Player Matchup

Medusa
Medusa
Bigmike3001
Medusa
Level 148
God Stats
9W - 11L
1,476 SR
Queue Stats
307W - 287L
1,561 Elo+
Party 2
King Arthur
King Arthur
Gingersrealm
King Arthur
Level 100
God Stats
6W - 7L
1,576 SR
Queue Stats
26W - 34L
1,447 Elo+
Party 2
Awilix
Awilix
JamesTacos87
Awilix
Level 125
God Stats
17W - 20L
1,565 SR
Queue Stats
311W - 295L
1,566 Elo+
Party 2
Kukulkan
Kukulkan
Mr Galactico777
Kukulkan
Level 108
God Stats
62W - 36L
1,711 SR
Queue Stats
107W - 91L
1,559 Elo+
Party 2
Sobek
Sobek
celticpride1997
Sobek
Level 126
God Stats
2W - 6L
1,797 SR
Queue Stats
311W - 283L
1,568 Elo+
Party 2
Team Averages
Level 121
1,625 SR
1,540 Elo+

VS

Team Averages
Level 120
1,477 SR
1,515 Elo+
Janus
Janus
Badace96
Janus
Level 143
God Stats
4W - 4L
1,433 SR
Queue Stats
57W - 52L
1,547 Elo+
Party 3
Olorun
Olorun
BainfullDemon977
Olorun
Level 104
God Stats
1W - 1L
1,263 SR
Queue Stats
80W - 84L
1,483 Elo+
Party 3
Cu Chulainn
Cu Chulainn
FeetSniffer2725
Cu Chulainn
Level 65
God Stats
13W - 6L
1,609 SR
Queue Stats
56W - 48L
1,587 Elo+
Solo
Athena
Athena
JayS133per
Athena
Level 145
God Stats
14W - 6L
1,639 SR
Queue Stats
648W - 690L
1,466 Elo+
Party 1
Thanatos
Thanatos
TrippyRatzz
Thanatos
Level 141
God Stats
4W - 4L
1,439 SR
Queue Stats
301W - 317L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 1 / 0
7,824
602
5,408
8,486
2,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Gingersrealm
King Arthur
12
0 / 2 / 0
6,348
488
2,140
13,694
7,120
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
10
0 / 2 / 1
6,103
469
3,208
7,657
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
11
0 / 4 / 0
6,658
512
3,084
5,778
1,985
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
0 / 3 / 0
5,716
440
1,592
7,335
4,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Badace96
Janus
14
4 / 0 / 2
7,928
610
4,776
4,470
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 1 / 0
7,590
584
6,193
7,778
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
FeetSniffer2725
Cu Chulainn
15
2 / 0 / 1
8,623
663
9,902
5,994
4,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
JayS133per
Athena
10
0 / 1 / 8
6,617
509
2,931
6,643
2,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
TrippyRatzz
Thanatos
13
3 / 0 / 4
7,519
578
4,985
8,585
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
12
12
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
Badace96
Janus
4
0
2
5
W
3
1
0
3
L
Medusa
2
1
0
2
W
Cu Chulainn
FeetSniffer2725
Cu Chulainn
2
0
1
2.5
L
King Arthur
Gingersrealm
King Arthur
0
2
0
0
L
Awilix
0
2
1
0.25
W
Athena
JayS133per
Athena
0
1
8
4
L
Kukulkan
0
4
0
0
W
Thanatos
TrippyRatzz
Thanatos
3
0
4
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,432
Damage
28,787
42,950
Taken
33,470
18,942
Mitigated
13,944
11,308
Healing
19,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Badace96
Janus
4,776
311
0
480
4,470
1,418
0
1,425
3,045
66,831
0
W
6,193
4,123
201
4,066
7,778
2,658
159
694
7,084
53,392
0
L
Medusa
5,408
2,206
0
3,824
8,486
2,665
0
4,706
3,780
0
50,023
W
Cu Chulainn
FeetSniffer2725
Cu Chulainn
9,902
1,226
0
2,018
5,994
4,151
742
0
5,994
2,850
57,568
L
King Arthur
Gingersrealm
King Arthur
2,140
253
0
2,503
13,694
7,120
0
535
13,159
0
40,350
L
Awilix
3,208
1,438
0
2,944
7,657
2,262
0
1,614
6,043
0
30,353
W
Athena
JayS133per
Athena
2,931
1,033
0
2,286
6,643
2,803
51
1,446
5,197
10,959
0
L
Kukulkan
3,084
275
0
328
5,778
1,985
0
3,466
2,312
48,534
0
W
Thanatos
TrippyRatzz
Thanatos
4,985
894
0
10,660
8,585
2,914
170
1,111
7,474
0
42,373
L
1,592
103
0
1,709
7,335
4,910
0
4,114
3,221
13,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,649
Gold Earned
38,277
399
Minions Killed
490
0
Camps Cleared
0
1,276,317
Distance Traveled
1,356,036
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,928
610
139
11
0
280,543
5
W
Olorun
7,590
584
106
8
0
235,796
1
L
Medusa
7,824
602
114
9
0
245,460
7
W
Cu Chulainn
8,623
663
138
11
0
245,168
9
L
King Arthur
6,348
488
83
6
0
259,606
0
L
Awilix
6,103
469
68
5
0
288,061
3
W
Athena
6,617
509
23
2
0
295,891
4
L
Kukulkan
6,658
512
117
9
0
230,972
2
W
Thanatos
7,519
578
84
6
0
298,638
7
L
Sobek
5,716
440
17
1
0
252,218
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role