,651 Elo+
Solo
Team Averages
Level 141
1,644 SR
1,626 Elo+

VS

Team Averages
Level 127
1,484 SR
1,577 Elo+
Bakasura
Bakasura
ClawsAMG
Bakasura
Level 143
God Stats
13W - 8L
1,534 SR
Queue Stats
244W - 234L
1,651 Elo+
Party 2
Artio
Artio
Harryos35
Artio
Level 141
God Stats
20W - 27L
1,695 SR
Queue Stats
530W - 495L
1,593 Elo+
Solo
Horus
Horus
JABROVII
Horus
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
203W - 182L
1,481 Elo+
Solo
Merlin
Merlin
Rafa Valens
Merlin
Level 159
God Stats
2W - 4L
1,420 SR
Queue Stats
428W - 414L
1,610 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
roykordero
Ah Muzen Cab
Level 87
God Stats
4W - 11L
1,270 SR
Queue Stats
191W - 192L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
10,149
507
6,538
13,998
8,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Mironenks
Skadi
17
2 / 4 / 4
10,429
521
5,618
10,482
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Selrahc IV
Athena
16
2 / 1 / 9
10,233
512
5,629
10,907
9,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
Skuhtch
Da Ji
18
10 / 0 / 9
11,601
580
14,769
16,063
7,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 2 / 4
12,243
612
12,040
8,809
4,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ClawsAMG
Bakasura
17
6 / 3 / 3
10,508
525
9,338
14,780
5,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
Harryos35
Artio
17
3 / 5 / 2
10,495
525
9,194
22,145
18,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
JABROVII
Horus
11
0 / 5 / 3
7,281
364
2,854
11,337
9,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
18
3 / 3 / 2
11,063
553
9,326
9,611
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
roykordero
Ah Muzen Cab
16
0 / 6 / 2
9,607
480
3,662
12,373
4,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
22
Kills
12
12
Deaths
22
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ClawsAMG
Bakasura
6
3
3
2.5
L
Artio
Harryos35
Artio
3
5
2
0.8
L
Horus
JABROVII
Horus
0
5
3
0.3
W
2
5
4
0.8
W
Skadi
Mironenks
Skadi
2
4
4
1
L
Merlin
3
3
2
1.33
W
Athena
Selrahc IV
Athena
2
1
9
6.5
W
Da Ji
Skuhtch
Da Ji
10
0
9
14.5
L
Ah Muzen Cab
roykordero
Ah Muzen Cab
0
6
2
0.17
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,594
Damage
34,374
60,259
Taken
70,246
34,159
Mitigated
41,265
15,983
Healing
17,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ClawsAMG
Bakasura
9,338
6,239
0
3,454
14,780
5,995
108
4,834
9,790
0
65,311
L
Artio
Harryos35
Artio
9,194
1,512
159
8,378
22,145
18,610
504
6,763
14,802
64,247
0
L
Horus
JABROVII
Horus
2,854
1,566
396
2,045
11,337
9,289
0
4,262
6,920
0
24,500
W
6,538
950
0
3,847
13,998
8,836
1,048
6,144
7,074
38,132
0
W
Skadi
Mironenks
Skadi
5,618
2,051
0
2,970
10,482
3,857
3,625
1,850
7,922
0
79,179
L
Merlin
9,326
176
0
828
9,611
3,000
358
5,619
3,736
92,001
0
W
Athena
Selrahc IV
Athena
5,629
1,463
0
2,071
10,907
9,700
224
3,118
7,664
42,023
0
W
Da Ji
Skuhtch
Da Ji
14,769
4,195
0
5,088
16,063
7,520
734
3,990
11,597
0
66,105
L
Ah Muzen Cab
roykordero
Ah Muzen Cab
3,662
1,505
0
2,474
12,373
4,371
588
1,712
10,661
0
63,541
W
12,040
368
380
1,627
8,809
4,246
2,076
3,418
5,096
87,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,655
Gold Earned
48,954
561
Minions Killed
627
0
Camps Cleared
0
1,884,065
Distance Traveled
1,850,311
34
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,508
525
148
7
0
421,680
2
L
Artio
10,495
525
133
7
0
349,371
2
L
Horus
7,281
364
43
2
0
370,081
5
W
Ares
10,149
507
78
4
0
268,499
0
W
Skadi
10,429
521
165
8
0
369,282
7
L
Merlin
11,063
553
172
9
0
386,881
3
W
Athena
10,233
512
65
3
0
420,845
14
W
Da Ji
11,601
580
95
5
0
436,140
10
L
Ah Muzen Cab
9,607
480
131
7
0
322,298
3
W
He Bo
12,243
612
158
8
0
389,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role