Player Matchup

Discordia
Discordia
JewBacca253
Discordia
Level 88
God Stats
1W - 0L
1,520 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
MISTER ZEEB
Chang'e
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,336 Elo+
Party 1
Chaac
Chaac
juggerhulkiller
Chaac
Level 68
God Stats
5W - 4L
1,522 SR
Queue Stats
14W - 12L
1,515 Elo+
Party 1
Team Averages
Level 93
1,514 SR
1,451 Elo+

VS

Team Averages
Level 108
1,436 SR
1,500 Elo+
Tiamat
Tiamat
MMG_JTI
Tiamat
Level 71
God Stats
0W - 1L
1,288 SR
Queue Stats
2W - 7L
1,515 Elo+
Solo
Erlang Shen
Erlang Shen
XchrisO48X
Erlang Shen
Level 109
God Stats
6W - 6L
1,542 SR
Queue Stats
85W - 91L
1,423 Elo+
Solo
Nemesis
Nemesis
belle_ame711
Nemesis
Level 143
God Stats
23W - 27L
1,479 SR
Queue Stats
342W - 412L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JewBacca253
Discordia
20
4 / 6 / 17
18,436
615
27,077
22,851
8,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
MISTER ZEEB
Chang'e
20
10 / 13 / 13
19,693
656
31,076
34,260
13,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
14 / 7 / 11
21,059
702
37,126
38,250
37,089
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MMG_JTI
Tiamat
20
14 / 10 / 8
21,013
700
30,883
35,099
17,109
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
XchrisO48X
Erlang Shen
20
8 / 6 / 15
19,635
655
20,490
42,136
47,649
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
belle_ame711
Nemesis
19
4 / 12 / 13
17,954
598
17,443
35,008
15,184
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
62
28
Kills
26
26
Deaths
28
41
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Discordia
JewBacca253
Discordia
4
6
17
2.08
W
Chang'e
MISTER ZEEB
Chang'e
10
13
13
1.27
L
Tiamat
MMG_JTI
Tiamat
14
10
8
1.8
L
Erlang Shen
XchrisO48X
Erlang Shen
8
6
15
2.58
L
Nemesis
belle_ame711
Nemesis
4
12
13
0.88
W
14
7
11
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,279
Damage
68,816
95,361
Taken
112,243
58,596
Mitigated
79,942
43,382
Healing
22,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
JewBacca253
Discordia
27,077
1,386
1,789
4,418
22,851
8,298
1,272
6,776
15,943
75,195
0
W
Chang'e
MISTER ZEEB
Chang'e
31,076
2,005
6,766
14,054
34,260
13,209
603
9,911
23,830
109,320
0
L
Tiamat
MMG_JTI
Tiamat
30,883
4,186
0
7,208
35,099
17,109
1,550
17,575
17,524
108,404
0
L
Erlang Shen
XchrisO48X
Erlang Shen
20,490
10,985
0
6,413
42,136
47,649
2,566
25,445
16,691
0
89,578
L
Nemesis
belle_ame711
Nemesis
17,443
7,416
0
8,635
35,008
15,184
830
15,818
19,190
0
116,930
W
37,126
7,288
1,053
15,302
38,250
37,089
1,633
13,570
24,093
0
102,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,188
Gold Earned
58,602
250
Minions Killed
305
0
Camps Cleared
0
1,509,668
Distance Traveled
1,491,286
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
18,436
615
53
2
0
503,142
2
W
Chang'e
19,693
656
96
3
0
452,451
4
L
Tiamat
21,013
700
126
4
0
440,656
1
L
Erlang Shen
19,635
655
91
3
0
562,738
0
L
Nemesis
17,954
598
88
3
0
487,892
7
W
Chaac
21,059
702
101
3
0
554,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role