Player Matchup

Danzaburou
Danzaburou
Platinum V
AgentScarn11
Danzaburou
Platinum V
Level 100
God Stats
23W - 18L
1,618 SR
Queue Stats
225W - 222L
1,677 MMR
Party 1
Raijin
Raijin
Gold I
FadedCade
Raijin
Gold I
Level 125
God Stats
25W - 26L
1,557 SR
Queue Stats
178W - 185L
1,607 MMR
Solo
Jormungandr
Jormungandr
Gold II
Mickdisty
Jormungandr
Gold II
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 240L
1,593 MMR
Solo
Ravana
Ravana
Gold IV
YaPadreKB
Ravana
Gold IV
Level 107
God Stats
13W - 6L
1,634 SR
Queue Stats
98W - 92L
1,515 MMR
Party 1
Chaac
Chaac
Platinum V
b2k_76beast_
Chaac
Platinum V
Level 99
God Stats
128W - 118L
1,614 SR
Queue Stats
503W - 491L
1,601 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 115
1,585 SR
1,598 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,591 SR
1,581 MMR
Loki
Loki
Gold III
 
Loki
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Silver I
ANTHONY_UIC
Ymir
Silver I
Level 117
God Stats
1W - 1L
1,604 SR
Queue Stats
4W - 3L
1,576 MMR
Party 2
Gilgamesh
Gilgamesh
Gold II
Akimbo Mac10
Gilgamesh
Gold II
Level 46
God Stats
6W - 5L
1,661 SR
Queue Stats
257W - 249L
1,618 MMR
Solo
Sol
Sol
Gold II
DizPLaYeD
Sol
Gold II
Level 131
God Stats
0W - 4L
1,508 SR
Queue Stats
89W - 86L
1,598 MMR
Solo
Artemis
Artemis
Platinum V
Wonderbread003
Artemis
Platinum V
Level 127
God Stats
169W - 136L
1,681 SR
Queue Stats
462W - 475L
1,612 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AgentScarn11
Danzaburou
19
9 / 1 / 3
13,429
671
11,624
13,040
5,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
FadedCade
Raijin
17
5 / 6 / 12
11,176
559
10,816
10,263
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Mickdisty
Jormungandr
15
3 / 3 / 9
9,759
488
5,854
13,183
12,306
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ravana
YaPadreKB
Ravana
20
11 / 1 / 9
12,702
635
12,420
11,293
5,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 1 / 9
11,631
582
11,936
14,195
17,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
TiamatScyllaAthenaTsukuyomiSet

VS

Bans
King ArthurGuan YuJanusPeleThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
0 / 4 / 1
8,991
450
4,682
14,899
5,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 6 / 3
8,244
412
6,863
15,235
8,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Akimbo Mac10
Gilgamesh
15
7 / 5 / 3
10,103
505
9,463
14,640
9,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 7 / 2
9,507
475
9,541
12,949
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 8 / 1
8,754
438
6,158
16,530
5,579
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
30
Kills
12
12
Deaths
30
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
4
1
0.13
L
2
6
3
0.58
W
Danzaburou
AgentScarn11
Danzaburou
9
1
3
10.5
L
Gilgamesh
Akimbo Mac10
Gilgamesh
7
5
3
1.7
L
3
7
2
0.57
W
Raijin
FadedCade
Raijin
5
6
12
1.83
W
Jormungandr
Mickdisty
Jormungandr
3
3
9
2.5
L
0
8
1
0.06
W
Ravana
YaPadreKB
Ravana
11
1
9
15.5
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,650
Damage
36,707
61,974
Taken
74,253
44,626
Mitigated
33,874
20,853
Healing
14,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,682
138
0
1,708
14,899
5,514
0
1,617
13,172
0
60,503
L
6,863
838
0
2,841
15,235
8,964
427
5,044
9,869
22,985
0
W
Danzaburou
AgentScarn11
Danzaburou
11,624
5,836
0
7,699
13,040
5,101
4,306
1,400
11,640
0
98,908
L
Gilgamesh
Akimbo Mac10
Gilgamesh
9,463
3,713
0
1,228
14,640
9,369
0
3,743
10,743
0
58,694
L
9,541
1,706
0
2,723
12,949
4,448
533
4,491
8,214
61,773
0
W
Raijin
FadedCade
Raijin
10,816
611
0
2,536
10,263
3,851
791
4,111
6,152
51,207
0
W
Jormungandr
Mickdisty
Jormungandr
5,854
932
410
820
13,183
12,306
287
4,108
9,075
40,145
0
L
6,158
3,189
0
5,533
16,530
5,579
0
945
15,585
0
64,650
W
Ravana
YaPadreKB
Ravana
12,420
3,997
0
1,842
11,293
5,524
0
3,216
8,077
0
96,401
W
11,936
1,438
0
7,546
14,195
17,844
781
3,569
10,626
0
72,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,697
Gold Earned
45,599
578
Minions Killed
459
0
Camps Cleared
0
1,960,279
Distance Traveled
1,660,073
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,991
450
112
6
0
393,758
4
L
Ymir
8,244
412
33
2
0
290,190
0
W
Danzaburou
13,429
671
145
7
0
365,504
5
L
Gilgamesh
10,103
505
94
5
0
337,683
6
L
Sol
9,507
475
120
6
0
343,670
0
W
Raijin
11,176
559
90
5
0
358,183
5
W
Jormungandr
9,759
488
54
3
0
392,779
4
L
Artemis
8,754
438
100
5
0
294,772
3
W
Ravana
12,702
635
134
7
0
444,415
4
W
Chaac
11,631
582
155
8
0
399,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role