Player Matchup

Kukulkan
Kukulkan
HardChampiom
Kukulkan
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 44L
1,395 Elo+
Party 1
Bellona
Bellona
Pinha1
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,087 Elo+
Party 1
Thanatos
Thanatos
VHTS
Thanatos
Level 3
God Stats
40W - 47L
1,110 SR
Queue Stats
49W - 56L
1,087 Elo+
Party 1
Neith
Neith
mmend024
Neith
Level 29
God Stats
14W - 13L
1,651 SR
Queue Stats
21W - 19L
1,533 Elo+
Solo
Fenrir
Fenrir
schiavone
Fenrir
Level 8
God Stats
2W - 4L
1,171 SR
Queue Stats
69W - 68L
1,378 Elo+
Party 1
Team Averages
Level 9
1,386 SR
1,296 Elo+

VS

Team Averages
Level 15
1,464 SR
1,437 Elo+
Hera
Hera
Gpoppins
Hera
Level 15
God Stats
6W - 3L
1,626 SR
Queue Stats
54W - 51L
1,505 Elo+
Solo
Loki
Loki
GumbuL
Loki
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,281 Elo+
Solo
Ares
Ares
Herculesssssssss
Ares
Level 7
God Stats
1W - 1L
1,265 SR
Queue Stats
8W - 9L
1,406 Elo+
Solo
Fenrir
Fenrir
Sasquatch19
Fenrir
Level 14
God Stats
1W - 1L
1,243 SR
Queue Stats
95W - 87L
1,373 Elo+
Solo
Ymir
Ymir
YmirHereHAVEFEAR
Ymir
Level 20
God Stats
526W - 438L
1,688 SR
Queue Stats
532W - 442L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HardChampiom
Kukulkan
17
2 / 6 / 10
11,121
1,011
20,125
11,397
4,373
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Pinha1
Bellona
16
2 / 7 / 5
10,152
923
9,340
21,068
14,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
VHTS
Thanatos
16
6 / 9 / 7
11,387
1,035
7,663
14,540
5,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
mmend024
Neith
17
4 / 8 / 9
11,723
1,066
16,640
18,907
7,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
schiavone
Fenrir
17
5 / 11 / 10
11,704
1,064
13,830
23,449
15,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

55

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
10 / 3 / 25
13,332
1,212
30,560
9,841
5,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
GumbuL
Loki
19
11 / 4 / 21
13,631
1,239
15,438
12,719
5,900
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 4 / 29
11,397
1,036
8,678
18,490
21,722
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
19
7 / 6 / 22
12,448
1,132
11,646
15,190
8,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 2 / 22
13,395
1,218
18,233
21,570
28,220
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
160
19
Kills
41
41
Deaths
19
41
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Hera
10
3
25
7.5
W
Loki
GumbuL
Loki
11
4
21
5.38
L
Kukulkan
HardChampiom
Kukulkan
2
6
10
1.17
W
2
4
29
4.13
L
Bellona
Pinha1
Bellona
2
7
5
0.64
W
Fenrir
7
6
22
3
L
Thanatos
VHTS
Thanatos
6
9
7
1.06
W
11
2
22
11
L
Neith
mmend024
Neith
4
8
9
1.06
L
Fenrir
schiavone
Fenrir
5
11
10
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,598
Damage
84,555
89,361
Taken
77,810
46,924
Mitigated
69,935
8,120
Healing
13,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
30,560
7,616
872
2,095
9,841
5,315
0
2,133
7,708
59,411
0
W
Loki
GumbuL
Loki
15,438
4,721
0
0
12,719
5,900
0
3,483
9,236
0
31,301
L
Kukulkan
HardChampiom
Kukulkan
20,125
1,651
200
435
11,397
4,373
0
6,364
5,033
54,120
0
W
8,678
723
1,179
888
18,490
21,722
0
3,160
15,330
13,525
0
L
Bellona
Pinha1
Bellona
9,340
2,947
0
824
21,068
14,240
0
13,987
7,081
163
21,646
W
Fenrir
11,646
3,946
0
1,432
15,190
8,778
0
4,976
10,214
0
33,200
L
Thanatos
VHTS
Thanatos
7,663
1,383
0
4,306
14,540
5,737
0
7,339
7,201
0
13,527
W
18,233
1,882
1,080
5,567
21,570
28,220
0
6,460
14,628
30,355
0
L
Neith
mmend024
Neith
16,640
8,071
0
1,713
18,907
7,309
0
15,563
3,344
0
51,234
L
Fenrir
schiavone
Fenrir
13,830
4,482
0
642
23,449
15,265
0
14,218
9,231
0
21,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,087
Gold Earned
64,203
188
Minions Killed
198
5
Camps Cleared
6
988,423
Distance Traveled
1,006,873
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,332
1,212
71
6
4
194,390
0
W
Loki
13,631
1,239
36
3
0
219,244
0
L
Kukulkan
11,121
1,011
76
7
0
185,738
0
W
Ares
11,397
1,036
9
1
0
179,674
0
L
Bellona
10,152
923
19
2
2
197,736
0
W
Fenrir
12,448
1,132
51
5
2
207,139
2
L
Thanatos
11,387
1,035
11
1
2
219,504
3
W
Ymir
13,395
1,218
31
3
0
206,426
0
L
Neith
11,723
1,066
68
6
0
171,347
2
L
Fenrir
11,704
1,064
14
1
1
214,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role