Player Matchup

Arachne
Arachne
Silver I
Arkantos0391
Arachne
Silver I
Level 128
God Stats
13W - 2L
1,868 SR
Queue Stats
273W - 280L
1,148 MMR
Solo
Sobek
Sobek
Silver III
JnMakaveli
Sobek
Silver III
Level 108
God Stats
14W - 11L
1,734 SR
Queue Stats
66W - 75L
1,211 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
RonanFinnegan
Sun Wukong
Silver I
Level 76
God Stats
11W - 8L
1,577 SR
Queue Stats
119W - 117L
1,213 MMR
Solo
Eset
Eset
Silver I
Sara024
Eset
Silver I
Level 104
God Stats
84W - 71L
1,646 SR
Queue Stats
219W - 229L
1,145 MMR
Solo
Sol
Sol
Gold I
WeLoveCreeps
Sol
Gold I
Level 135
God Stats
5W - 9L
1,513 SR
Queue Stats
95W - 100L
1,216 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,668 SR
1,187 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,533 SR
1,187 MMR
Danzaburou
Danzaburou
Bronze III
Akirα
Danzaburou
Bronze III
Level 128
God Stats
0W - 2L
1,542 SR
Queue Stats
0W - 2L
1,229 MMR
Party 1
Janus
Janus
Silver I
BionicIe
Janus
Silver I
Level 85
God Stats
0W - 2L
1,493 SR
Queue Stats
16W - 34L
1,169 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
DAVID99PRO
Cu Chulainn
Silver I
Level 108
God Stats
2W - 4L
1,460 SR
Queue Stats
52W - 62L
1,143 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
PerikleTheGod
Ratatoskr
Silver I
Level 123
God Stats
2W - 2L
1,668 SR
Queue Stats
273W - 279L
1,166 MMR
Solo
Ganesha
Ganesha
Bronze III
elfiiiaphro
Ganesha
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,229 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arkantos0391
Arachne
20
8 / 1 / 7
13,864
630
12,509
18,162
8,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
17
3 / 1 / 16
12,560
571
5,468
15,592
17,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
RonanFinnegan
Sun Wukong
20
1 / 5 / 7
13,296
604
9,442
25,643
20,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Eset
Sara024
Eset
19
6 / 3 / 13
13,532
615
15,174
13,313
5,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 0 / 6
14,763
671
23,553
19,571
8,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetGilgameshTsukuyomiTiamatAthena

VS

Bans
ThothBakasuraScyllaCupidSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Akirα
Danzaburou
16
1 / 4 / 1
9,357
425
6,554
12,247
4,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
BionicIe
Janus
14
0 / 10 / 1
8,860
403
9,192
18,490
6,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
DAVID99PRO
Cu Chulainn
18
4 / 5 / 2
11,649
530
19,780
21,969
19,004
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
PerikleTheGod
Ratatoskr
18
5 / 2 / 3
11,150
507
12,254
16,375
9,198
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
elfiiiaphro
Ganesha
13
0 / 8 / 1
8,582
390
4,195
20,270
16,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
18
29
Kills
10
10
Deaths
29
49
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Akirα
Danzaburou
1
4
1
0.38
W
Arachne
Arkantos0391
Arachne
8
1
7
11.5
L
Janus
BionicIe
Janus
0
10
1
0.05
L
Cu Chulainn
DAVID99PRO
Cu Chulainn
4
5
2
1
W
Sobek
3
1
16
11
L
Ratatoskr
PerikleTheGod
Ratatoskr
5
2
3
3.25
W
Sun Wukong
RonanFinnegan
Sun Wukong
1
5
7
0.9
W
Eset
Sara024
Eset
6
3
13
4.17
W
11
0
6
14
L
Ganesha
elfiiiaphro
Ganesha
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,146
Damage
51,975
92,281
Taken
89,351
59,974
Mitigated
55,309
50,882
Healing
16,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Akirα
Danzaburou
6,554
2,501
0
2,302
12,247
4,154
0
7,287
4,920
0
62,242
W
Arachne
Arkantos0391
Arachne
12,509
8,198
0
9,848
18,162
8,237
1,942
2,387
15,741
0
100,033
L
Janus
BionicIe
Janus
9,192
234
0
2,355
18,490
6,001
0
10,831
7,171
63,629
0
L
Cu Chulainn
DAVID99PRO
Cu Chulainn
19,780
3,678
0
5,751
21,969
19,004
704
6,859
14,996
10,333
75,427
W
Sobek
5,468
628
816
7,432
15,592
17,206
334
5,191
10,233
24,212
0
L
Ratatoskr
PerikleTheGod
Ratatoskr
12,254
2,278
0
3,463
16,375
9,198
0
6,043
10,194
0
85,346
W
Sun Wukong
RonanFinnegan
Sun Wukong
9,442
1,849
0
11,212
25,643
20,661
346
3,208
22,411
0
88,195
W
Eset
Sara024
Eset
15,174
1,370
761
5,633
13,313
5,692
2,162
5,142
7,869
83,247
0
W
23,553
11,290
0
15,180
19,571
8,178
7,388
3,196
16,307
146,767
0
L
Ganesha
elfiiiaphro
Ganesha
4,195
191
0
2,188
20,270
16,952
0
12,305
7,875
29,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,015
Gold Earned
49,598
718
Minions Killed
601
0
Camps Cleared
0
2,157,232
Distance Traveled
2,017,648
34
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,357
425
140
6
0
402,558
3
W
Arachne
13,864
630
157
7
0
485,494
11
L
Janus
8,860
403
133
6
0
390,480
0
L
Cu Chulainn
11,649
530
169
8
0
388,359
2
W
Sobek
12,560
571
45
2
0
457,535
9
L
Ratatoskr
11,150
507
142
6
0
477,127
3
W
Sun Wukong
13,296
604
171
8
0
405,648
4
W
Eset
13,532
615
147
7
0
401,002
3
W
Sol
14,763
671
198
9
0
407,553
7
L
Ganesha
8,582
390
17
1
0
359,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role