Player Matchup

Kukulkan
Kukulkan
Platinum II
DanteRedfern
Kukulkan
Platinum II
Level 155
God Stats
4W - 7L
1,503 SR
Queue Stats
483W - 467L
1,876 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
Deśt
Erlang Shen
Diamond V
Level 72
God Stats
8W - 9L
1,973 SR
Queue Stats
224W - 212L
1,915 MMR
Solo
Anhur
Anhur
Diamond IV
PhenomDuck
Anhur
Diamond IV
Level 147
God Stats
8W - 2L
1,866 SR
Queue Stats
249W - 234L
2,169 MMR
Party 1
Tyr
Tyr
Platinum II
Ponchoseor123
Tyr
Platinum II
Level 157
God Stats
71W - 65L
1,578 SR
Queue Stats
223W - 218L
1,890 MMR
Solo
Artio
Artio
Platinum II
kycbo
Artio
Platinum II
Level 159
God Stats
7W - 8L
1,528 SR
Queue Stats
325W - 323L
1,931 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,690 SR
1,956 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 111
1,614 SR
1,956 MMR
Heimdallr
Heimdallr
Platinum I
Ccontreras
Heimdallr
Platinum I
Level 144
God Stats
16W - 19L
1,452 SR
Queue Stats
556W - 547L
1,940 MMR
Solo
Thanatos
Thanatos
Gold III
Elempanado
Thanatos
Gold III
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 53L
1,861 MMR
Solo
Sobek
Sobek
Platinum I
GΑMBLE
Sobek
Platinum I
Level 160
God Stats
8W - 9L
1,620 SR
Queue Stats
255W - 244L
2,034 MMR
Party 2
Sol
Sol
Platinum II
StankBoxSniffer
Sol
Platinum II
Level 51
God Stats
5W - 2L
1,709 SR
Queue Stats
64W - 52L
1,969 MMR
Party 2
King Arthur
King Arthur
Platinum II
davidandreroca6
King Arthur
Platinum II
Level 157
God Stats
9W - 4L
1,788 SR
Queue Stats
72W - 64L
1,977 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DanteRedfern
Kukulkan
20
6 / 8 / 5
16,537
591
23,127
23,985
8,597
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
Deśt
Erlang Shen
20
3 / 5 / 11
14,349
512
17,530
33,169
16,918
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anhur
20
9 / 5 / 4
16,591
593
21,293
25,361
9,956
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 4 / 4
14,154
506
12,349
36,485
37,509
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
kycbo
Artio
18
2 / 6 / 9
13,540
484
7,040
26,285
28,343
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
TiamatAthenaSetGilgameshTsukuyomi

VS

Bans
ApolloNemesisPeleJanusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ccontreras
Heimdallr
20
5 / 5 / 6
17,294
618
23,006
20,401
9,080
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Elempanado
Thanatos
20
8 / 7 / 5
16,925
604
21,224
24,850
13,079
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
GΑMBLE
Sobek
19
2 / 6 / 14
14,823
529
10,132
27,023
32,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
11 / 3 / 9
17,883
639
42,374
25,172
12,689
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
davidandreroca6
King Arthur
20
2 / 1 / 13
17,328
619
19,162
34,346
43,189
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
75
22
Kills
28
28
Deaths
22
33
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ccontreras
Heimdallr
5
5
6
1.6
L
Kukulkan
DanteRedfern
Kukulkan
6
8
5
1.06
L
Erlang Shen
Deśt
Erlang Shen
3
5
11
1.7
W
Thanatos
Elempanado
Thanatos
8
7
5
1.5
W
Sobek
GΑMBLE
Sobek
2
6
14
1.5
L
Anhur
9
5
4
2.2
L
2
4
4
1
W
11
3
9
5.17
W
King Arthur
davidandreroca6
King Arthur
2
1
13
8.5
L
Artio
kycbo
Artio
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,339
Damage
115,898
145,285
Taken
131,792
101,323
Mitigated
111,032
32,421
Healing
69,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ccontreras
Heimdallr
23,006
18,630
0
8,812
20,401
9,080
3,581
4,510
15,803
0
151,050
L
Kukulkan
DanteRedfern
Kukulkan
23,127
838
0
1,191
23,985
8,597
328
8,300
15,685
144,705
0
L
Erlang Shen
Deśt
Erlang Shen
17,530
8,031
0
9,080
33,169
16,918
0
11,532
21,637
0
114,015
W
Thanatos
Elempanado
Thanatos
21,224
6,166
0
20,803
24,850
13,079
328
7,623
17,122
0
128,056
W
Sobek
GΑMBLE
Sobek
10,132
591
0
7,914
27,023
32,995
168
7,691
19,240
36,028
0
L
Anhur
21,293
14,292
0
8,775
25,361
9,956
0
8,328
17,033
0
133,799
L
12,349
927
0
9,259
36,485
37,509
0
12,446
24,039
0
102,554
W
42,374
20,783
0
13,135
25,172
12,689
14,578
5,229
19,717
172,915
0
W
King Arthur
davidandreroca6
King Arthur
19,162
1,507
0
18,875
34,346
43,189
695
6,952
27,203
0
123,513
L
Artio
kycbo
Artio
7,040
789
927
3,189
26,285
28,343
18
12,047
14,238
26,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,171
Gold Earned
84,253
876
Minions Killed
828
0
Camps Cleared
0
2,820,692
Distance Traveled
2,738,543
44
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
17,294
618
194
7
0
471,703
5
L
Kukulkan
16,537
591
272
10
0
528,064
10
L
Erlang Shen
14,349
512
173
6
0
586,564
8
W
Thanatos
16,925
604
146
5
0
559,645
6
W
Sobek
14,823
529
51
2
0
583,501
9
L
Anhur
16,591
593
186
7
0
529,554
7
L
Tyr
14,154
506
202
7
0
605,810
11
W
Sol
17,883
639
224
8
0
533,471
5
W
King Arthur
17,328
619
213
8
0
590,223
8
L
Artio
13,540
484
43
2
0
570,700
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role